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author | Feng Chen <VonChenPlus@gmail.com> | 2022-09-20 05:56:43 +0200 |
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committer | GitHub <noreply@github.com> | 2022-09-20 05:56:43 +0200 |
commit | c864cb57726e76e9dc4558036f3212168bec825d (patch) | |
tree | ca79c4397f40990488a7b5691e15c0fcfec507b6 /src/core/hid | |
parent | video_core: Generate mipmap texture by drawing (diff) | |
parent | Merge pull request #8849 from Morph1984/parallel-astc (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/hid/emulated_controller.cpp | 15 | ||||
-rw-r--r-- | src/core/hid/input_converter.cpp | 3 |
2 files changed, 18 insertions, 0 deletions
diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index f9f902c2d..01c43be93 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -562,6 +562,16 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback return; } + // GC controllers have triggers not buttons + if (npad_type == NpadStyleIndex::GameCube) { + if (index == Settings::NativeButton::ZR) { + return; + } + if (index == Settings::NativeButton::ZL) { + return; + } + } + switch (index) { case Settings::NativeButton::A: controller.npad_button_state.a.Assign(current_status.value); @@ -738,6 +748,11 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac return; } + // Only GC controllers have analog triggers + if (npad_type != NpadStyleIndex::GameCube) { + return; + } + const auto& trigger = controller.trigger_values[index]; switch (index) { diff --git a/src/core/hid/input_converter.cpp b/src/core/hid/input_converter.cpp index 68d143a01..52fb69e9c 100644 --- a/src/core/hid/input_converter.cpp +++ b/src/core/hid/input_converter.cpp @@ -52,6 +52,9 @@ Common::Input::ButtonStatus TransformToButton(const Common::Input::CallbackStatu Common::Input::ButtonStatus status{}; switch (callback.type) { case Common::Input::InputType::Analog: + status.value = TransformToTrigger(callback).pressed.value; + status.toggle = callback.analog_status.properties.toggle; + break; case Common::Input::InputType::Trigger: status.value = TransformToTrigger(callback).pressed.value; break; |