summaryrefslogtreecommitdiffstats
path: root/src/shader_recompiler/ir_opt
diff options
context:
space:
mode:
authorReinUsesLisp <reinuseslisp@airmail.cc>2021-04-21 05:35:47 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:28 +0200
commit050e81500c002f304d581f28700de549b828a2bc (patch)
tree906868122c08a0771987e6953c096476c0ebc277 /src/shader_recompiler/ir_opt
parentshader: Move siblings check to a separate function and comment them out (diff)
downloadyuzu-050e81500c002f304d581f28700de549b828a2bc.tar
yuzu-050e81500c002f304d581f28700de549b828a2bc.tar.gz
yuzu-050e81500c002f304d581f28700de549b828a2bc.tar.bz2
yuzu-050e81500c002f304d581f28700de549b828a2bc.tar.lz
yuzu-050e81500c002f304d581f28700de549b828a2bc.tar.xz
yuzu-050e81500c002f304d581f28700de549b828a2bc.tar.zst
yuzu-050e81500c002f304d581f28700de549b828a2bc.zip
Diffstat (limited to '')
-rw-r--r--src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp2
-rw-r--r--src/shader_recompiler/ir_opt/constant_propagation_pass.cpp2
-rw-r--r--src/shader_recompiler/ir_opt/dead_code_elimination_pass.cpp2
-rw-r--r--src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp2
-rw-r--r--src/shader_recompiler/ir_opt/identity_removal_pass.cpp2
-rw-r--r--src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp2
-rw-r--r--src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp2
-rw-r--r--src/shader_recompiler/ir_opt/verification_pass.cpp2
8 files changed, 8 insertions, 8 deletions
diff --git a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
index cccf0909d..bb4aeb57c 100644
--- a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
+++ b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
@@ -3,9 +3,9 @@
// Refer to the license.txt file included.
#include "shader_recompiler/environment.h"
-#include "shader_recompiler/frontend/ir/microinstruction.h"
#include "shader_recompiler/frontend/ir/modifiers.h"
#include "shader_recompiler/frontend/ir/program.h"
+#include "shader_recompiler/frontend/ir/value.h"
#include "shader_recompiler/ir_opt/passes.h"
#include "shader_recompiler/shader_info.h"
diff --git a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
index 2206f93c2..770d3de61 100644
--- a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
+++ b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
@@ -11,7 +11,7 @@
#include "common/bit_util.h"
#include "shader_recompiler/exception.h"
#include "shader_recompiler/frontend/ir/ir_emitter.h"
-#include "shader_recompiler/frontend/ir/microinstruction.h"
+#include "shader_recompiler/frontend/ir/value.h"
#include "shader_recompiler/ir_opt/passes.h"
namespace Shader::Optimization {
diff --git a/src/shader_recompiler/ir_opt/dead_code_elimination_pass.cpp b/src/shader_recompiler/ir_opt/dead_code_elimination_pass.cpp
index 8ad59f42e..f9c5334b5 100644
--- a/src/shader_recompiler/ir_opt/dead_code_elimination_pass.cpp
+++ b/src/shader_recompiler/ir_opt/dead_code_elimination_pass.cpp
@@ -5,7 +5,7 @@
#include <ranges>
#include "shader_recompiler/frontend/ir/basic_block.h"
-#include "shader_recompiler/frontend/ir/microinstruction.h"
+#include "shader_recompiler/frontend/ir/value.h"
#include "shader_recompiler/ir_opt/passes.h"
namespace Shader::Optimization {
diff --git a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
index f294d297f..87eca2a0d 100644
--- a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
+++ b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
@@ -15,7 +15,7 @@
#include "shader_recompiler/frontend/ir/basic_block.h"
#include "shader_recompiler/frontend/ir/breadth_first_search.h"
#include "shader_recompiler/frontend/ir/ir_emitter.h"
-#include "shader_recompiler/frontend/ir/microinstruction.h"
+#include "shader_recompiler/frontend/ir/value.h"
#include "shader_recompiler/ir_opt/passes.h"
namespace Shader::Optimization {
diff --git a/src/shader_recompiler/ir_opt/identity_removal_pass.cpp b/src/shader_recompiler/ir_opt/identity_removal_pass.cpp
index 38af72dfe..6afbe24f7 100644
--- a/src/shader_recompiler/ir_opt/identity_removal_pass.cpp
+++ b/src/shader_recompiler/ir_opt/identity_removal_pass.cpp
@@ -5,7 +5,7 @@
#include <vector>
#include "shader_recompiler/frontend/ir/basic_block.h"
-#include "shader_recompiler/frontend/ir/microinstruction.h"
+#include "shader_recompiler/frontend/ir/value.h"
#include "shader_recompiler/ir_opt/passes.h"
namespace Shader::Optimization {
diff --git a/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp b/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp
index 62e73d52d..773e1f961 100644
--- a/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp
+++ b/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp
@@ -5,7 +5,7 @@
#include <algorithm>
#include "shader_recompiler/frontend/ir/ir_emitter.h"
-#include "shader_recompiler/frontend/ir/microinstruction.h"
+#include "shader_recompiler/frontend/ir/value.h"
#include "shader_recompiler/ir_opt/passes.h"
namespace Shader::Optimization {
diff --git a/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp b/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp
index bb1a90004..fe86a164b 100644
--- a/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp
+++ b/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp
@@ -23,10 +23,10 @@
#include <boost/container/flat_set.hpp>
#include "shader_recompiler/frontend/ir/basic_block.h"
-#include "shader_recompiler/frontend/ir/microinstruction.h"
#include "shader_recompiler/frontend/ir/opcodes.h"
#include "shader_recompiler/frontend/ir/pred.h"
#include "shader_recompiler/frontend/ir/reg.h"
+#include "shader_recompiler/frontend/ir/value.h"
#include "shader_recompiler/ir_opt/passes.h"
namespace Shader::Optimization {
diff --git a/src/shader_recompiler/ir_opt/verification_pass.cpp b/src/shader_recompiler/ir_opt/verification_pass.cpp
index dbec96d84..62bf5f8ff 100644
--- a/src/shader_recompiler/ir_opt/verification_pass.cpp
+++ b/src/shader_recompiler/ir_opt/verification_pass.cpp
@@ -6,7 +6,7 @@
#include "shader_recompiler/exception.h"
#include "shader_recompiler/frontend/ir/basic_block.h"
-#include "shader_recompiler/frontend/ir/microinstruction.h"
+#include "shader_recompiler/frontend/ir/value.h"
#include "shader_recompiler/ir_opt/passes.h"
namespace Shader::Optimization {