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author | Feng Chen <VonChenPlus@gmail.com> | 2022-09-20 05:56:43 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-09-20 05:56:43 +0200 |
commit | c864cb57726e76e9dc4558036f3212168bec825d (patch) | |
tree | ca79c4397f40990488a7b5691e15c0fcfec507b6 /src/common | |
parent | video_core: Generate mipmap texture by drawing (diff) | |
parent | Merge pull request #8849 from Morph1984/parallel-astc (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/common/CMakeLists.txt | 9 | ||||
-rw-r--r-- | src/common/announce_multiplayer_room.h | 1 | ||||
-rw-r--r-- | src/common/input.h | 5 | ||||
-rw-r--r-- | src/common/parent_of_member.h | 2 | ||||
-rw-r--r-- | src/common/settings.cpp | 1 | ||||
-rw-r--r-- | src/common/settings.h | 2 | ||||
-rw-r--r-- | src/common/thread.h | 4 |
7 files changed, 19 insertions, 5 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index 635fb85c8..68436a4bc 100644 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt @@ -19,7 +19,7 @@ find_package(Git QUIET) add_custom_command(OUTPUT scm_rev.cpp COMMAND ${CMAKE_COMMAND} - -DSRC_DIR=${CMAKE_SOURCE_DIR} + -DSRC_DIR=${PROJECT_SOURCE_DIR} -DBUILD_REPOSITORY=${BUILD_REPOSITORY} -DTITLE_BAR_FORMAT_IDLE=${TITLE_BAR_FORMAT_IDLE} -DTITLE_BAR_FORMAT_RUNNING=${TITLE_BAR_FORMAT_RUNNING} @@ -31,13 +31,13 @@ add_custom_command(OUTPUT scm_rev.cpp -DGIT_BRANCH=${GIT_BRANCH} -DBUILD_FULLNAME=${BUILD_FULLNAME} -DGIT_EXECUTABLE=${GIT_EXECUTABLE} - -P ${CMAKE_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake + -P ${PROJECT_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake DEPENDS # Check that the scm_rev files haven't changed "${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in" "${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.h" # technically we should regenerate if the git version changed, but its not worth the effort imo - "${CMAKE_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake" + "${PROJECT_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake" VERBATIM ) @@ -166,6 +166,7 @@ if(ARCHITECTURE_x86_64) x64/xbyak_abi.h x64/xbyak_util.h ) + target_link_libraries(common PRIVATE xbyak) endif() if (MSVC) @@ -189,7 +190,7 @@ endif() create_target_directory_groups(common) target_link_libraries(common PUBLIC ${Boost_LIBRARIES} fmt::fmt microprofile Threads::Threads) -target_link_libraries(common PRIVATE lz4::lz4 xbyak) +target_link_libraries(common PRIVATE lz4::lz4) if (TARGET zstd::zstd) target_link_libraries(common PRIVATE zstd::zstd) else() diff --git a/src/common/announce_multiplayer_room.h b/src/common/announce_multiplayer_room.h index cb004e0eb..4a3100fa4 100644 --- a/src/common/announce_multiplayer_room.h +++ b/src/common/announce_multiplayer_room.h @@ -16,6 +16,7 @@ namespace AnnounceMultiplayerRoom { struct GameInfo { std::string name{""}; u64 id{0}; + std::string version{""}; }; struct Member { diff --git a/src/common/input.h b/src/common/input.h index 213aa2384..825b0d650 100644 --- a/src/common/input.h +++ b/src/common/input.h @@ -102,6 +102,8 @@ struct AnalogProperties { float offset{}; // Invert direction of the sensor data bool inverted{}; + // Press once to activate, press again to release + bool toggle{}; }; // Single analog sensor data @@ -115,8 +117,11 @@ struct AnalogStatus { struct ButtonStatus { Common::UUID uuid{}; bool value{}; + // Invert value of the button bool inverted{}; + // Press once to activate, press again to release bool toggle{}; + // Internal lock for the toggle status bool locked{}; }; diff --git a/src/common/parent_of_member.h b/src/common/parent_of_member.h index 70b1c5624..8e03f17d8 100644 --- a/src/common/parent_of_member.h +++ b/src/common/parent_of_member.h @@ -11,7 +11,7 @@ namespace Common { namespace detail { template <typename T, size_t Size, size_t Align> struct TypedStorageImpl { - std::aligned_storage_t<Size, Align> storage_; + alignas(Align) u8 storage_[Size]; }; } // namespace detail diff --git a/src/common/settings.cpp b/src/common/settings.cpp index 7282a45d3..0a560ebb7 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp @@ -195,6 +195,7 @@ void RestoreGlobalState(bool is_powered_on) { values.shader_backend.SetGlobal(true); values.use_asynchronous_shaders.SetGlobal(true); values.use_fast_gpu_time.SetGlobal(true); + values.use_pessimistic_flushes.SetGlobal(true); values.bg_red.SetGlobal(true); values.bg_green.SetGlobal(true); values.bg_blue.SetGlobal(true); diff --git a/src/common/settings.h b/src/common/settings.h index 14ed9b237..851812f28 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -446,6 +446,7 @@ struct Values { ShaderBackend::SPIRV, "shader_backend"}; SwitchableSetting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"}; SwitchableSetting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"}; + SwitchableSetting<bool> use_pessimistic_flushes{false, "use_pessimistic_flushes"}; SwitchableSetting<u8> bg_red{0, "bg_red"}; SwitchableSetting<u8> bg_green{0, "bg_green"}; @@ -529,6 +530,7 @@ struct Values { Setting<bool> use_debug_asserts{false, "use_debug_asserts"}; Setting<bool> use_auto_stub{false, "use_auto_stub"}; Setting<bool> enable_all_controllers{false, "enable_all_controllers"}; + Setting<bool> create_crash_dumps{false, "create_crash_dumps"}; // Miscellaneous Setting<std::string> log_filter{"*:Info", "log_filter"}; diff --git a/src/common/thread.h b/src/common/thread.h index 1552f58e0..e17a7850f 100644 --- a/src/common/thread.h +++ b/src/common/thread.h @@ -54,6 +54,10 @@ public: is_set = false; } + [[nodiscard]] bool IsSet() { + return is_set; + } + private: std::condition_variable condvar; std::mutex mutex; |