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author | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-05-31 06:25:54 +0200 |
---|---|---|
committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:37 +0200 |
commit | b7561226edaefc79eadcfbd3df1b0344b7c4b673 (patch) | |
tree | 49515563855b3585e6d23ceec7274a8e69340615 /src/shader_recompiler/backend | |
parent | glsl: Implement precise fp variable allocation (diff) | |
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Diffstat (limited to '')
5 files changed, 64 insertions, 63 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_atomic.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_atomic.cpp index d3301054c..9714ffe33 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_atomic.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_atomic.cpp @@ -20,7 +20,7 @@ static constexpr std::string_view cas_loop{R"(for (;;){{ void SharedCasFunction(EmitContext& ctx, IR::Inst& inst, std::string_view offset, std::string_view value, std::string_view function) { const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32)}; - const std::string smem{fmt::format("smem[{}/4]", offset)}; + const std::string smem{fmt::format("smem[{}>>2]", offset)}; ctx.Add(cas_loop.data(), smem, ret, smem, function, smem, value, ret); } @@ -45,7 +45,7 @@ void SsboCasFunctionF32(EmitContext& ctx, IR::Inst& inst, const IR::Value& bindi void EmitSharedAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, std::string_view pointer_offset, std::string_view value) { - ctx.AddU32("{}=atomicAdd(smem[{}/4],{});", inst, pointer_offset, value); + ctx.AddU32("{}=atomicAdd(smem[{}>>2],{});", inst, pointer_offset, value); } void EmitSharedAtomicSMin32(EmitContext& ctx, IR::Inst& inst, std::string_view pointer_offset, @@ -56,7 +56,7 @@ void EmitSharedAtomicSMin32(EmitContext& ctx, IR::Inst& inst, std::string_view p void EmitSharedAtomicUMin32(EmitContext& ctx, IR::Inst& inst, std::string_view pointer_offset, std::string_view value) { - ctx.AddU32("{}=atomicMin(smem[{}/4],{});", inst, pointer_offset, value); + ctx.AddU32("{}=atomicMin(smem[{}>>2],{});", inst, pointer_offset, value); } void EmitSharedAtomicSMax32(EmitContext& ctx, IR::Inst& inst, std::string_view pointer_offset, @@ -67,7 +67,7 @@ void EmitSharedAtomicSMax32(EmitContext& ctx, IR::Inst& inst, std::string_view p void EmitSharedAtomicUMax32(EmitContext& ctx, IR::Inst& inst, std::string_view pointer_offset, std::string_view value) { - ctx.AddU32("{}=atomicMax(smem[{}/4],{});", inst, pointer_offset, value); + ctx.AddU32("{}=atomicMax(smem[{}>>2],{});", inst, pointer_offset, value); } void EmitSharedAtomicInc32(EmitContext& ctx, IR::Inst& inst, std::string_view pointer_offset, @@ -82,31 +82,31 @@ void EmitSharedAtomicDec32(EmitContext& ctx, IR::Inst& inst, std::string_view po void EmitSharedAtomicAnd32(EmitContext& ctx, IR::Inst& inst, std::string_view pointer_offset, std::string_view value) { - ctx.AddU32("{}=atomicAnd(smem[{}/4],{});", inst, pointer_offset, value); + ctx.AddU32("{}=atomicAnd(smem[{}>>2],{});", inst, pointer_offset, value); } void EmitSharedAtomicOr32(EmitContext& ctx, IR::Inst& inst, std::string_view pointer_offset, std::string_view value) { - ctx.AddU32("{}=atomicOr(smem[{}/4],{});", inst, pointer_offset, value); + ctx.AddU32("{}=atomicOr(smem[{}>>2],{});", inst, pointer_offset, value); } void EmitSharedAtomicXor32(EmitContext& ctx, IR::Inst& inst, std::string_view pointer_offset, std::string_view value) { - ctx.AddU32("{}=atomicXor(smem[{}/4],{});", inst, pointer_offset, value); + ctx.AddU32("{}=atomicXor(smem[{}>>2],{});", inst, pointer_offset, value); } void