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authorameerj <52414509+ameerj@users.noreply.github.com>2021-04-23 23:47:54 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:30 +0200
commit7ecc6de56ae01602b25408db8b6658d7a41a419a (patch)
tree2bff17b5b55e9f37ac5e4031c77962216813d5d5 /src/shader_recompiler/frontend
parentshader: Initial OpenGL implementation (diff)
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Diffstat (limited to '')
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.cpp89
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.h26
-rw-r--r--src/shader_recompiler/frontend/ir/microinstruction.cpp33
-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.inc38
-rw-r--r--src/shader_recompiler/frontend/maxwell/maxwell.inc3
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/impl.h1
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp4
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/surface_atomic_operations.cpp204
8 files changed, 393 insertions, 5 deletions
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
index 5913fdeff..354d72c9b 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
@@ -1869,6 +1869,95 @@ void IREmitter::ImageWrite(const Value& handle, const Value& coords, const Value
Inst(op, Flags{info}, handle, coords, color);
}
+Value IREmitter::ImageAtomicIAdd(const Value& handle, const Value& coords, const Value& value,
+ TextureInstInfo info) {
+ const Opcode op{handle.IsImmediate() ? Opcode::BoundImageAtomicIAdd32
+ : Opcode::BindlessImageAtomicIAdd32};
+ return Inst(op, Flags{info}, handle, coords, value);
+}
+
+Value IREmitter::ImageAtomicSMin(const Value& handle, const Value& coords, const Value& value,
+ TextureInstInfo info) {
+ const Opcode op{handle.IsImmediate() ? Opcode::BoundImageAtomicSMin32
+ : Opcode::BindlessImageAtomicSMin32};
+ return Inst(op, Flags{info}, handle, coords, value);
+}
+
+Value IREmitter::ImageAtomicUMin(const Value& handle, const Value& coords, const Value& value,
+ TextureInstInfo info) {
+ const Opcode op{handle.IsImmediate() ? Opcode::BoundImageAtomicUMin32
+ : Opcode::BindlessImageAtomicUMin32};
+ return Inst(op, Flags{info}, handle, coords, value);
+}
+
+Value IREmitter::ImageAtomicIMin(const Value& handle, const Value& coords, const Value& value,
+ bool is_signed, TextureInstInfo info) {
+ return is_signed ? ImageAtomicSMin(handle, coords, value, info)
+ : ImageAtomicUMin(handle, coords, value, info);
+}
+
+Value IREmitter::ImageAtomicSMax(const Value& handle, const Value& coords, const Value& value,
+ TextureInstInfo info) {
+ const Opcode op{handle.IsImmediate() ? Opcode::BoundImageAtomicSMax32
+ : Opcode::BindlessImageAtomicSMax32};
+ return Inst(op, Flags{info}, handle, coords, value);
+}
+
+Value IREmitter::ImageAtomicUMax(const Value& handle, const Value& coords, const Value& value,
+ TextureInstInfo info) {
+ const Opcode op{handle.IsImmediate() ? Opcode::BoundImageAtomicUMax32
+ : Opcode::BindlessImageAtomicUMax32};
+ return Inst(op, Flags{info}, handle, coords, value);
+}
+
+Value IREmitter::ImageAtomicIMax(const Value& handle, const Value& coords, const Value& value,
