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author | bunnei <bunneidev@gmail.com> | 2018-08-16 05:11:58 +0200 |
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committer | GitHub <noreply@github.com> | 2018-08-16 05:11:58 +0200 |
commit | c594ec341768a54dc2577c64fd15a6c0041456cd (patch) | |
tree | 3814f831fd8207598c342341e56997a0b3123cd0 /src/core/file_sys/bis_factory.h | |
parent | Merge pull request #1078 from lioncash/message (diff) | |
parent | registration: Various style and documentation improvements (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/file_sys/bis_factory.h | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/src/core/file_sys/bis_factory.h b/src/core/file_sys/bis_factory.h new file mode 100644 index 000000000..a970a5e2e --- /dev/null +++ b/src/core/file_sys/bis_factory.h @@ -0,0 +1,30 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include "core/loader/loader.h" +#include "registered_cache.h" + +namespace FileSys { + +/// File system interface to the Built-In Storage +/// This is currently missing accessors to BIS partitions, but seemed like a good place for the NAND +/// registered caches. +class BISFactory { +public: + explicit BISFactory(VirtualDir nand_root); + + std::shared_ptr<RegisteredCache> GetSystemNANDContents() const; + std::shared_ptr<RegisteredCache> GetUserNANDContents() const; + +private: + VirtualDir nand_root; + + std::shared_ptr<RegisteredCache> sysnand_cache; + std::shared_ptr<RegisteredCache> usrnand_cache; +}; + +} // namespace FileSys |