EmitSharedAtomicExchange32(EmitContext& ctx, IR::Inst& inst, std::string_view pointer_offset, std::string_view value) { - ctx.AddU32("{}=atomicExchange(smem[{}/4],{});", inst, pointer_offset, value); + ctx.AddU32("{}=atomicExchange(smem[{}>>2],{});", inst, pointer_offset, value); } void EmitSharedAtomicExchange64(EmitContext& ctx, IR::Inst& inst, std::string_view pointer_offset, std::string_view value) { // LOG_WARNING("Int64 Atomics not supported, fallback to non-atomic"); - ctx.AddU64("{}=packUint2x32(uvec2(smem[{}/4],smem[({}+4)/4]));", inst, pointer_offset, + ctx.AddU64("{}=packUint2x32(uvec2(smem[{}>>2],smem[({}+4)>>2]));", inst, pointer_offset, pointer_offset); - ctx.Add("smem[{}/4]=unpackUint2x32({}).x;smem[({}+4)/4]=unpackUint2x32({}).y;", pointer_offset, - value, pointer_offset, value); + ctx.Add("smem[{}>>2]=unpackUint2x32({}).x;smem[({}+4)>>2]=unpackUint2x32({}).y;", + pointer_offset, value, pointer_offset, value); } void EmitStorageAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp index 8f5f94752..8d2abdd94 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp @@ -31,7 +31,7 @@ void EmitGetCbufU8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& } else { const auto offset_var{ctx.var_alloc.Consume(offset)}; ctx.AddU32( - "{}=bitfieldExtract(floatBitsToUint({}_cbuf{}[{}/16][({}/4)%4]),int(({}%4)*8),8);", + "{}=bitfieldExtract(floatBitsToUint({}_cbuf{}[{}/16][({}>>2)%4]),int(({}%4)*8),8);", inst, ctx.stage_name, binding.U32(), offset_var, offset_var, offset_var); } } @@ -46,8 +46,8 @@ void EmitGetCbufS8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& } else { const auto offset_var{ctx.var_alloc.Consume(offset)}; ctx.AddU32( - "{}=bitfieldExtract(floatBitsToInt({}_cbuf{}[{}/16][({}/4)%4]),int(({}%4)*8),8);", inst, - ctx.stage_name, binding.U32(), offset_var, offset_var, offset_var); + "{}=bitfieldExtract(floatBitsToInt({}_cbuf{}[{}/16][({}>>2)%4]),int(({}%4)*8),8);", + inst, ctx.stage_name, binding.U32(), offset_var, offset_var, offset_var); } } @@ -60,7 +60,7 @@ void EmitGetCbufU16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst ((offset.U32() / 2) % 2) * 16); } else { const auto offset_var{ctx.var_alloc.Consume(offset)}; - ctx.AddU32("{}=bitfieldExtract(floatBitsToUint({}_cbuf{}[{}/16][({}/4)%4]),int((({}/" + ctx.AddU32("{}=bitfieldExtract(floatBitsToUint({}_cbuf{}[{}/16][({}>>2)%4]),int((({}/" "2)%2)*16),16);", inst, ctx.stage_name, binding.U32(), offset_var, offset_var, offset_var); } @@ -75,9 +75,9 @@ void EmitGetCbufS16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst ((offset.U32() / 2) % 2) * 16); } else { const auto offset_var{ctx.var_alloc.Consume(offset)}; - ctx.AddU32( - "{}=bitfieldExtract(floatBitsToInt({}_cbuf{}[{}/16][({}/4)%4]),int((({}/2)%2)*16),16);", - inst, ctx.stage_name, binding.U32(), offset_var, offset_var, offset_var); + ctx.AddU32("{}=bitfieldExtract(floatBitsToInt({}_cbuf{}[{}/16][({}>>2)%4]),int((({}/" + "2)%2)*16),16);", + inst, ctx.stage_name, binding.U32(), offset_var, offset_var, offset_var); } } @@ -88,7 +88,7 @@ void EmitGetCbufU32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, offset.U32() / 16, OffsetSwizzle(offset.U32())); } else { const auto offset_var{ctx.var_alloc.Consume(offset)}; - ctx.AddU32("{}=floatBitsToUint({}_cbuf{}[{}/16][({}/4)%4]);", inst, ctx.stage_name, + ctx.AddU32("{}=floatBitsToUint({}_cbuf{}[{}/16][({}>>2)%4]);", inst, ctx.stage_name, binding.U32(), offset_var, offset_var); } } @@ -100,7 +100,7 @@ void EmitGetCbufF32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, OffsetSwizzle(offset.U32())); } else { const auto