diff options
author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-05-09 23:03:01 +0200 |
---|---|---|
committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:30 +0200 |
commit | 4502595bc2518eecf934110e9393b11bf0c2f75a (patch) | |
tree | 3e75e200936bce393152792b9ba90413ea83482c /src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp | |
parent | glasm: Implement GLASM fp16 packing and move bitwise insns (diff) | |
download | yuzu-4502595bc2518eecf934110e9393b11bf0c2f75a.tar yuzu-4502595bc2518eecf934110e9393b11bf0c2f75a.tar.gz yuzu-4502595bc2518eecf934110e9393b11bf0c2f75a.tar.bz2 yuzu-4502595bc2518eecf934110e9393b11bf0c2f75a.tar.lz yuzu-4502595bc2518eecf934110e9393b11bf0c2f75a.tar.xz yuzu-4502595bc2518eecf934110e9393b11bf0c2f75a.tar.zst yuzu-4502595bc2518eecf934110e9393b11bf0c2f75a.zip |
Diffstat (limited to '')
-rw-r--r-- | src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp index fed6503c6..2b9a210aa 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp @@ -10,7 +10,8 @@ namespace Shader::Backend::GLASM { -void EmitFPAbs16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] Register value) { +void EmitFPAbs16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, + [[maybe_unused]] Register value) { throw NotImplementedException("GLASM instruction"); } @@ -18,8 +19,8 @@ void EmitFPAbs32(EmitContext& ctx, IR::Inst& inst, ScalarF32 value) { ctx.Add("MOV.F {}.x,|{}|;", inst, value); } -void EmitFPAbs64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] Register value) { - throw NotImplementedException("GLASM instruction"); +void EmitFPAbs64(EmitContext& ctx, IR::Inst& inst, ScalarF64 value) { + ctx.LongAdd("MOV.F64 {}.x,|{}|;", inst, value); } void EmitFPAdd16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, @@ -31,9 +32,8 @@ void EmitFPAdd32(EmitContext& ctx, IR::Inst& inst, ScalarF32 a, ScalarF32 b) { ctx.Add("ADD.F {}.x,{},{};", inst, a, b); } -void EmitFPAdd64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] Register a, [[maybe_unused]] Register b) { - throw NotImplementedException("GLASM instruction"); +void EmitFPAdd64(EmitContext& ctx, IR::Inst& inst, ScalarF64 a, ScalarF64 b) { + ctx.LongAdd("ADD.F64 {}.x,{},{};", inst, a, b); } void EmitFPFma16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, @@ -94,8 +94,8 @@ void EmitFPNeg32(EmitContext& ctx, IR::Inst& inst, ScalarRegister value) { ctx.Add("MOV.F {}.x,-{};", inst, value); } -void EmitFPNeg64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] Register value) { - throw NotImplementedException("GLASM instruction"); +void EmitFPNeg64(EmitContext& ctx, IR::Inst& inst, Register value) { + ctx.LongAdd("MOV.F64 {}.x,-{};", inst, value); } void EmitFPSin([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarF32 value) { |