summaryrefslogtreecommitdiffstats
path: root/src/shader_recompiler/frontend/ir/type.cpp
diff options
context:
space:
mode:
authorReinUsesLisp <reinuseslisp@airmail.cc>2021-01-09 07:30:07 +0100
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:21 +0200
commit2d48a7b4d0666ad16d03a22d85712617a0849046 (patch)
treedd1069afca86f66e77e3438da77421a43adf5091 /src/shader_recompiler/frontend/ir/type.cpp
parentthread_worker: Fix compile time error (diff)
downloadyuzu-2d48a7b4d0666ad16d03a22d85712617a0849046.tar
yuzu-2d48a7b4d0666ad16d03a22d85712617a0849046.tar.gz
yuzu-2d48a7b4d0666ad16d03a22d85712617a0849046.tar.bz2
yuzu-2d48a7b4d0666ad16d03a22d85712617a0849046.tar.lz
yuzu-2d48a7b4d0666ad16d03a22d85712617a0849046.tar.xz
yuzu-2d48a7b4d0666ad16d03a22d85712617a0849046.tar.zst
yuzu-2d48a7b4d0666ad16d03a22d85712617a0849046.zip
Diffstat (limited to '')
-rw-r--r--src/shader_recompiler/frontend/ir/type.cpp36
1 files changed, 36 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/ir/type.cpp b/src/shader_recompiler/frontend/ir/type.cpp
new file mode 100644
index 000000000..da1e2a0f6
--- /dev/null
+++ b/src/shader_recompiler/frontend/ir/type.cpp
@@ -0,0 +1,36 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <array>
+#include <string>
+
+#include "shader_recompiler/frontend/ir/type.h"
+
+namespace Shader::IR {
+
+std::string NameOf(Type type) {
+ static constexpr std::array names{
+ "Opaque", "Label", "Reg", "Pred", "Attribute", "U1", "U8", "U16", "U32", "U64", "ZSCO",
+ };
+ const size_t bits{static_cast<size_t>(type)};
+ if (bits == 0) {
+ return "Void";
+ }
+ std::string result;
+ for (size_t i = 0; i < names.size(); i++) {
+ if ((bits & (size_t{1} << i)) != 0) {
+ if (!result.empty()) {
+ result += '|';
+ }
+ result += names[i];
+ }
+ }
+ return result;
+}
+
+bool AreTypesCompatible(Type lhs, Type rhs) noexcept {
+ return lhs == rhs || lhs == Type::Opaque || rhs == Type::Opaque;
+}
+
+} // namespace Shader::IR