offset_var{ctx.var_alloc.Consume(offset)}; - ctx.AddF32("{}={}_cbuf{}[{}/16][({}/4)%4];", inst, ctx.stage_name, binding.U32(), + ctx.AddF32("{}={}_cbuf{}[{}/16][({}>>2)%4];", inst, ctx.stage_name, binding.U32(), offset_var, offset_var); } } @@ -116,7 +116,7 @@ void EmitGetCbufU32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding } else { const auto offset_var{ctx.var_alloc.Consume(offset)}; ctx.AddU32x2("{}=uvec2(floatBitsToUint({}_cbuf{}[{}/16][({}/" - "4)%4]),floatBitsToUint({}_cbuf{}[({}+4)/16][(({}+4)/4)%4]));", + "4)%4]),floatBitsToUint({}_cbuf{}[({}+4)/16][(({}+4)>>2)%4]));", inst, ctx.stage_name, binding.U32(), offset_var, offset_var, ctx.stage_name, binding.U32(), offset_var, offset_var); } diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp index 78fbb9d6e..a4411b68b 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp @@ -13,7 +13,7 @@ void EmitLoadStorageU8([[maybe_unused]] EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR::Value& binding, [[maybe_unused]] const IR::Value& offset) { const auto offset_var{ctx.var_alloc.Consume(offset)}; - ctx.AddU32("{}=bitfieldExtract({}_ssbo{}[{}/4],int({}%4)*8,8);", inst, ctx.stage_name, + ctx.AddU32("{}=bitfieldExtract({}_ssbo{}[{}>>2],int({}%4)*8,8);", inst, ctx.stage_name, binding.U32(), offset_var, offset_var); } @@ -21,7 +21,7 @@ void EmitLoadStorageS8([[maybe_unused]] EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR::Value& binding, [[maybe_unused]] const IR::Value& offset) { const auto offset_var{ctx.var_alloc.Consume(offset)}; - ctx.AddS32("{}=bitfieldExtract(int({}_ssbo{}[{}/4]),int({}%4)*8,8);", inst, ctx.stage_name, + ctx.AddS32("{}=bitfieldExtract(int({}_ssbo{}[{}>>2]),int({}%4)*8,8);", inst, ctx.stage_name, binding.U32(), offset_var, offset_var); } @@ -29,7 +29,7 @@ void EmitLoadStorageU16([[maybe_unused]] EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR::Value& binding, [[maybe_unused]] const IR::Value& offset) { const auto offset_var{ctx.var_alloc.Consume(offset)}; - ctx.AddU32("{}=bitfieldExtract({}_ssbo{}[{}/4],int(({}/2)%2)*16,16);", inst, ctx.stage_name, + ctx.AddU32("{}=bitfieldExtract({}_ssbo{}[{}>>2],int(({}>>1)%2)*16,16);", inst, ctx.stage_name, binding.U32(), offset_var, offset_var); } @@ -37,30 +37,31 @@ void EmitLoadStorageS16([[maybe_unused]] EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR::Value& binding, [[maybe_unused]] const IR::Value& offset) { const auto offset_var{ctx.var_alloc.Consume(offset)}; - ctx.AddS32("{}=bitfieldExtract(int({}_ssbo{}[{}/4]),int(({}/2)%2)*16,16);", inst, + ctx.AddS32("{}=bitfieldExtract(int({}_ssbo{}[{}>>2]),int(({}>>1)%2)*16,16);", inst, ctx.stage_name, binding.U32(), offset_var, offset_var); } void EmitLoadStorage32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, const IR::Value& offset) { const auto offset_var{ctx.var_alloc.Consume(offset)}; - ctx.AddU32("{}={}_ssbo{}[{}/4];", inst, ctx.stage_name, binding.U32(), offset_var); + ctx.AddU32("{}={}_ssbo{}[{}>>2];", inst, ctx.stage_name, binding.U32(), offset_var); } void EmitLoadStorage64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, const IR::Value& offset) { const auto offset_var{ctx.var_alloc.Consume(offset)}; - ctx.AddU32x2("{}=uvec2({}_ssbo{}[{}/4],{}_ssbo{}[({}+4)/4]);", inst, ctx.stage_name, + ctx.AddU32x2("{}=uvec2({}_ssbo{}[{}>>2],{}_ssbo{}[({}+4)>>2]);", inst, ctx.stage_name, binding.U32(), offset_var, ctx.stage_name, binding.U32(), offset_var); } void EmitLoadStorage128(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, const IR::Value& offset) { const auto