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authorbunnei <bunneidev@gmail.com>2015-02-10 04:06:09 +0100
committerbunnei <bunneidev@gmail.com>2015-02-10 04:06:09 +0100
commit1b0bf00cbcadfc4cca0a3d16efac8b85a4bd71e5 (patch)
treecf72fdea8a5f5e40c0ee07a8b7d705966a19a58a /src/core/hle
parentWaitSynch: Always reschedule (verified behavior on hw). (diff)
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Diffstat (limited to '')
-rw-r--r--src/core/hle/kernel/mutex.cpp33
-rw-r--r--src/core/hle/kernel/mutex.h3
2 files changed, 20 insertions, 16 deletions
diff --git a/src/core/hle/kernel/mutex.cpp b/src/core/hle/kernel/mutex.cpp
index 9f7166ca4..a811db392 100644
--- a/src/core/hle/kernel/mutex.cpp
+++ b/src/core/hle/kernel/mutex.cpp
@@ -21,7 +21,7 @@ namespace Kernel {
*/
static void ResumeWaitingThread(Mutex* mutex) {
// Reset mutex lock thread handle, nothing is waiting
- mutex->locked = false;
+ mutex->lock_count = 0;
mutex->holding_thread = nullptr;
// Find the next waiting thread for the mutex...
@@ -44,8 +44,7 @@ Mutex::~Mutex() {}
SharedPtr<Mutex> Mutex::Create(bool initial_locked, std::string name) {
SharedPtr<Mutex> mutex(new Mutex);
- mutex->initial_locked = initial_locked;
- mutex->locked = false;
+ mutex->lock_count = 0;
mutex->name = std::move(name);
mutex->holding_thread = nullptr;
@@ -57,7 +56,7 @@ SharedPtr<Mutex> Mutex::Create(bool initial_locked, std::string name) {
}
bool Mutex::ShouldWait() {
- return locked && holding_thread != GetCurrentThread();
+ return lock_count > 0 && holding_thread != GetCurrentThread();;
}
void Mutex::Acquire() {
@@ -66,21 +65,27 @@ void Mutex::Acquire() {
void Mutex::Acquire(SharedPtr<Thread> thread) {
_assert_msg_(Kernel, !ShouldWait(), "object unavailable!");
- if (locked)
- return;
- locked = true;
+ // Actually "acquire" the mutex only if we don't already have it...
+ if (lock_count == 0) {
+ thread->held_mutexes.insert(this);
+ holding_thread = std::move(thread);
+ }
- thread->held_mutexes.insert(this);
- holding_thread = std::move(thread);
+ lock_count++;
}
void Mutex::Release() {
- if (!locked)
- return;
-
- holding_thread->held_mutexes.erase(this);
- ResumeWaitingThread(this);
+ // Only release if the mutex is held...
+ if (lock_count > 0) {
+ lock_count--;
+
+ // Yield to the next thread only if we've fully released the mutex...
+ if (lock_count == 0) {
+ holding_thread->held_mutexes.erase(this);
+ ResumeWaitingThread(this);
+ }
+ }
}
} // namespace
diff --git a/src/core/hle/kernel/mutex.h b/src/core/hle/kernel/mutex.h
index 548403614..d6d5328be 100644
--- a/src/core/hle/kernel/mutex.h
+++ b/src/core/hle/kernel/mutex.h
@@ -30,8 +30,7 @@ public:
static const HandleType HANDLE_TYPE = HandleType::Mutex;
HandleType GetHandleType() const override { return HANDLE_TYPE; }
- bool initial_locked; ///< Initial lock state when mutex was created
- bool locked; ///< Current locked state
+ int lock_count; ///< Number of times the mutex has been acquired
std::string name; ///< Name of mutex (optional)
SharedPtr<Thread> holding_thread; ///< Thread that has acquired the mutex