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authorFernandoS27 <fsahmkow27@gmail.com>2021-03-21 04:33:19 +0100
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:23 +0200
commit27fb97377eeb40849260ea866a90519521c6f59b (patch)
tree103da3128456dba052d4c057a41d6e9ae0e2a2ba /src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp
parentshader: Implement HSETP2 (diff)
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Diffstat (limited to '')
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp38
1 files changed, 19 insertions, 19 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp
index 4825ca06a..1d28c0531 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp
@@ -22,8 +22,8 @@ void HSET2(TranslatorVisitor& v, u64 insn, const IR::U32& src_b, bool bf, bool f
auto [lhs_a, rhs_a]{Extract(v.ir, v.X(hset2.src_a_reg), hset2.swizzle_a)};
auto [lhs_b, rhs_b]{Extract(v.ir, src_b, swizzle_b)};
- // TODO: Implement FP16 FloatingPointCompare
- //if (lhs_a.Type() != lhs_b.Type()) {
+
+ if (lhs_a.Type() != lhs_b.Type()) {
if (lhs_a.Type() == IR::Type::F16) {
lhs_a = v.ir.FPConvert(32, lhs_a);
rhs_a = v.ir.FPConvert(32, rhs_a);
@@ -32,7 +32,7 @@ void HSET2(TranslatorVisitor& v, u64 insn, const IR::U32& src_b, bool bf, bool f
lhs_b = v.ir.FPConvert(32, lhs_b);
rhs_b = v.ir.FPConvert(32, rhs_b);
}
- //}
+ }
lhs_a = v.ir.FPAbsNeg(lhs_a, hset2.abs_a != 0, hset2.neg_a != 0);
rhs_a = v.ir.FPAbsNeg(rhs_a, hset2.abs_a != 0, hset2.neg_a != 0);
@@ -94,22 +94,22 @@ void TranslatorVisitor::HSET2_cbuf(u64 insn) {
}
void TranslatorVisitor::HSET2_imm(u64 insn) {
- union {
- u64 insn;
- BitField<53, 1, u64> bf;
- BitField<54, 1, u64> ftz;
- BitField<49, 4, FPCompareOp> compare_op;
- BitField<56, 1, u64> neg_high;
- BitField<30, 9, u64> high;
- BitField<29, 1, u64> neg_low;
- BitField<20, 9, u64> low;
- } const hset2{insn};
-
- const u32 imm{static_cast<u32>(hset2.low << 6) | ((hset2.neg_low != 0 ? 1 : 0) << 15) |
- static_cast<u32>(hset2.high << 22) | ((hset2.neg_high != 0 ? 1 : 0) << 31)};
-
- HSET2(*this, insn, ir.Imm32(imm), hset2.bf != 0, hset2.ftz != 0, false, false,
- hset2.compare_op, Swizzle::H1_H0);
+ union {
+ u64 insn;
+ BitField<53, 1, u64> bf;
+ BitField<54, 1, u64> ftz;
+ BitField<49, 4, FPCompareOp> compare_op;
+ BitField<56, 1, u64> neg_high;
+ BitField<30, 9, u64> high;
+ BitField<29, 1, u64> neg_low;
+ BitField<20, 9, u64> low;
+ } const hset2{insn};
+
+ const u32 imm{static_cast<u32>(hset2.low << 6) | ((hset2.neg_low != 0 ? 1 : 0) << 15) |
+ static_cast<u32>(hset2.high << 22) | ((hset2.neg_high != 0 ? 1 : 0) << 31)};
+
+ HSET2(*this, insn, ir.Imm32(imm), hset2.bf != 0, hset2.ftz != 0, false, false, hset2.compare_op,
+ Swizzle::H1_H0);
}
} // namespace Shader::Maxwell