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author | bunnei <bunneidev@gmail.com> | 2019-03-07 03:41:53 +0100 |
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committer | GitHub <noreply@github.com> | 2019-03-07 03:41:53 +0100 |
commit | d2ff93c31952d5f9c278ea86b8fef177f78d226e (patch) | |
tree | bbdbd5c6b1013930170f80ec3b882271effb695f /src/core/core.cpp | |
parent | Merge pull request #2199 from lioncash/arbiter (diff) | |
parent | core/core: Remove the global telemetry accessor function (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/core.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp index 6dda20faa..d741ef90d 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -183,13 +183,13 @@ struct System::Impl { void Shutdown() { // Log last frame performance stats - auto perf_results = GetAndResetPerfStats(); - Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed", - perf_results.emulation_speed * 100.0); - Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate", - perf_results.game_fps); - Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime", - perf_results.frametime * 1000.0); + const auto perf_results = GetAndResetPerfStats(); + telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed", + perf_results.emulation_speed * 100.0); + telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate", + perf_results.game_fps); + telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime", + perf_results.frametime * 1000.0); is_powered_on = false; |