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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-05-23 09:20:37 +0200 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:29 +0200 |
commit | fd913bceafe8a702baf9b91ce8e618c17c965a64 (patch) | |
tree | ae371db34a69725f81652d5fba1f41d923343c61 /src/shader_recompiler/backend | |
parent | spirv: Do not enable ShaderLayer (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp index d3a1db340..b4a6fbb93 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp @@ -35,8 +35,12 @@ void EmitUnreachable(EmitContext& ctx) { } void EmitDemoteToHelperInvocation(EmitContext& ctx, Id continue_label) { - ctx.OpDemoteToHelperInvocationEXT(); - ctx.OpBranch(continue_label); + if (ctx.profile.support_demote_to_helper_invocation) { + ctx.OpDemoteToHelperInvocationEXT(); + ctx.OpBranch(continue_label); + } else { + ctx.OpKill(); + } } } // namespace Shader::Backend::SPIRV |