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authorlat9nq <22451773+lat9nq@users.noreply.github.com>2023-06-11 05:39:47 +0200
committerlat9nq <22451773+lat9nq@users.noreply.github.com>2023-07-21 16:56:54 +0200
commit02265f19d996f7266da7c4cba5c9d93ab3727f9f (patch)
treef83b86f8047e2655cf04578775492274b6de2c32 /src/common
parentshared_widget: Avoid calling QWidgetPrivate::setVisible (diff)
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Diffstat (limited to '')
-rw-r--r--src/common/settings.h35
1 files changed, 16 insertions, 19 deletions
diff --git a/src/common/settings.h b/src/common/settings.h
index 29dad27fc..ec0686120 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -625,8 +625,8 @@ struct Values {
Category::Renderer};
SwitchableSetting<bool> use_asynchronous_gpu_emulation{
linkage, true, "use_asynchronous_gpu_emulation", Category::Renderer};
- SwitchableSetting<bool, false> use_speed_limit{
- linkage, true, "use_speed_limit", Category::Renderer, false, true};
+ SwitchableSetting<bool> use_speed_limit{linkage, true, "use_speed_limit", Category::Renderer,
+ false, true};
SwitchableSetting<u16, true> speed_limit{
linkage, 100, 0, 9999, "speed_limit", Category::Renderer, true, true};
SwitchableSetting<AstcDecodeMode, true> accelerate_astc{linkage,
@@ -671,9 +671,9 @@ struct Values {
ResolutionScalingInfo resolution_info{};
SwitchableSetting<ResolutionSetup> resolution_setup{linkage, ResolutionSetup::Res1X,
"resolution_setup", Category::Renderer};
- SwitchableSetting<ScalingFilter, false> scaling_filter{
+ SwitchableSetting<ScalingFilter> scaling_filter{
linkage, ScalingFilter::Bilinear, "scaling_filter", Category::Renderer, true, true};
- SwitchableSetting<AntiAliasing, false> anti_aliasing{
+ SwitchableSetting<AntiAliasing> anti_aliasing{
linkage, AntiAliasing::None, "anti_aliasing", Category::Renderer, true, true};
SwitchableSetting<int, true> fsr_sharpening_slider{
linkage, 25, 0, 200, "fsr_sharpening_slider", Category::Renderer, true, true};
@@ -707,9 +707,9 @@ struct Values {
Category::RendererAdvanced};
SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders",
Category::RendererAdvanced};
- SwitchableSetting<bool, false> use_fast_gpu_time{
+ SwitchableSetting<bool> use_fast_gpu_time{
linkage, true, "use_fast_gpu_time", Category::RendererAdvanced, true, true};
- SwitchableSetting<bool, false> use_vulkan_driver_pipeline_cache{
+ SwitchableSetting<bool> use_vulkan_driver_pipeline_cache{
linkage, true, "use_vulkan_driver_pipeline_cache", Category::RendererAdvanced, true, true};
SwitchableSetting<bool> enable_compute_pipelines{linkage, false, "enable_compute_pipelines",
Category::RendererAdvanced};
@@ -756,12 +756,12 @@ struct Values {
// Controls
InputSetting<std::array<PlayerInput, 10>> players;
- Setting<bool, false> enable_raw_input{linkage, false, "enable_raw_input", Category::Controls,
+ Setting<bool> enable_raw_input{linkage, false, "enable_raw_input", Category::Controls,
// Only read/write enable_raw_input on Windows platforms
#ifdef _WIN32
- true
+ true
#else
- false
+ false
#endif
};
Setting<bool> controller_navigation{linkage, true, "controller_navigation", Category::Controls};
@@ -783,7 +783,7 @@ struct Values {
Setting<bool> tas_enable{linkage, false, "tas_enable", Category::Controls};
Setting<bool> tas_loop{linkage, false, "tas_loop", Category::Controls};
- Setting<bool, false> mouse_panning{linkage, false, "mouse_panning", Category::Controls, false};
+ Setting<bool> mouse_panning{linkage, false, "mouse_panning", Category::Controls, false};
Setting<u8, true> mouse_panning_sensitivity{
linkage, 50, 1, 100, "mouse_panning_sensitivity", Category::Controls};
Setting<bool> mouse_enabled{linkage, false, "mouse_enabled", Category::Controls};
@@ -839,22 +839,19 @@ struct Values {
Setting<std::string> program_args{linkage, std::string(), "program_args", Category::Debugging};
Setting<bool> dump_exefs{linkage, false, "dump_exefs", Category::Debugging};
Setting<bool> dump_nso{linkage, false, "dump_nso", Category::Debugging};
- Setting<bool, false> dump_shaders{linkage, false, "dump_shaders", Category::DebuggingGraphics,
- false};
- Setting<bool, false> dump_macros{linkage, false, "dump_macros", Category::DebuggingGraphics,
- false};
+ Setting<bool> dump_shaders{linkage, false, "dump_shaders", Category::DebuggingGraphics, false};
+ Setting<bool> dump_macros{linkage, false, "dump_macros", Category::DebuggingGraphics, false};
Setting<bool> enable_fs_access_log{linkage, false, "enable_fs_access_log", Category::Debugging};
- Setting<bool, false> reporting_services{linkage, false, "reporting_services",
- Category::Debugging, false};
+ Setting<bool> reporting_services{linkage, false, "reporting_services", Category::Debugging,
+ false};
Setting<bool> quest_flag{linkage, false, "quest_flag", Category::Debugging};
Setting<bool> disable_macro_jit{linkage, false, "disable_macro_jit",
Category::DebuggingGraphics};
Setting<bool> disable_macro_hle{linkage, false, "disable_macro_hle",
Category::DebuggingGraphics};
- Setting<bool, false> extended_logging{linkage, false, "extended_logging", Category::Debugging,
- false};
+ Setting<bool> extended_logging{linkage, false, "extended_logging", Category::Debugging, false};
Setting<bool> use_debug_asserts{linkage, false, "use_debug_asserts", Category::Debugging};
- Setting<bool, false> use_auto_stub{linkage, false, "use_auto_stub", Category::Debugging, false};
+ Setting<bool> use_auto_stub{linkage, false, "use_auto_stub", Category::Debugging, false};
Setting<bool> enable_all_controllers{linkage, false, "enable_all_controllers",
Category::Debugging};
Setting<bool> create_crash_dumps{linkage, false, "create_crash_dumps", Category::Debugging};