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author | Mai M <mathew1800@gmail.com> | 2021-12-08 00:27:50 +0100 |
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committer | GitHub <noreply@github.com> | 2021-12-08 00:27:50 +0100 |
commit | edbde7a2204cddaa48c2964eb66198639d17db2f (patch) | |
tree | cfcfa1e39ab647e96c53541fc47c762e42d4f1fe /src/shader_recompiler/backend/glsl/emit_glsl_logical.cpp | |
parent | Merge pull request #7526 from Void48/patch-1 (diff) | |
parent | emit_spirv: Reduce emit_spirv.h include overhead (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl_logical.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_logical.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_logical.cpp index 338ff4bd6..742fec9cf 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_logical.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_logical.cpp @@ -4,8 +4,8 @@ #include <string_view> -#include "shader_recompiler/backend/glsl/emit_context.h" #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" +#include "shader_recompiler/backend/glsl/glsl_emit_context.h" #include "shader_recompiler/frontend/ir/value.h" namespace Shader::Backend::GLSL { |