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author | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2016-12-17 07:30:00 +0100 |
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committer | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2017-01-26 03:53:23 +0100 |
commit | 1e1f9398176e4f1ec608f31f22a576c749a0a723 (patch) | |
tree | 1c2ced663dcfe434ae0750f0ca64590c1f1dba5f /src/citra_qt/debugger | |
parent | VideoCore/Shader: Use self instead of g_state.vs in ShaderSetup (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp b/src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp index 89512146e..c556d3b15 100644 --- a/src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp +++ b/src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp @@ -518,7 +518,7 @@ void GraphicsVertexShaderWidget::Reload(bool replace_vertex_data, void* vertex_d info.labels.insert({entry_point, "main"}); // Generate debug information - debug_data = shader_setup.ProduceDebugInfo(input_vertex, num_attributes, shader_config); + debug_data = shader_setup.ProduceDebugInfo(input_vertex, num_attributes, entry_point); // Reload widget state for (int attr = 0; attr < num_attributes; ++attr) { |