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authorgerman77 <juangerman-13@hotmail.com>2022-11-27 02:08:44 +0100
committergerman77 <juangerman-13@hotmail.com>2022-11-27 18:09:40 +0100
commit7d8095d944f4d3234b67fded9dba0a0ff61f6056 (patch)
tree462623cf46f3b48f72250cf5d23a7f55fb3877d7 /src/input_common/drivers/sdl_driver.cpp
parentMerge pull request #9276 from goldenx86/fsrSlider (diff)
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Diffstat (limited to '')
-rw-r--r--src/input_common/drivers/sdl_driver.cpp15
1 files changed, 6 insertions, 9 deletions
diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp
index 45ce588f0..8de86b61e 100644
--- a/src/input_common/drivers/sdl_driver.cpp
+++ b/src/input_common/drivers/sdl_driver.cpp
@@ -361,6 +361,12 @@ void SDLDriver::CloseJoystick(SDL_Joystick* sdl_joystick) {
}
}
+void SDLDriver::PumpEvents() const {
+ if (initialized) {
+ SDL_PumpEvents();
+ }
+}
+
void SDLDriver::HandleGameControllerEvent(const SDL_Event& event) {
switch (event.type) {
case SDL_JOYBUTTONUP: {
@@ -451,14 +457,6 @@ SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_en
initialized = true;
if (start_thread) {
- poll_thread = std::thread([this] {
- Common::SetCurrentThreadName("SDL_MainLoop");
- using namespace std::chrono_literals;
- while (initialized) {
- SDL_PumpEvents();
- std::this_thread::sleep_for(1ms);
- }
- });
vibration_thread = std::thread([this] {
Common::SetCurrentThreadName("SDL_Vibration");
using namespace std::chrono_literals;
@@ -481,7 +479,6 @@ SDLDriver::~SDLDriver() {
initialized = false;
if (start_thread) {
- poll_thread.join();
vibration_thread.join();
SDL_QuitSubSystem(SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER);
}