offset_var{ctx.var_alloc.Consume(offset)}; - ctx.AddU32x4( - "{}=uvec4({}_ssbo{}[{}/4],{}_ssbo{}[({}+4)/4],{}_ssbo{}[({}+8)/4],{}_ssbo{}[({}+12)/4]);", - inst, ctx.stage_name, binding.U32(), offset_var, ctx.stage_name, binding.U32(), offset_var, - ctx.stage_name, binding.U32(), offset_var, ctx.stage_name, binding.U32(), offset_var); + ctx.AddU32x4("{}=uvec4({}_ssbo{}[{}>>2],{}_ssbo{}[({}+4)>>2],{}_ssbo{}[({}+8)>>2],{}_ssbo{}[({}" + "+12)>>2]);", + inst, ctx.stage_name, binding.U32(), offset_var, ctx.stage_name, binding.U32(), + offset_var, ctx.stage_name, binding.U32(), offset_var, ctx.stage_name, + binding.U32(), offset_var); } void EmitWriteStorageU8([[maybe_unused]] EmitContext& ctx, @@ -68,7 +69,7 @@ void EmitWriteStorageU8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] const IR::Value& offset, [[maybe_unused]] std::string_view value) { const auto offset_var{ctx.var_alloc.Consume(offset)}; - ctx.Add("{}_ssbo{}[{}/4]=bitfieldInsert({}_ssbo{}[{}/4],{},int({}%4)*8,8);", ctx.stage_name, + ctx.Add("{}_ssbo{}[{}>>2]=bitfieldInsert({}_ssbo{}[{}>>2],{},int({}%4)*8,8);", ctx.stage_name, binding.U32(), offset_var, ctx.stage_name, binding.U32(), offset_var, value, offset_var); } @@ -78,7 +79,7 @@ void EmitWriteStorageS8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] const IR::Value& offset, [[maybe_unused]] std::string_view value) { const auto offset_var{ctx.var_alloc.Consume(offset)}; - ctx.Add("{}_ssbo{}[{}/4]=bitfieldInsert({}_ssbo{}[{}/4],{},int({}%4)*8,8);", ctx.stage_name, + ctx.Add("{}_ssbo{}[{}>>2]=bitfieldInsert({}_ssbo{}[{}>>2],{},int({}%4)*8,8);", ctx.stage_name, binding.U32(), offset_var, ctx.stage_name, binding.U32(), offset_var, value, offset_var); } @@ -88,7 +89,7 @@ void EmitWriteStorageU16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] const IR::Value& offset, [[maybe_unused]] std::string_view value) { const auto offset_var{ctx.var_alloc.Consume(offset)}; - ctx.Add("{}_ssbo{}[{}/4]=bitfieldInsert({}_ssbo{}[{}/4],{},int(({}/2)%2)*16,16);", + ctx.Add("{}_ssbo{}[{}>>2]=bitfieldInsert({}_ssbo{}[{}>>2],{},int(({}>>1)%2)*16,16);", ctx.stage_name, binding.U32(), offset_var, ctx.stage_name, binding.U32(), offset_var, value, offset_var); } @@ -98,7 +99,7 @@ void EmitWriteStorageS16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] const IR::Value& offset, [[maybe_unused]] std::string_view value) { const auto offset_var{ctx.var_alloc.Consume(offset)}; - ctx.Add("{}_ssbo{}[{}/4]=bitfieldInsert({}_ssbo{}[{}/4],{},int(({}/2)%2)*16,16);", + ctx.Add("{}_ssbo{}[{}>>2]=bitfieldInsert({}_ssbo{}[{}>>2],{},int(({}>>1)%2)*16,16);", ctx.stage_name, binding.U32(), offset_var, ctx.stage_name, binding.U32(), offset_var, value, offset_var); } @@ -106,14 +107,14 @@ void EmitWriteStorageS16([[maybe_unused]] EmitContext& ctx, void EmitWriteStorage32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset, std::string_view value) { const auto offset_var{ctx.var_alloc.Consume(offset)}; - ctx.Add("{}_ssbo{}[{}/4]={};", ctx.stage_name, binding.U32(), offset_var, value); + ctx.Add("{}_ssbo{}[{}>>2]={};", ctx.stage_name, binding.U32(), offset_var, value); } void EmitWriteStorage64(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset, std::string_view value) { const auto offset_var{ctx.var_alloc.Consume(offset)}; - ctx.Add("{}_ssbo{}[{}/4]={}.x;", ctx.stage_name, binding.U32(), offset_var, value); - ctx.Add("{}_ssbo{}[({}+4)/4]={}.y;", ctx.stage_name, binding.U32(), offset_var, value); + ctx.Add("{}_ssbo{}[{}>>2]={}.x;", ctx.stage_name, binding.U32(), offset_var, value); + ctx.Add("{}_ssbo{}[({}+4)>>2]={}.y;", ctx.stage_name, binding.U32(), offset_var, value); } void EmitWriteStorage128([[maybe_unused]] EmitContext& ctx, @@ -121,9 +122,9 @@ void