diff options
author | Feng Chen <VonChenPlus@gmail.com> | 2022-09-20 05:56:43 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-09-20 05:56:43 +0200 |
commit | c864cb57726e76e9dc4558036f3212168bec825d (patch) | |
tree | ca79c4397f40990488a7b5691e15c0fcfec507b6 /src/network | |
parent | video_core: Generate mipmap texture by drawing (diff) | |
parent | Merge pull request #8849 from Morph1984/parallel-astc (diff) | |
download | yuzu-c864cb57726e76e9dc4558036f3212168bec825d.tar yuzu-c864cb57726e76e9dc4558036f3212168bec825d.tar.gz yuzu-c864cb57726e76e9dc4558036f3212168bec825d.tar.bz2 yuzu-c864cb57726e76e9dc4558036f3212168bec825d.tar.lz yuzu-c864cb57726e76e9dc4558036f3212168bec825d.tar.xz yuzu-c864cb57726e76e9dc4558036f3212168bec825d.tar.zst yuzu-c864cb57726e76e9dc4558036f3212168bec825d.zip |
Diffstat (limited to '')
-rw-r--r-- | src/network/CMakeLists.txt | 6 | ||||
-rw-r--r-- | src/network/announce_multiplayer_session.cpp (renamed from src/core/announce_multiplayer_session.cpp) | 0 | ||||
-rw-r--r-- | src/network/announce_multiplayer_session.h (renamed from src/core/announce_multiplayer_session.h) | 0 | ||||
-rw-r--r-- | src/network/room.cpp | 14 | ||||
-rw-r--r-- | src/network/room_member.cpp | 6 | ||||
-rw-r--r-- | src/network/room_member.h | 2 |
6 files changed, 20 insertions, 8 deletions
diff --git a/src/network/CMakeLists.txt b/src/network/CMakeLists.txt index 312f79b68..6f8ca4b90 100644 --- a/src/network/CMakeLists.txt +++ b/src/network/CMakeLists.txt @@ -2,6 +2,8 @@ # SPDX-License-Identifier: GPL-3.0-or-later add_library(network STATIC + announce_multiplayer_session.cpp + announce_multiplayer_session.h network.cpp network.h packet.cpp @@ -17,3 +19,7 @@ add_library(network STATIC create_target_directory_groups(network) target_link_libraries(network PRIVATE common enet Boost::boost) +if (ENABLE_WEB_SERVICE) + target_compile_definitions(network PRIVATE -DENABLE_WEB_SERVICE) + target_link_libraries(network PRIVATE web_service) +endif() diff --git a/src/core/announce_multiplayer_session.cpp b/src/network/announce_multiplayer_session.cpp index 6737ce85a..6737ce85a 100644 --- a/src/core/announce_multiplayer_session.cpp +++ b/src/network/announce_multiplayer_session.cpp diff --git a/src/core/announce_multiplayer_session.h b/src/network/announce_multiplayer_session.h index db790f7d2..db790f7d2 100644 --- a/src/core/announce_multiplayer_session.h +++ b/src/network/announce_multiplayer_session.h diff --git a/src/network/room.cpp b/src/network/room.cpp index b06797bf1..8c63b255b 100644 --- a/src/network/room.cpp +++ b/src/network/room.cpp @@ -221,7 +221,7 @@ public: * Extracts the game name from a received ENet packet and broadcasts it. * @param event The ENet event that was received. */ - void HandleGameNamePacket(const ENetEvent* event); + void HandleGameInfoPacket(const ENetEvent* event); /** * Removes the client from the members list if it was in it and announces the change @@ -234,7 +234,7 @@ public: void Room::RoomImpl::ServerLoop() { while (state != State::Closed) { ENetEvent event; - if (enet_host_service(server, &event, 50) > 0) { + if (enet_host_service(server, &event, 5) > 0) { switch (event.type) { case ENET_EVENT_TYPE_RECEIVE: switch (event.packet->data[0]) { @@ -242,7 +242,7 @@ void Room::RoomImpl::ServerLoop() { HandleJoinRequest(&event); break; case IdSetGameInfo: - HandleGameNamePacket(&event); + HandleGameInfoPacket(&event); break; case IdProxyPacket: HandleProxyPacket(&event); @@ -778,6 +778,7 @@ void Room::RoomImpl::BroadcastRoomInformation() { packet.Write(member.fake_ip); packet.Write(member.game_info.name); packet.Write(member.game_info.id); + packet.Write(member.game_info.version); packet.Write(member.user_data.username); packet.Write(member.user_data.display_name); packet.Write(member.user_data.avatar_url); @@ -817,6 +818,7 @@ void Room::RoomImpl::HandleProxyPacket(const ENetEvent* event) { in_packet.IgnoreBytes(sizeof(u16)); // Port in_packet.IgnoreBytes(sizeof(u8)); // Protocol + bool broadcast; in_packet.Read(broadcast); // Broadcast @@ -909,7 +911,7 @@ void Room::RoomImpl::HandleChatPacket(const ENetEvent* event) { } } -void Room::RoomImpl::HandleGameNamePacket(const ENetEvent* event) { +void Room::RoomImpl::HandleGameInfoPacket(const ENetEvent* event) { Packet in_packet; in_packet.Append(event->packet->data, event->packet->dataLength); @@ -917,6 +919,7 @@ void Room::RoomImpl::HandleGameNamePacket(const ENetEvent* event) { GameInfo game_info; in_packet.Read(game_info.name); in_packet.Read(game_info.id); + in_packet.Read(game_info.version); { std::lock_guard lock(member_mutex); @@ -935,7 +938,8 @@ void Room::RoomImpl::HandleGameNamePacket(const ENetEvent* event) { if (game_info.name.empty()) { LOG_INFO(Network, "{} is not playing", display_name); } else { - LOG_INFO(Network, "{} is playing {}", display_name, game_info.name); + LOG_INFO(Network, "{} is playing {} ({})", display_name, game_info.name, + game_info.version); } } } diff --git a/src/network/room_member.cpp b/src/network/room_member.cpp index 9f08bf611..06818af78 100644 --- a/src/network/room_member.cpp +++ b/src/network/room_member.cpp @@ -103,7 +103,7 @@ public: /** * Extracts a ProxyPacket from a received ENet packet. - * @param event The ENet event that was received. + * @param event The ENet event that was received. */ void HandleProxyPackets(const ENetEvent* event); @@ -159,7 +159,7 @@ void RoomMember::RoomMemberImpl::MemberLoop() { while (IsConnected()) { std::lock_guard lock(network_mutex); ENetEvent event; - if (enet_host_service(client, &event, 100) > 0) { + if (enet_host_service(client, &event, 5) > 0) { switch (event.type) { case ENET_EVENT_TYPE_RECEIVE: switch (event.packet->data[0]) { @@ -315,6 +315,7 @@ void RoomMember::RoomMemberImpl::HandleRoomInformationPacket(const ENetEvent* ev packet.Read(member.fake_ip); packet.Read(member.game_info.name); packet.Read(member.game_info.id); + packet.Read(member.game_info.version); packet.Read(member.username); packet.Read(member.display_name); packet.Read(member.avatar_url); @@ -622,6 +623,7 @@ void RoomMember::SendGameInfo(const GameInfo& game_info) { packet.Write(static_cast<u8>(IdSetGameInfo)); packet.Write(game_info.name); packet.Write(game_info.id); + packet.Write(game_info.version); room_member_impl->Send(std::move(packet)); } diff --git a/src/network/room_member.h b/src/network/room_member.h index 4252b7146..f578f7f6a 100644 --- a/src/network/room_member.h +++ b/src/network/room_member.h @@ -146,7 +146,7 @@ public: const std::string& password = "", const std::string& token = ""); /** - * Sends a WiFi packet to the room. + * Sends a Proxy packet to the room. * @param packet The WiFi packet to send. */ void SendProxyPacket(const ProxyPacket& packet); |