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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-02-23 02:59:16 +0100 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:22 +0200 |
commit | e44752ddc8804961eb84f8c225bb36d5b4c77bc1 (patch) | |
tree | 84df0e38680470a0ee8c2230625193c4156ddea6 /src/shader_recompiler/ir_opt/constant_propagation_pass.cpp | |
parent | shader: Fix MOV(reg), add SHL variants and emit neg and abs instructions (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/shader_recompiler/ir_opt/constant_propagation_pass.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp index 4d4e88259..ae3d5a7d6 100644 --- a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp +++ b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp @@ -330,7 +330,7 @@ void ConstantPropagation(IR::Block& block, IR::Inst& inst) { return FoldBitCast<u32, f32>(inst, IR::Opcode::BitCastF32U32); case IR::Opcode::IAdd64: return FoldAdd<u64>(block, inst); - case IR::Opcode::Select32: + case IR::Opcode::SelectU32: return FoldSelect<u32>(inst); case IR::Opcode::LogicalAnd: return FoldLogicalAnd(inst); |