diff options
author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-07-26 02:27:21 +0200 |
---|---|---|
committer | Fernando Sahmkow <fsahmkow27@gmail.com> | 2021-11-16 22:11:28 +0100 |
commit | 95761cc6a70987b2625d68c4d9da4e2622f57808 (patch) | |
tree | 6bb64646fe8a4bc2741d260526be61b8f954dce2 /src/shader_recompiler/backend/glsl | |
parent | common/settings: Remove unused scaling options (diff) | |
download | yuzu-95761cc6a70987b2625d68c4d9da4e2622f57808.tar yuzu-95761cc6a70987b2625d68c4d9da4e2622f57808.tar.gz yuzu-95761cc6a70987b2625d68c4d9da4e2622f57808.tar.bz2 yuzu-95761cc6a70987b2625d68c4d9da4e2622f57808.tar.lz yuzu-95761cc6a70987b2625d68c4d9da4e2622f57808.tar.xz yuzu-95761cc6a70987b2625d68c4d9da4e2622f57808.tar.zst yuzu-95761cc6a70987b2625d68c4d9da4e2622f57808.zip |
Diffstat (limited to '')
-rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl_instructions.h | 2 | ||||
-rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp | 8 |
2 files changed, 10 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h index 6cae0b84a..159e4b770 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h +++ b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h @@ -363,6 +363,8 @@ void EmitIAdd64(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::strin void EmitISub32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b); void EmitISub64(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b); void EmitIMul32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b); +void EmitSDiv32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b); +void EmitUDiv32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b); void EmitINeg32(EmitContext& ctx, IR::Inst& inst, std::string_view value); void EmitINeg64(EmitContext& ctx, IR::Inst& inst, std::string_view value); void EmitIAbs32(EmitContext& ctx, IR::Inst& inst, std::string_view value); diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp index 38419f88f..88c1d4c5e 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp @@ -78,6 +78,14 @@ void EmitIMul32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::strin ctx.AddU32("{}=uint({}*{});", inst, a, b); } +void EmitSDiv32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) { + ctx.AddU32("{}=uint(int({})/int({}));", inst, a, b); +} + +void EmitUDiv32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) { + ctx.AddU32("{}={}/{};", inst, a, b); +} + void EmitINeg32(EmitContext& ctx, IR::Inst& inst, std::string_view value) { ctx.AddU32("{}=uint(-({}));", inst, value); } |