+ bool is_signed, TextureInstInfo info) {
+ return is_signed ? ImageAtomicSMax(handle, coords, value, info)
+ : ImageAtomicUMax(handle, coords, value, info);
+}
+
+Value IREmitter::ImageAtomicInc(const Value& handle, const Value& coords, const Value& value,
+ TextureInstInfo info) {
+ const Opcode op{handle.IsImmediate() ? Opcode::BoundImageAtomicInc32
+ : Opcode::BindlessImageAtomicInc32};
+ return Inst(op, Flags{info}, handle, coords, value);
+}
+
+Value IREmitter::ImageAtomicDec(const Value& handle, const Value& coords, const Value& value,
+ TextureInstInfo info) {
+ const Opcode op{handle.IsImmediate() ? Opcode::BoundImageAtomicDec32
+ : Opcode::BindlessImageAtomicDec32};
+ return Inst(op, Flags{info}, handle, coords, value);
+}
+
+Value IREmitter::ImageAtomicAnd(const Value& handle, const Value& coords, const Value& value,
+ TextureInstInfo info) {
+ const Opcode op{handle.IsImmediate() ? Opcode::BoundImageAtomicAnd32
+ : Opcode::BindlessImageAtomicAnd32};
+ return Inst(op, Flags{info}, handle, coords, value);
+}
+
+Value IREmitter::ImageAtomicOr(const Value& handle, const Value& coords, const Value& value,
+ TextureInstInfo info) {
+ const Opcode op{handle.IsImmediate() ? Opcode::BoundImageAtomicOr32
+ : Opcode::BindlessImageAtomicOr32};
+ return Inst(op, Flags{info}, handle, coords, value);
+}
+
+Value IREmitter::ImageAtomicXor(const Value& handle, const Value& coords, const Value& value,
+ TextureInstInfo info) {
+ const Opcode op{handle.IsImmediate() ? Opcode::BoundImageAtomicXor32
+ : Opcode::BindlessImageAtomicXor32};
+ return Inst(op, Flags{info}, handle, coords, value);
+}
+
+Value IREmitter::ImageAtomicExchange(const Value& handle, const Value& coords, const Value& value,
+ TextureInstInfo info) {
+ const Opcode op{handle.IsImmediate() ? Opcode::BoundImageAtomicExchange32
+ : Opcode::BindlessImageAtomicExchange32};
+ return Inst(op, Flags{info}, handle, coords, value);
+}
+
U1 IREmitter::VoteAll(const U1& value) {
return Inst<U1>(Opcode::VoteAll, value);
}
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h
index a12919283..4e614d424 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.h
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.h
@@ -334,6 +334,32 @@ public:
[[nodiscard]] void ImageWrite(const Value& handle, const Value& coords, const Value& color,
TextureInstInfo info);
+ [[nodiscard]] Value ImageAtomicIAdd(const Value& handle, const Value& coords,
+ const Value& value, TextureInstInfo info);
+ [[nodiscard]] Value ImageAtomicSMin(const Value& handle, const Value& coords,
+ const Value& value, TextureInstInfo info);
+ [[nodiscard]] Value ImageAtomicUMin(const Value& handle, const Value& coords,
+ const Value& value, TextureInstInfo info);
+ [[nodiscard]] Value ImageAtomicIMin(const Value& handle, const Value& coords,
+ const Value& value, bool is_signed, TextureInstInfo info);
+ [[nodiscard]] Value ImageAtomicSMax(const Value& handle, const Value& coords,
+ const Value& value, TextureInstInfo info);
+ [[nodiscard]] Value ImageAtomicUMax(const Value& handle, const Value& coords,