EmitWriteStorage128([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] const IR::Value& offset, [[maybe_unused]] std::string_view value) { const auto offset_var{ctx.var_alloc.Consume(offset)}; - ctx.Add("{}_ssbo{}[{}/4]={}.x;", ctx.stage_name, binding.U32(), offset_var, value); - ctx.Add("{}_ssbo{}[({}+4)/4]={}.y;", ctx.stage_name, binding.U32(), offset_var, value); - ctx.Add("{}_ssbo{}[({}+8)/4]={}.z;", ctx.stage_name, binding.U32(), offset_var, value); - ctx.Add("{}_ssbo{}[({}+12)/4]={}.w;", ctx.stage_name, binding.U32(), offset_var, value); + ctx.Add("{}_ssbo{}[{}>>2]={}.x;", ctx.stage_name, binding.U32(), offset_var, value); + ctx.Add("{}_ssbo{}[({}+4)>>2]={}.y;", ctx.stage_name, binding.U32(), offset_var, value); + ctx.Add("{}_ssbo{}[({}+8)>>2]={}.z;", ctx.stage_name, binding.U32(), offset_var, value); + ctx.Add("{}_ssbo{}[({}+12)>>2]={}.w;", ctx.stage_name, binding.U32(), offset_var, value); } } // namespace Shader::Backend::GLSL diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_shared_memory.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_shared_memory.cpp index 8a4c69547..578bc349f 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_shared_memory.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_shared_memory.cpp @@ -11,70 +11,70 @@ namespace Shader::Backend::GLSL { void EmitLoadSharedU8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view offset) { - ctx.AddU32("{}=bitfieldExtract(smem[{}/4],int({}%4)*8,8);", inst, offset, offset); + ctx.AddU32("{}=bitfieldExtract(smem[{}>>2],int({}%4)*8,8);", inst, offset, offset); } void EmitLoadSharedS8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view offset) { - ctx.AddS32("{}=bitfieldExtract(int(smem[{}/4]),int({}%4)*8,8);", inst, offset, offset); + ctx.AddS32("{}=bitfieldExtract(int(smem[{}>>2]),int({}%4)*8,8);", inst, offset, offset); } void EmitLoadSharedU16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view offset) { - ctx.AddU32("{}=bitfieldExtract(smem[{}/4],int(({}/2)%2)*16,16);", inst, offset, offset); + ctx.AddU32("{}=bitfieldExtract(smem[{}>>2],int(({}>>1)%2)*16,16);", inst, offset, offset); } void EmitLoadSharedS16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view offset) { - ctx.AddS32("{}=bitfieldExtract(int(smem[{}/4]),int(({}/2)%2)*16,16);", inst, offset, offset); + ctx.AddS32("{}=bitfieldExtract(int(smem[{}>>2]),int(({}>>1)%2)*16,16);", inst, offset, offset); } void EmitLoadSharedU32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view offset) { - ctx.AddU32("{}=smem[{}/4];", inst, offset); + ctx.AddU32("{}=smem[{}>>2];", inst, offset); } void EmitLoadSharedU64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view offset) { - ctx.AddU32x2("{}=uvec2(smem[{}/4],smem[({}+4)/4]);", inst, offset, offset); + ctx.AddU32x2("{}=uvec2(smem[{}>>2],smem[({}+4)>>2]);", inst, offset, offset); } void EmitLoadSharedU128([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view offset) { - ctx.AddU32x4("{}=uvec4(smem[{}/4],smem[({}+4)/4],smem[({}+8)/4],smem[({}+12)/4]);", inst, + ctx.AddU32x4("{}=uvec4(smem[{}>>2],smem[({}+4)>>2],smem[({}+8)>>2],smem[({}+12)>>2]);", inst, offset, offset, offset, offset); } void EmitWriteSharedU8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string_view offset, [[maybe_unused]] std::string_view value) { - ctx.Add("smem[{}/4]=bitfieldInsert(smem[{}/4],{},int({}%4)*8,8);", offset, offset, value, + ctx.Add("smem[{}>>2]=bitfieldInsert(smem[{}>>2],{},int({}%4)*8,8);", offset, offset, value, offset); } void EmitWriteSharedU16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string_view offset, [[maybe_unused]] std::string_view