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authorameerj <52414509+ameerj@users.noreply.github.com>2021-05-31 06:25:54 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:37 +0200
commitb7561226edaefc79eadcfbd3df1b0344b7c4b673 (patch)
tree49515563855b3585e6d23ceec7274a8e69340615 /src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp
parentglsl: Implement precise fp variable allocation (diff)
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Diffstat (limited to '')
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp43
1 files changed, 22 insertions, 21 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp
index 78fbb9d6e..a4411b68b 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp
@@ -13,7 +13,7 @@ void EmitLoadStorageU8([[maybe_unused]] EmitContext& ctx, IR::Inst& inst,
[[maybe_unused]] const IR::Value& binding,
[[maybe_unused]] const IR::Value& offset) {
const auto offset_var{ctx.var_alloc.Consume(offset)};
- ctx.AddU32("{}=bitfieldExtract({}_ssbo{}[{}/4],int({}%4)*8,8);", inst, ctx.stage_name,
+ ctx.AddU32("{}=bitfieldExtract({}_ssbo{}[{}>>2],int({}%4)*8,8);", inst, ctx.stage_name,
binding.U32(), offset_var, offset_var);
}
@@ -21,7 +21,7 @@ void EmitLoadStorageS8([[maybe_unused]] EmitContext& ctx, IR::Inst& inst,
[[maybe_unused]] const IR::Value& binding,
[[maybe_unused]] const IR::Value& offset) {
const auto offset_var{ctx.var_alloc.Consume(offset)};
- ctx.AddS32("{}=bitfieldExtract(int({}_ssbo{}[{}/4]),int({}%4)*8,8);", inst, ctx.stage_name,
+ ctx.AddS32("{}=bitfieldExtract(int({}_ssbo{}[{}>>2]),int({}%4)*8,8);", inst, ctx.stage_name,
binding.U32(), offset_var, offset_var);
}
@@ -29,7 +29,7 @@ void EmitLoadStorageU16([[maybe_unused]] EmitContext& ctx, IR::Inst& inst,
[[maybe_unused]] const IR::Value& binding,
[[maybe_unused]] const IR::Value& offset) {
const auto offset_var{ctx.var_alloc.Consume(offset)};
- ctx.AddU32("{}=bitfieldExtract({}_ssbo{}[{}/4],int(({}/2)%2)*16,16);", inst, ctx.stage_name,
+ ctx.AddU32("{}=bitfieldExtract({}_ssbo{}[{}>>2],int(({}>>1)%2)*16,16);", inst, ctx.stage_name,
binding.U32(), offset_var, offset_var);
}
@@ -37,30 +37,31 @@ void EmitLoadStorageS16([[maybe_unused]] EmitContext& ctx, IR::Inst& inst,
[[maybe_unused]] const IR::Value& binding,
[[maybe_unused]] const IR::Value& offset) {
const auto offset_var{ctx.var_alloc.Consume(offset)};
- ctx.AddS32("{}=bitfieldExtract(int({}_ssbo{}[{}/4]),int(({}/2)%2)*16,16);", inst,
+ ctx.AddS32("{}=bitfieldExtract(int({}_ssbo{}[{}>>2]),int(({}>>1)%2)*16,16);", inst,
ctx.stage_name, binding.U32(), offset_var, offset_var);
}
void EmitLoadStorage32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
const IR::Value& offset) {
const auto offset_var{ctx.var_alloc.Consume(offset)};
- ctx.AddU32("{}={}_ssbo{}[{}/4];", inst, ctx.stage_name, binding.U32(), offset_var);
+ ctx.AddU32("{}={}_ssbo{}[{}>>2];", inst, ctx.stage_name, binding.U32(), offset_var);
}
void EmitLoadStorage64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
const IR::Value& offset) {
const auto offset_var{ctx.var_alloc.Consume(offset)};
- ctx.AddU32x2("{}=uvec2({}_ssbo{}[{}/4],{}_ssbo{}[({}+4)/4]);", inst, ctx.stage_name,
+ ctx.AddU32x2("{}=uvec2({}_ssbo{}[{}>>2],{}_ssbo{}[({}+4)>>2]);", inst, ctx.stage_name,
binding.U32(), offset_var, ctx.stage_name, binding.U32(), offset_var);
}
void EmitLoadStorage128(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
const IR::Value& offset) {
const auto offset_var{ctx.var_alloc.Consume(offset)};
- ctx.AddU32x4(
- "{}=uvec4({}_ssbo{}[{}/4],{}_ssbo{}[({}+4)/4],{}_ssbo{}[({}+8)/4],{}_ssbo{}[({}+12)/4]);",
- inst, ctx.stage_name, binding.U32(), offset_var, ctx.stage_name, binding.U32(), offset_var,
- ctx.stage_name, binding.U32(), offset_var, ctx.stage_name, binding.U32(), offset_var);
+ ctx.AddU32x4("{}=uvec4({}_ssbo{}[{}>>2],{}_ssbo{}[({}+4)>>2],{}_ssbo{}[({}+8)>>2],{}_ssbo{}[({}"
+ "+12)>>2]);",
+ inst, ctx.stage_name, binding.U32(), offset_var, ctx.stage_name, binding.U32(),
+ offset_var, ctx.stage_name, binding.U32(), offset_var, ctx.stage_name,
+ binding.U32(), offset_var);