+ const Value& value, TextureInstInfo info);
+ [[nodiscard]] Value ImageAtomicIMax(const Value& handle, const Value& coords,
+ const Value& value, bool is_signed, TextureInstInfo info);
+ [[nodiscard]] Value ImageAtomicInc(const Value& handle, const Value& coords, const Value& value,
+ TextureInstInfo info);
+ [[nodiscard]] Value ImageAtomicDec(const Value& handle, const Value& coords, const Value& value,
+ TextureInstInfo info);
+ [[nodiscard]] Value ImageAtomicAnd(const Value& handle, const Value& coords, const Value& value,
+ TextureInstInfo info);
+ [[nodiscard]] Value ImageAtomicOr(const Value& handle, const Value& coords, const Value& value,
+ TextureInstInfo info);
+ [[nodiscard]] Value ImageAtomicXor(const Value& handle, const Value& coords, const Value& value,
+ TextureInstInfo info);
+ [[nodiscard]] Value ImageAtomicExchange(const Value& handle, const Value& coords,
+ const Value& value, TextureInstInfo info);
[[nodiscard]] U1 VoteAll(const U1& value);
[[nodiscard]] U1 VoteAny(const U1& value);
[[nodiscard]] U1 VoteEqual(const U1& value);
diff --git a/src/shader_recompiler/frontend/ir/microinstruction.cpp b/src/shader_recompiler/frontend/ir/microinstruction.cpp
index dba902186..616ef17d4 100644
--- a/src/shader_recompiler/frontend/ir/microinstruction.cpp
+++ b/src/shader_recompiler/frontend/ir/microinstruction.cpp
@@ -166,6 +166,39 @@ bool Inst::MayHaveSideEffects() const noexcept {
case Opcode::BindlessImageWrite:
case Opcode::BoundImageWrite:
case Opcode::ImageWrite:
+ case IR::Opcode::BindlessImageAtomicIAdd32:
+ case IR::Opcode::BindlessImageAtomicSMin32:
+ case IR::Opcode::BindlessImageAtomicUMin32:
+ case IR::Opcode::BindlessImageAtomicSMax32:
+ case IR::Opcode::BindlessImageAtomicUMax32:
+ case IR::Opcode::BindlessImageAtomicInc32:
+ case IR::Opcode::BindlessImageAtomicDec32:
+ case IR::Opcode::BindlessImageAtomicAnd32:
+ case IR::Opcode::BindlessImageAtomicOr32:
+ case IR::Opcode::BindlessImageAtomicXor32:
+ case IR::Opcode::BindlessImageAtomicExchange32:
+ case IR::Opcode::BoundImageAtomicIAdd32:
+ case IR::Opcode::BoundImageAtomicSMin32:
+ case IR::Opcode::BoundImageAtomicUMin32:
+ case IR::Opcode::BoundImageAtomicSMax32:
+ case IR::Opcode::BoundImageAtomicUMax32:
+ case IR::Opcode::BoundImageAtomicInc32:
+ case IR::Opcode::BoundImageAtomicDec32:
+ case IR::Opcode::BoundImageAtomicAnd32:
+ case IR::Opcode::BoundImageAtomicOr32:
+ case IR::Opcode::BoundImageAtomicXor32:
+ case IR::Opcode::BoundImageAtomicExchange32:
+ case IR::Opcode::ImageAtomicIAdd32:
+ case IR::Opcode::ImageAtomicSMin32:
+ case IR::Opcode::ImageAtomicUMin32:
+ case IR::Opcode::ImageAtomicSMax32:
+ case IR::Opcode::ImageAtomicUMax32:
+ case IR::Opcode::ImageAtomicInc32:
+ case IR::Opcode::ImageAtomicDec32:
+ case IR::Opcode::ImageAtomicAnd32:
+ case IR::Opcode::ImageAtomicOr32:
+ case IR::Opcode::ImageAtomicXor32:
+ case IR::Opcode::ImageAtomicExchange32:
return true;
default:
return false;
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc
index b14719c51..9165421f8 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.inc
+++ b/src/shader_recompiler/frontend/ir/opcodes.inc
