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authorbunnei <bunneidev@gmail.com>2021-11-17 03:52:11 +0100
committerGitHub <noreply@github.com>2021-11-17 03:52:11 +0100
commit71313509f75aeafe425e531824d1faa9e7c0a40b (patch)
treecb1df371d288677fcede6a3409eb079e0d278163 /src/shader_recompiler/frontend/ir/basic_block.h
parentMerge pull request #7347 from lioncash/catch (diff)
parentTextureCache: Fix Automatic Anisotropic. (diff)
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-rw-r--r--src/shader_recompiler/frontend/ir/basic_block.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/ir/basic_block.h b/src/shader_recompiler/frontend/ir/basic_block.h
index 9ce1ed07e..fbfe98266 100644
--- a/src/shader_recompiler/frontend/ir/basic_block.h
+++ b/src/shader_recompiler/frontend/ir/basic_block.h
@@ -40,6 +40,9 @@ public:
/// Appends a new instruction to the end of this basic block.
void AppendNewInst(Opcode op, std::initializer_list<Value> args);
+ /// Prepends a copy of an instruction to this basic block before the insertion point.
+ iterator PrependNewInst(iterator insertion_point, const Inst& base_inst);
+
/// Prepends a new instruction to this basic block before the insertion point.
iterator PrependNewInst(iterator insertion_point, Opcode op,
std::initializer_list<Value> args = {}, u32 flags = 0);