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authorTony Wasserka <NeoBrainX@gmail.com>2014-07-22 13:04:16 +0200
committerTony Wasserka <NeoBrainX@gmail.com>2014-07-23 00:44:31 +0200
commit4b141791ed8bb4c1d80b239a1195897876fa30bb (patch)
tree6596840bc780f9dba6e54946e8e5837a974e9b75 /src/core/hle/service/gsp.h
parentGSP: Clean up GX command processing a lot and treat command id as a u8 rather than a u32. (diff)
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Diffstat (limited to '')
-rw-r--r--src/core/hle/service/gsp.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/core/hle/service/gsp.h b/src/core/hle/service/gsp.h
index f36afb697..a83cb4846 100644
--- a/src/core/hle/service/gsp.h
+++ b/src/core/hle/service/gsp.h
@@ -15,9 +15,17 @@ namespace GSP_GPU {
enum class GXCommandId : u32 {
REQUEST_DMA = 0x00,
SET_COMMAND_LIST_LAST = 0x01,
+
+ // Fills a given memory range with a particular value
SET_MEMORY_FILL = 0x02,
+
+ // Copies an image and optionally performs color-conversion or scaling.
+ // This is highly similar to the GameCube's EFB copy feature
SET_DISPLAY_TRANSFER = 0x03,
+
+ // Conceptionally similar to SET_DISPLAY_TRANSFER and presumable uses the same hardware path
SET_TEXTURE_COPY = 0x04,
+
SET_COMMAND_LIST_FIRST = 0x05,
};