@@ -496,6 +496,44 @@ OPCODE(ImageGradient, F32x4, Opaq
OPCODE(ImageRead, U32x4, Opaque, Opaque, )
OPCODE(ImageWrite, Void, Opaque, Opaque, U32x4, )
+// Atomic Image operations
+
+OPCODE(BindlessImageAtomicIAdd32, U32, U32, Opaque, U32, )
+OPCODE(BindlessImageAtomicSMin32, U32, U32, Opaque, U32, )
+OPCODE(BindlessImageAtomicUMin32, U32, U32, Opaque, U32, )
+OPCODE(BindlessImageAtomicSMax32, U32, U32, Opaque, U32, )
+OPCODE(BindlessImageAtomicUMax32, U32, U32, Opaque, U32, )
+OPCODE(BindlessImageAtomicInc32, U32, U32, Opaque, U32, )
+OPCODE(BindlessImageAtomicDec32, U32, U32, Opaque, U32, )
+OPCODE(BindlessImageAtomicAnd32, U32, U32, Opaque, U32, )
+OPCODE(BindlessImageAtomicOr32, U32, U32, Opaque, U32, )
+OPCODE(BindlessImageAtomicXor32, U32, U32, Opaque, U32, )
+OPCODE(BindlessImageAtomicExchange32, U32, U32, Opaque, U32, )
+
+OPCODE(BoundImageAtomicIAdd32, U32, U32, Opaque, U32, )
+OPCODE(BoundImageAtomicSMin32, U32, U32, Opaque, U32, )
+OPCODE(BoundImageAtomicUMin32, U32, U32, Opaque, U32, )
+OPCODE(BoundImageAtomicSMax32, U32, U32, Opaque, U32, )
+OPCODE(BoundImageAtomicUMax32, U32, U32, Opaque, U32, )
+OPCODE(BoundImageAtomicInc32, U32, U32, Opaque, U32, )
+OPCODE(BoundImageAtomicDec32, U32, U32, Opaque, U32, )
+OPCODE(BoundImageAtomicAnd32, U32, U32, Opaque, U32, )
+OPCODE(BoundImageAtomicOr32, U32, U32, Opaque, U32, )
+OPCODE(BoundImageAtomicXor32, U32, U32, Opaque, U32, )
+OPCODE(BoundImageAtomicExchange32, U32, U32, Opaque, U32, )
+
+OPCODE(ImageAtomicIAdd32, U32, Opaque, Opaque, U32, )
+OPCODE(ImageAtomicSMin32, U32, Opaque, Opaque, U32, )
+OPCODE(ImageAtomicUMin32, U32, Opaque, Opaque, U32, )
+OPCODE(ImageAtomicSMax32, U32, Opaque, Opaque, U32, )
+OPCODE(ImageAtomicUMax32, U32, Opaque, Opaque, U32, )
+OPCODE(ImageAtomicInc32, U32, Opaque, Opaque, U32, )
+OPCODE(ImageAtomicDec32, U32, Opaque, Opaque, U32, )
+OPCODE(ImageAtomicAnd32, U32, Opaque, Opaque, U32, )
+OPCODE(ImageAtomicOr32, U32, Opaque, Opaque, U32, )
+OPCODE(ImageAtomicXor32, U32, Opaque, Opaque, U32, )
+OPCODE(ImageAtomicExchange32, U32, Opaque, Opaque, U32, )
+
// Warp operations
OPCODE(LaneId, U32, )
OPCODE(VoteAll, U1, U1, )
diff --git a/src/shader_recompiler/frontend/maxwell/maxwell.inc b/src/shader_recompiler/frontend/maxwell/maxwell.inc
index c759bd4d4..2fee591bb 100644
--- a/src/shader_recompiler/frontend/maxwell/maxwell.inc
+++ b/src/shader_recompiler/frontend/maxwell/maxwell.inc
@@ -244,7 +244,8 @@ INST(STG, "STG", "1110 1110 1101 1---")
INST(STL, "STL", "1110 1111 0101 0---")
INST(STP, "STP", "1110 1110 1010 0---")
INST(STS, "STS", "1110 1111 0101 1---")
-INST(SUATOM_cas, "SUATOM", "1110 1010 ---- ----")
+INST(SUATOM, "SUATOM", "1110 1010 0--- ----")
+INST(SUATOM_cas, "SUATOM_cas", "1110 1010 1--- ----")
INST(SULD, "SULD", "1110 1011 000- ----")
INST(SURED, "SURED", "1110 1011 010- ----")
INST(SUST, "SUST", "1110 1011 001- ----")
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/impl.h b/src/shader_recompiler/frontend/maxwell/translate/impl/impl.h
index bf7d1bae8..335e4f24f 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/impl.h
