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authorameerj <52414509+ameerj@users.noreply.github.com>2021-05-26 02:55:06 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:36 +0200
commitb95716e5431e7ddb05239c31080c01aab24a13ac (patch)
tree0de79d8166ee7ebbdb10bcc3a830bf0580d0de3d /src/shader_recompiler/backend/glsl/reg_alloc.h
parentglsl: Fix floating point compare ops (diff)
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Diffstat (limited to '')
-rw-r--r--src/shader_recompiler/backend/glsl/reg_alloc.h10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/shader_recompiler/backend/glsl/reg_alloc.h b/src/shader_recompiler/backend/glsl/reg_alloc.h
index 9f2ff8718..419e1e761 100644
--- a/src/shader_recompiler/backend/glsl/reg_alloc.h
+++ b/src/shader_recompiler/backend/glsl/reg_alloc.h
@@ -33,10 +33,12 @@ enum class Type : u32 {
struct Id {
union {
u32 raw;
- BitField<0, 29, u32> index;
- BitField<29, 1, u32> is_long;
- BitField<30, 1, u32> is_spill;
- BitField<31, 1, u32> is_condition_code;
+ BitField<0, 1, u32> is_valid;
+ BitField<1, 1, u32> is_long;
+ BitField<2, 1, u32> is_spill;
+ BitField<3, 1, u32> is_condition_code;
+ BitField<4, 1, u32> is_null;
+ BitField<5, 27, u32> index;
};
bool operator==(Id rhs) const noexcept {