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authorbunnei <bunneidev@gmail.com>2019-09-04 04:36:32 +0200
committerGitHub <noreply@github.com>2019-09-04 04:36:32 +0200
commit19af91434e7aea4232d12bf66ce86d33c134d1ba (patch)
tree034bed59283a16c7e0939d2959179c8835f51442 /src/core/hle
parentMerge pull request #2812 from ReinUsesLisp/f2i-selector (diff)
parentrenderer_opengl: Implement RGB565 framebuffer format (diff)
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Diffstat (limited to '')
-rw-r--r--src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
index 76494f0b7..926a1285d 100644
--- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
@@ -37,7 +37,7 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3
transform, crop_rect};
system.GetPerfStats().EndGameFrame();
- system.GPU().SwapBuffers(framebuffer);
+ system.GPU().SwapBuffers(&framebuffer);
}
} // namespace Service::Nvidia::Devices