}
void EmitWriteStorageU8([[maybe_unused]] EmitContext& ctx,
@@ -68,7 +69,7 @@ void EmitWriteStorageU8([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] const IR::Value& offset,
[[maybe_unused]] std::string_view value) {
const auto offset_var{ctx.var_alloc.Consume(offset)};
- ctx.Add("{}_ssbo{}[{}/4]=bitfieldInsert({}_ssbo{}[{}/4],{},int({}%4)*8,8);", ctx.stage_name,
+ ctx.Add("{}_ssbo{}[{}>>2]=bitfieldInsert({}_ssbo{}[{}>>2],{},int({}%4)*8,8);", ctx.stage_name,
binding.U32(), offset_var, ctx.stage_name, binding.U32(), offset_var, value,
offset_var);
}
@@ -78,7 +79,7 @@ void EmitWriteStorageS8([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] const IR::Value& offset,
[[maybe_unused]] std::string_view value) {
const auto offset_var{ctx.var_alloc.Consume(offset)};
- ctx.Add("{}_ssbo{}[{}/4]=bitfieldInsert({}_ssbo{}[{}/4],{},int({}%4)*8,8);", ctx.stage_name,
+ ctx.Add("{}_ssbo{}[{}>>2]=bitfieldInsert({}_ssbo{}[{}>>2],{},int({}%4)*8,8);", ctx.stage_name,
binding.U32(), offset_var, ctx.stage_name, binding.U32(), offset_var, value,
offset_var);
}
@@ -88,7 +89,7 @@ void EmitWriteStorageU16([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] const IR::Value& offset,
[[maybe_unused]] std::string_view value) {
const auto offset_var{ctx.var_alloc.Consume(offset)};
- ctx.Add("{}_ssbo{}[{}/4]=bitfieldInsert({}_ssbo{}[{}/4],{},int(({}/2)%2)*16,16);",
+ ctx.Add("{}_ssbo{}[{}>>2]=bitfieldInsert({}_ssbo{}[{}>>2],{},int(({}>>1)%2)*16,16);",
ctx.stage_name, binding.U32(), offset_var, ctx.stage_name, binding.U32(), offset_var,
value, offset_var);
}
@@ -98,7 +99,7 @@ void EmitWriteStorageS16([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] const IR::Value& offset,
[[maybe_unused]] std::string_view value) {
const auto offset_var{ctx.var_alloc.Consume(offset)};
- ctx.Add("{}_ssbo{}[{}/4]=bitfieldInsert({}_ssbo{}[{}/4],{},int(({}/2)%2)*16,16);",
+ ctx.Add("{}_ssbo{}[{}>>2]=bitfieldInsert({}_ssbo{}[{}>>2],{},int(({}>>1)%2)*16,16);",
ctx.stage_name, binding.U32(), offset_var, ctx.stage_name, binding.U32(), offset_var,
value, offset_var);
}
@@ -106,14 +107,14 @@ void EmitWriteStorageS16([[maybe_unused]] EmitContext& ctx,
void EmitWriteStorage32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
std::string_view value) {
const auto offset_var{ctx.var_alloc.Consume(offset)};
- ctx.Add("{}_ssbo{}[{}/4]={};", ctx.stage_name, binding.U32(), offset_var, value);
+ ctx.Add("{}_ssbo{}[{}>>2]={};", ctx.stage_name, binding.U32(), offset_var, value);
}
void EmitWriteStorage64(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
std::string_view value) {
const auto offset_var{ctx.var_alloc.Consume(offset)};
- ctx.Add("{}_ssbo{}[{}/4]={}.x;", ctx.stage_name, binding.U32(), offset_var, value);
- ctx.Add("{}_ssbo{}[({}+4)/4]={}.y;", ctx.stage_name, binding.U32(), offset_var, value);
+ ctx.Add("{}_ssbo{}[{}>>2]={}.x;", ctx.stage_name, binding.U32(), offset_var, value);
+ ctx.Add("{}_ssbo{}[({}+4)>>2]={}.y;", ctx.stage_name, binding.U32(), offset_var, value);
}
void EmitWriteStorage128([[maybe_unused]] EmitContext& ctx,
@@ -121,9 +122,9 @@ void EmitWriteStorage128([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] const IR::Value& offset,
[[maybe_unused]] std::string_view value) {
const auto offset_var{ctx.var_alloc.Consume(offset)};
- ctx.Add("{}_ssbo{}[{}/4]={}.x;", ctx.stage_name, binding.U32(), offset_var, value);
- ctx.Add("{}_ssbo{}[({}+4)/4]={}.y;", ctx.stage_name, binding.U32(), offset_var, value);
- ctx.Add("{}_ssbo{}[({}+8)/4]={}.z;", ctx.stage_name, binding.U32(), offset_var, value);
- ctx.Add("{}_ssbo{}[({}+12)/4]={}.w;", ctx.stage_name, binding.U32(), offset_var, value);
+ ctx.Add("{}_ssbo{}[{}>>2]={}.x;", ctx.stage_name, binding.U32(), offset_var, value);
+ ctx.Add("{}_ssbo{}[({}+4)>>2]={}.y;", ctx.stage_name, binding.U32(), offset_var, value);
+ ctx.Add("{}_ssbo{}[({}+8)>>2]={}.z;", ctx.stage_name, binding.U32(), offset_var, value);
+ ctx.Add("{}_ssbo{}[({}+12)>>2]={}.w;", ctx.stage_name, binding.U32(), offset_var, value);
}
} // namespace Shader::Backend::GLSL