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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-08-01 23:57:45 +0200
committerFernando Sahmkow <fsahmkow27@gmail.com>2021-11-16 22:11:29 +0100
commite66d5b88a6f1c2d85c5cd8e351c6ed52c96a0ecf (patch)
tree0107548906df0b9d42e89451489be6a54ed71bf3 /src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
parentshader: Properly blacklist and scale image loads (diff)
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Diffstat (limited to '')
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
index c0f8ddcad..681aeda8d 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
@@ -211,7 +211,7 @@ void EmitYDirection(EmitContext& ctx, IR::Inst& inst) {
}
void EmitResolutionDownFactor(EmitContext& ctx, IR::Inst& inst) {
- ctx.Add("MOV.F {}.x,scaling[0].y;", inst);
+ ctx.Add("MOV.F {}.x,scaling[0].z;", inst);
}
void EmitUndefU1(EmitContext& ctx, IR::Inst& inst) {