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authorgerman77 <juangerman-13@hotmail.com>2021-10-17 07:33:00 +0200
committerNarr the Reg <juangerman-13@hotmail.com>2021-11-25 03:30:24 +0100
commit72e5920240381cbe775dc38fcdff88cf46b55101 (patch)
tree3f981ca452357b19ae104fdde3692c8ad4a3bf0f /src/core/hid/emulated_devices.h
parentkraken: Fix errors from rebase and format files (diff)
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Diffstat (limited to '')
-rw-r--r--src/core/hid/emulated_devices.h84
1 files changed, 68 insertions, 16 deletions
diff --git a/src/core/hid/emulated_devices.h b/src/core/hid/emulated_devices.h
index 6f728eff5..c6c19fae4 100644
--- a/src/core/hid/emulated_devices.h
+++ b/src/core/hid/emulated_devices.h
@@ -45,7 +45,7 @@ struct DeviceStatus {
KeyboardModifierValues keyboard_moddifier_values{};
MouseButtonValues mouse_button_values{};
- // Data for Nintendo devices
+ // Data for HID serices
KeyboardKey keyboard_state{};
KeyboardModifier keyboard_moddifier_state{};
MouseButton mouse_button_state{};
@@ -65,58 +65,108 @@ struct InterfaceUpdateCallback {
class EmulatedDevices {
public:
/**
- * TODO: Write description
- *
- * @param npad_id_type
+ * Contains all input data related to external devices that aren't necesarily a controller
+ * like keyboard and mouse
*/
- explicit EmulatedDevices();
+ EmulatedDevices();
~EmulatedDevices();
YUZU_NON_COPYABLE(EmulatedDevices);
YUZU_NON_MOVEABLE(EmulatedDevices);
- void ReloadFromSettings();
- void ReloadInput();
+ /// Removes all callbacks created from input devices
void UnloadInput();
+ /// Sets the emulated console into configuring mode. Locking all HID service events from being
+ /// moddified
void EnableConfiguration();
+
+ /// Returns the emulated console to the normal behaivour
void DisableConfiguration();
+
+ /// Returns true if the emulated device is on configuring mode
bool IsConfiguring() const;
+
+ /// Reload all input devices
+ void ReloadInput();
+
+ /// Overrides current mapped devices with the stored configuration and reloads all input devices
+ void ReloadFromSettings();
+
+ /// Saves the current mapped configuration
void SaveCurrentConfig();
- void RestoreConfig();
- std::vector<Common::ParamPackage> GetMappedDevices() const;
+ /// Reverts any mapped changes made that weren't saved
+ void RestoreConfig();
+ /// Returns the current mapped motion device
Common::ParamPackage GetMouseButtonParam(std::size_t index) const;
- void SetButtonParam(std::size_t index, Common::ParamPackage param);
+ /**
+ * Updates the current mapped mouse button device
+ * @param ParamPackage with controller data to be mapped
+ */
+ void SetMouseButtonParam(std::size_t index, Common::ParamPackage param);
+ /// Returns the latest status of button input from the keyboard with parameters
KeyboardValues GetKeyboardValues() const;
+
+ /// Returns the latest status of button input from the keyboard modifiers with parameters
KeyboardModifierValues GetKeyboardModdifierValues() const;
+
+ /// Returns the latest status of button input from the mouse with parameters
MouseButtonValues GetMouseButtonsValues() const;
+ /// Returns the latest status of button input from the keyboard
KeyboardKey GetKeyboard() const;
+
+ /// Returns the latest status of button input from the keyboard modifiers
KeyboardModifier GetKeyboardModifier() const;
+
+ /// Returns the latest status of button input from the mouse
MouseButton GetMouseButtons() const;
+
+ /// Returns the latest mouse coordinates
MousePosition GetMousePosition() const;
+ /**
+ * Adds a callback to the list of events
+ * @param ConsoleUpdateCallback that will be triggered
+ * @return an unique key corresponding to the callback index in the list
+ */
int SetCallback(InterfaceUpdateCallback update_callback);
+
+ /**
+ * Removes a callback from the list stopping any future events to this object
+ * @param Key corresponding to the callback index in the list
+ */
void DeleteCallback(int key);
private:
/**
- * Sets the status of a button. Applies toggle properties to the output.
- *
- * @param A CallbackStatus and a button index number
+ * Updates the touch status of the console
+ * @param callback: A CallbackStatus containing the key status
+ * @param index: key ID to be updated
*/
void SetKeyboardButton(Input::CallbackStatus callback, std::size_t index);
+
+ /**
+ * Updates the touch status of the console
+ * @param callback: A CallbackStatus containing the modifier key status
+ * @param index: modifier key ID to be updated
+ */
void SetKeyboardModifier(Input::CallbackStatus callback, std::size_t index);
+
+ /**
+ * Updates the touch status of the console
+ * @param callback: A CallbackStatus containing the button status
+ * @param index: Button ID of the to be updated
+ */
void SetMouseButton(Input::CallbackStatus callback, std::size_t index);
/**
- * Triggers a callback that something has changed
- *
- * @param Input type of the trigger
+ * Triggers a callback that something has changed on the device status
+ * @param Input type of the event to trigger
*/
void TriggerOnChange(DeviceTriggerType type);
@@ -131,6 +181,8 @@ private:
mutable std::mutex mutex;
std::unordered_map<int, InterfaceUpdateCallback> callback_list;
int last_callback_key = 0;
+
+ // Stores the current status of all external device input
DeviceStatus device_status;
};