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author | Subv <subv2112@gmail.com> | 2014-12-20 00:39:57 +0100 |
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committer | Subv <subv2112@gmail.com> | 2014-12-21 22:39:05 +0100 |
commit | 95ca6ae1e1c96de395f9d75b953b8ebb7823e9fa (patch) | |
tree | f009f39aaadab0d8d9fe4f25bf493bed0cbf239b /src/core/hle | |
parent | CFGU: Added block 0x000A0002 to the default savegame file (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/hle/service/cfg_u.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/core/hle/service/cfg_u.cpp b/src/core/hle/service/cfg_u.cpp index 553045437..ee97cf3e5 100644 --- a/src/core/hle/service/cfg_u.cpp +++ b/src/core/hle/service/cfg_u.cpp @@ -390,10 +390,11 @@ Interface::Interface() { FileSys::Path path("config"); auto file = cfg_system_save_data->OpenFile(path, mode); - // Don't do anything if the file already exists - if (file != nullptr) + // Load the config if it already exists + if (file != nullptr) { + file->Read(0, CONFIG_SAVEFILE_SIZE, cfg_config_file_buffer.data()); return; - + } FormatConfig(); } |