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author | Feng Chen <VonChenPlus@gmail.com> | 2021-12-18 06:57:14 +0100 |
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committer | GitHub <noreply@github.com> | 2021-12-18 06:57:14 +0100 |
commit | e49184e6069a9d791d2df3c1958f5c4b1187e124 (patch) | |
tree | b776caf722e0be0e680f67b0ad0842628162ef1c /src/input_common/helpers/touch_from_buttons.cpp | |
parent | Implement convert legacy to generic (diff) | |
parent | Merge pull request #7570 from ameerj/favorites-expanded (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/input_common/helpers/touch_from_buttons.cpp | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/src/input_common/helpers/touch_from_buttons.cpp b/src/input_common/helpers/touch_from_buttons.cpp new file mode 100644 index 000000000..ece1e3b32 --- /dev/null +++ b/src/input_common/helpers/touch_from_buttons.cpp @@ -0,0 +1,84 @@ +// Copyright 2020 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <algorithm> +#include "common/settings.h" +#include "core/frontend/framebuffer_layout.h" +#include "input_common/helpers/touch_from_buttons.h" + +namespace InputCommon { + +class TouchFromButtonDevice final : public Common::Input::InputDevice { +public: + using Button = std::unique_ptr<Common::Input::InputDevice>; + TouchFromButtonDevice(Button button_, int touch_id_, float x_, float y_) + : button(std::move(button_)), touch_id(touch_id_), x(x_), y(y_) { + last_button_value = false; + button->SetCallback({ + .on_change = + [this](const Common::Input::CallbackStatus& callback_) { + UpdateButtonStatus(callback_); + }, + }); + button->ForceUpdate(); + } + + void ForceUpdate() override { + button->ForceUpdate(); + } + + Common::Input::TouchStatus GetStatus(bool pressed) const { + const Common::Input::ButtonStatus button_status{ + .value = pressed, + }; + Common::Input::TouchStatus status{ + .pressed = button_status, + .x = {}, + .y = {}, + .id = touch_id, + }; + status.x.properties = properties; + status.y.properties = properties; + + if (!pressed) { + return status; + } + + status.x.raw_value = x; + status.y.raw_value = y; + return status; + } + + void UpdateButtonStatus(const Common::Input::CallbackStatus& button_callback) { + const Common::Input::CallbackStatus status{ + .type = Common::Input::InputType::Touch, + .touch_status = GetStatus(button_callback.button_status.value), + }; + if (last_button_value != button_callback.button_status.value) { + last_button_value = button_callback.button_status.value; + TriggerOnChange(status); + } + } + +private: + Button button; + bool last_button_value; + const int touch_id; + const float x; + const float y; + const Common::Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false}; +}; + +std::unique_ptr<Common::Input::InputDevice> TouchFromButton::Create( + const Common::ParamPackage& params) { + const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize(); + auto button = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>( + params.Get("button", null_engine)); + const auto touch_id = params.Get("touch_id", 0); + const float x = params.Get("x", 0.0f) / 1280.0f; + const float y = params.Get("y", 0.0f) / 720.0f; + return std::make_unique<TouchFromButtonDevice>(std::move(button), touch_id, x, y); +} + +} // namespace InputCommon |