value) { - ctx.Add("smem[{}/4]=bitfieldInsert(smem[{}/4],{},int(({}/2)%2)*16,16);", offset, offset, value, - offset); + ctx.Add("smem[{}>>2]=bitfieldInsert(smem[{}>>2],{},int(({}>>1)%2)*16,16);", offset, offset, + value, offset); } void EmitWriteSharedU32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string_view offset, [[maybe_unused]] std::string_view value) { - ctx.Add("smem[{}/4]={};", offset, value); + ctx.Add("smem[{}>>2]={};", offset, value); } void EmitWriteSharedU64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string_view offset, [[maybe_unused]] std::string_view value) { - ctx.Add("smem[{}/4]={}.x;", offset, value); - ctx.Add("smem[({}+4)/4]={}.y;", offset, value); + ctx.Add("smem[{}>>2]={}.x;", offset, value); + ctx.Add("smem[({}+4)>>2]={}.y;", offset, value); } void EmitWriteSharedU128([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string_view offset, [[maybe_unused]] std::string_view value) { - ctx.Add("smem[{}/4]={}.x;", offset, value); - ctx.Add("smem[({}+4)/4]={}.y;", offset, value); - ctx.Add("smem[({}+8)/4]={}.z;", offset, value); - ctx.Add("smem[({}+12)/4]={}.w;", offset, value); + ctx.Add("smem[{}>>2]={}.x;", offset, value); + ctx.Add("smem[({}+4)>>2]={}.y;", offset, value); + ctx.Add("smem[({}+8)>>2]={}.z;", offset, value); + ctx.Add("smem[({}+12)>>2]={}.w;", offset, value); } } // namespace Shader::Backend::GLSL diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp index 4286f29c7..0b6c5ad82 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp @@ -112,7 +112,7 @@ void EmitShuffleIndex(EmitContext& ctx, IR::Inst& inst, std::string_view value, const auto src_thread_id{fmt::format("({})|({})", lhs, min_thread_id)}; ctx.Add("shfl_in_bounds=int({})<=int({});", src_thread_id, max_thread_id); SetInBoundsFlag(ctx, inst); - ctx.AddU32("{}=shfl_in_bounds?{}:{};", inst, value, src_thread_id); + ctx.AddU32("{}=shfl_in_bounds?readInvocationARB({},{}):{};", inst, value, src_thread_id, value); } void EmitShuffleUp(EmitContext& ctx, IR::Inst& inst, std::string_view value, std::string_view index, @@ -122,7 +122,7 @@ void EmitShuffleUp(EmitContext& ctx, IR::Inst& inst, std::string_view value, std const auto src_thread_id{fmt::format("({}-{})", thread_id, index)}; ctx.Add("shfl_in_bounds=int({})>=int({});", src_thread_id, max_thread_id); SetInBoundsFlag(ctx, inst); - ctx.AddU32("{}=shfl_in_bounds?{}:{};", inst, value, src_thread_id); + ctx.AddU32("{}=shfl_in_bounds?readInvocationARB({},{}):{};", inst, value, src_thread_id, value); } void EmitShuffleDown(EmitContext& ctx, IR::Inst& inst, std::string_view value, @@ -133,7 +133,7 @@ void EmitShuffleDown(EmitContext& ctx, IR::Inst& inst, std::string_view value, const auto src_thread_id{fmt::format("({}+{})", thread_id, index)}; ctx.Add("shfl_in_bounds=int({})<=int({});", src_thread_id, max_thread_id); SetInBoundsFlag(ctx, inst); - ctx.AddU32("{}=shfl_in_bounds?{}:{};", inst, value, src_thread_id); + ctx.AddU32("{}=shfl_in_bounds?readInvocationARB({},{}):{};", inst, value, src_thread_id, value); } void EmitShuffleButterfly(EmitContext& ctx, IR::Inst& inst, std::string_view value, @@ -144,7 +144,7 @@ void EmitShuffleButterfly(EmitContext& ctx, IR::Inst& inst, std::string_view val const auto src_thread_id{fmt::format("({}^{})", thread_id, index)}; ctx.Add("shfl_in_bounds=int({})<=int({});", src_thread_id, max_thread_id); SetInBoundsFlag(ctx, inst); - ctx.AddU32("{}=shfl_in_bounds?{}:{};", inst, value, src_thread_id); + ctx.AddU32("{}=shfl_in_bounds?readInvocationARB({},{}):{};", inst, value, src_thread_id, value); } void EmitFSwizzleAdd([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, |