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/impl.h
@@ -303,6 +303,7 @@ public:
void STL(u64 insn);
void STP(u64 insn);
void STS(u64 insn);
+ void SUATOM(u64 insn);
void SUATOM_cas(u64 insn);
void SULD(u64 insn);
void SURED(u64 insn);
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
index a4f99bbbe..7e26ab359 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
@@ -249,10 +249,6 @@ void TranslatorVisitor::SUATOM_cas(u64) {
ThrowNotImplemented(Opcode::SUATOM_cas);
}
-void TranslatorVisitor::SURED(u64) {
- ThrowNotImplemented(Opcode::SURED);
-}
-
void TranslatorVisitor::SYNC(u64) {
ThrowNotImplemented(Opcode::SYNC);
}
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/surface_atomic_operations.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/surface_atomic_operations.cpp
new file mode 100644
index 000000000..994bdc3eb
--- /dev/null
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/surface_atomic_operations.cpp
@@ -0,0 +1,204 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <array>
+#include <bit>
+
+#include "common/bit_field.h"
+#include "common/common_types.h"
+#include "shader_recompiler/frontend/ir/modifiers.h"
+#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
+
+namespace Shader::Maxwell {
+namespace {
+enum class Type : u64 {
+ _1D,
+ BUFFER_1D,
+ ARRAY_1D,
+ _2D,
+ ARRAY_2D,
+ _3D,
+};
+
+enum class Size : u64 {
+ U32,
+ S32,
+ U64,
+ S64,
+ F32FTZRN,
+ F16x2FTZRN,
+ SD32,
+ SD64,
+};
+
+enum class AtomicOp : u64 {
+ ADD,
+ MIN,
+ MAX,
+ INC,
+ DEC,
+ AND,
+ OR,
+ XOR,
+ EXCH,
+};
+
+enum class Clamp : u64 {
+ IGN,
+ Default,
+ TRAP,
+};
+
+TextureType GetType(Type type) {
+ switch (type) {
+ case Type::_1D:
+ return TextureType::Color1D;
+ case Type::BUFFER_1D:
+ return TextureType::Buffer;
+ case Type::ARRAY_1D:
+ return TextureType::ColorArray1D;
+ case Type::_2D:
+ return TextureType::Color2D;
+ case Type::ARRAY_2D:
+ return TextureType::ColorArray2D;
+ case Type::_3D:
+ return TextureType::Color3D;
+ }
+ throw NotImplementedException("Invalid type {}", type);
+}
+
+IR::Value MakeCoords(TranslatorVisitor& v, IR::Reg reg, Type type) {
+ const auto array{[&](int index) {
+ return v.ir.BitFieldExtract(v.X(reg + index), v.ir.Imm32(0), v.ir.Imm32(16));
+ }};
+ switch (type) {
+ case Type::_1D:
+ case Type::BUFFER_1D:
+ return v.X(reg);
+ default:
+ break;
+ }
+ throw NotImplementedException("Invalid type {}", type);
+}
+
+IR::Value ApplyAtomicOp(IR::IREmitter& ir, const IR::U32& handle, const IR::Value& coords,
+ const IR::Value& op_b, IR::TextureInstInfo info, AtomicOp op,
+ bool is_signed) {
+ switch (op) {
+ case AtomicOp::ADD:
+ return ir.ImageAtomicIAdd(handle, coords, op_b, info);
+ case AtomicOp::MIN:
+ return ir.ImageAtomicIMin(handle, coords, op_b, is_signed, info);
+ case AtomicOp::MAX:
+ return ir.ImageAtomicIMax(handle, coords, op_b, is_signed, info);
+ case AtomicOp::INC:
+ return ir.ImageAtomicInc(handle, coords, op_b, info);
+ case AtomicOp::DEC:
+ return ir.ImageAtomicDec(handle, coords, op_b, info);
+ case AtomicOp::AND:
+ return ir.ImageAtomicAnd(handle, coords, op_b, info);
+ case AtomicOp::OR:
+ return ir.ImageAtomicOr(handle, coords, op_b, info);
+ case AtomicOp::XOR:
+ return ir.ImageAtomicXor(handle, coords, op_b, info);
+ case AtomicOp::EXCH:
+ return ir.ImageAtomicExchange(handle, coords, op_b, info);
+ default:
+ throw NotImplementedException("Atomic Operation {}", op);
+ }
+}
+
+ImageFormat Format(Size size) {
+ switch (size) {
+ case Size::U32:
+ case Size::S32:
+ case Size::SD32:
+ return ImageFormat::R32_UINT;
+ default:
+ break;
+ }
+ throw NotImplementedException("Invalid size {}", size);
+}
+
+bool IsSizeInt32(Size size) {
+ switch (size) {
+ case Size::U32:
+ case Size::S32:
+ case Size::SD32:
+ return true;
+ default:
+ return false;
+ }
+}
+
+void ImageAtomOp(TranslatorVisitor& v, IR::Reg dest_reg, IR::Reg operand_reg, IR::Reg coord_reg,
+ IR::Reg bindless_reg, AtomicOp op, Clamp clamp, Size size, Type type,
+ u64 bound_offset, bool is_bindless, bool write_result) {
+ if (clamp != Clamp::IGN) {
+ throw NotImplementedException("Clamp {}", clamp);
+ }
+ if (!IsSizeInt32(size)) {
+ throw NotImplementedException("Size {}", size);
+ }
+ const bool is_signed{size == Size::S32};
+ const ImageFormat format{Format(size)};
+ const TextureType tex_type{GetType(type)};
+ const IR::Value coords{MakeCoords(v, coord_reg, type)};
+
+ const IR::U32 handle{is_bindless != 0 ? v.X(bindless_reg)
+ : v.ir.Imm32(static_cast<u32>(bound_offset * 4))};
+ IR::TextureInstInfo info{};
+ info.type.Assign(tex_type);
+ info.image_format.Assign(format);
+
+ // TODO: float/64-bit operand
+ const IR::Value op_b{v.X(operand_reg)};
+ const IR::Value color{ApplyAtomicOp(v.ir, handle, coords, op_b, info, op, is_signed)};
+
+ if (write_result) {
+ v.X(dest_reg, IR::U32{color});
+ }
+}
+} // Anonymous namespace
+
+void TranslatorVisitor::SUATOM(u64 insn) {
+ union {
+ u64 raw;
+ BitField<54, 1, u64> is_bindless;
+ BitField<29, 4, AtomicOp> op;
+ BitField<33, 3, Type> type;
+ BitField<51, 3, Size> size;
+ BitField<49, 2, Clamp> clamp;
+ BitField<0, 8, IR::Reg> dest_reg;
+ BitField<8, 8, IR::Reg> coord_reg;
+ BitField<20, 8, IR::Reg> operand_reg;
+ BitField<36, 13, u64> bound_offset; // !is_bindless
+ BitField<39, 8, IR::Reg> bindless_reg; // is_bindless
+ } const suatom{insn};
+
+ ImageAtomOp(*this, suatom.dest_reg, suatom.operand_reg, suatom.coord_reg, suatom.bindless_reg,
+ suatom.op, suatom.clamp, suatom.size, suatom.type, suatom.bound_offset,
+ suatom.is_bindless != 0, true);
+}
+
+void TranslatorVisitor::SURED(u64 insn) {
+ // TODO: confirm offsets
+ union {
+ u64 raw;
+ BitField<51, 1, u64> is_bound;
+ BitField<21, 3, AtomicOp> op;
+ BitField<33, 3, Type> type;
+ BitField<20, 3, Size> size;
+ BitField<49, 2, Clamp> clamp;
+ BitField<0, 8, IR::Reg> operand_reg;
+ BitField<8, 8, IR::Reg> coord_reg;
+ BitField<36, 13, u64> bound_offset; // is_bound
+ BitField<39, 8, IR::Reg> bindless_reg; // !is_bound
+ } const sured{insn};
+ ImageAtomOp(*this, IR::Reg::RZ, sured.operand_reg, sured.coord_reg, sured.bindless_reg,
+ sured.op, sured.clamp, sured.size, sured.type, sured.bound_offset,
+ sured.is_bound == 0, false);
+}
+
+} // namespace Shader::Maxwell