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authorbunnei <bunneidev@gmail.com>2022-02-11 05:52:13 +0100
committerGitHub <noreply@github.com>2022-02-11 05:52:13 +0100
commitca9da569ce8d5ce8106ff69afce484d9516570a8 (patch)
treedb8f98fcfcd3d3d77f77c52b3be696c073f90f6e /src/common/uuid.h
parentMerge pull request #7861 from german77/user_features (diff)
parentcommon: uuid: Use sizeof(u64) instead of 8 in Hash() (diff)
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Diffstat (limited to '')
-rw-r--r--src/common/uuid.h166
1 files changed, 109 insertions, 57 deletions
diff --git a/src/common/uuid.h b/src/common/uuid.h
index 8ea01f8da..fe31e64e6 100644
--- a/src/common/uuid.h
+++ b/src/common/uuid.h
@@ -1,9 +1,11 @@
-// Copyright 2018 yuzu Emulator Project
+// Copyright 2022 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
+#include <array>
+#include <functional>
#include <string>
#include <string_view>
@@ -11,69 +13,119 @@
namespace Common {
-constexpr u128 INVALID_UUID{{0, 0}};
-
-/**
- * Converts a hex string to a 128-bit unsigned integer.
- *
- * The hex string can be formatted in lowercase or uppercase, with or without the "0x" prefix.
- *
- * This function will assert and return INVALID_UUID under the following conditions:
- * - If the hex string is more than 32 characters long
- * - If the hex string contains non-hexadecimal characters
- *
- * @param hex_string Hexadecimal string
- *
- * @returns A 128-bit unsigned integer if successfully converted, INVALID_UUID otherwise.
- */
-[[nodiscard]] u128 HexStringToU128(std::string_view hex_string);
-
struct UUID {
- // UUIDs which are 0 are considered invalid!
- u128 uuid;
- UUID() = default;
- constexpr explicit UUID(const u128& id) : uuid{id} {}
- constexpr explicit UUID(const u64 lo, const u64 hi) : uuid{{lo, hi}} {}
- explicit UUID(std::string_view hex_string) {
- uuid = HexStringToU128(hex_string);
- }
-
- [[nodiscard]] constexpr explicit operator bool() const {
- return uuid != INVALID_UUID;
- }
-
- [[nodiscard]] constexpr bool operator==(const UUID& rhs) const {
- return uuid == rhs.uuid;
- }
-
- [[nodiscard]] constexpr bool operator!=(const UUID& rhs) const {
- return !operator==(rhs);
- }
-
- // TODO(ogniK): Properly generate uuids based on RFC-4122
- [[nodiscard]] static UUID Generate();
-
- // Set the UUID to {0,0} to be considered an invalid user
- constexpr void Invalidate() {
- uuid = INVALID_UUID;
+ std::array<u8, 0x10> uuid{};
+
+ /// Constructs an invalid UUID.
+ constexpr UUID() = default;
+
+ /// Constructs a UUID from a reference to a 128 bit array.
+ constexpr explicit UUID(const std::array<u8, 16>& uuid_) : uuid{uuid_} {}
+
+ /**
+ * Constructs a UUID from either:
+ * 1. A 32 hexadecimal character string representing the bytes of the UUID
+ * 2. A RFC 4122 formatted UUID string, in the format xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
+ *
+ * The input string may contain uppercase or lowercase characters, but they must:
+ * 1. Contain valid hexadecimal characters (0-9, a-f, A-F)
+ * 2. Not contain the "0x" hexadecimal prefix
+ *
+ * Should the input string not meet the above requirements,
+ * an assert will be triggered and an invalid UUID is set instead.
+ */
+ explicit UUID(std::string_view uuid_string);
+
+ ~UUID() = default;
+
+ constexpr UUID(const UUID&) noexcept = default;
+ constexpr UUID(UUID&&) noexcept = default;
+
+ constexpr UUID& operator=(const UUID&) noexcept = default;
+ constexpr UUID& operator=(UUID&&) noexcept = default;
+
+ /**
+ * Returns whether the stored UUID is valid or not.
+ *
+ * @returns True if the stored UUID is valid, false otherwise.
+ */
+ constexpr bool IsValid() const {
+ return uuid != std::array<u8, 0x10>{};
}
- [[nodiscard]] constexpr bool IsInvalid() const {
- return uuid == INVALID_UUID;
- }
- [[nodiscard]] constexpr bool IsValid() const {
- return !IsInvalid();
+ /**
+ * Returns whether the stored UUID is invalid or not.
+ *
+ * @returns True if the stored UUID is invalid, false otherwise.
+ */
+ constexpr bool IsInvalid() const {
+ return !IsValid();
}
- // TODO(ogniK): Properly generate a Nintendo ID
- [[nodiscard]] constexpr u64 GetNintendoID() const {
- return uuid[0];
+ /**
+ * Returns a 32 hexadecimal character string representing the bytes of the UUID.
+ *
+ * @returns A 32 hexadecimal character string of the UUID.
+ */
+ std::string RawString() const;
+
+ /**
+ * Returns a RFC 4122 formatted UUID string in the format xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx.
+ *
+ * @returns A RFC 4122 formatted UUID string.
+ */
+ std::string FormattedString() const;
+
+ /**
+ * Returns a 64-bit hash of the UUID for use in hash table data structures.
+ *
+ * @returns A 64-bit hash of the UUID.
+ */
+ size_t Hash() const noexcept;
+
+ /// DO NOT USE. Copies the contents of the UUID into a u128.
+ u128 AsU128() const;
+
+ /**
+ * Creates a default UUID "yuzu Default UID".
+ *
+ * @returns A UUID with its bytes set to the ASCII values of "yuzu Default UID".
+ */
+ static constexpr UUID MakeDefault() {
+ return UUID{
+ {'y', 'u', 'z', 'u', ' ', 'D', 'e', 'f', 'a', 'u', 'l', 't', ' ', 'U', 'I', 'D'},
+ };
}
- [[nodiscard]] std::string Format() const;
- [[nodiscard]] std::string FormatSwitch() const;
+ /**
+ * Creates a random UUID.
+ *
+ * @returns A random UUID.
+ */
+ static UUID MakeRandom();
+
+ /**
+ * Creates a random UUID with a seed.
+ *
+ * @param seed A seed to initialize the Mersenne-Twister RNG
+ *
+ * @returns A random UUID.
+ */
+ static UUID MakeRandomWithSeed(u32 seed);
+
+ /**
+ * Creates a random UUID. The generated UUID is RFC 4122 Version 4 compliant.
+ *
+ * @returns A random UUID that is RFC 4122 Version 4 compliant.
+ */
+ static UUID MakeRandomRFC4122V4();
+
+ friend constexpr bool operator==(const UUID& lhs, const UUID& rhs) = default;
};
-static_assert(sizeof(UUID) == 16, "UUID is an invalid size!");
+static_assert(sizeof(UUID) == 0x10, "UUID has incorrect size.");
+
+/// An invalid UUID. This UUID has all its bytes set to 0.
+constexpr UUID InvalidUUID = {};
} // namespace Common
@@ -82,7 +134,7 @@ namespace std {
template <>
struct hash<Common::UUID> {
size_t operator()(const Common::UUID& uuid) const noexcept {
- return uuid.uuid[1] ^ uuid.uuid[0];
+ return uuid.Hash();
}
};