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authorAbandoned Cart <twistedumbrella@gmail.com>2023-06-04 04:57:28 +0200
committerAbandoned Cart <twistedumbrella@gmail.com>2023-06-04 04:57:28 +0200
commitcfa8bec5b9e65f147c472d09ae6ea2bfab243259 (patch)
treea8e8c74f0ca19a2e495af2fdc3611f5166ad3aae /src/android/app
parentandroid: Replace deprecated and Java code (diff)
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-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/activities/EmulationActivity.kt14
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt33
-rw-r--r--src/android/app/src/main/res/layout/fragment_emulation.xml9
3 files changed, 55 insertions, 1 deletions
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/activities/EmulationActivity.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/activities/EmulationActivity.kt
index 1382ae29f..901a3978d 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/activities/EmulationActivity.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/activities/EmulationActivity.kt
@@ -26,6 +26,12 @@ import androidx.core.content.getSystemService
import androidx.core.view.WindowCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.WindowInsetsControllerCompat
+import androidx.lifecycle.Lifecycle
+import androidx.lifecycle.lifecycleScope
+import androidx.lifecycle.repeatOnLifecycle
+import androidx.window.layout.WindowInfoTracker
+import kotlinx.coroutines.Dispatchers
+import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.fragments.EmulationFragment
@@ -96,6 +102,14 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
inputHandler = InputHandler()
inputHandler.initialize()
+ lifecycleScope.launch(Dispatchers.Main) {
+ lifecycle.repeatOnLifecycle(Lifecycle.State.STARTED) {
+ WindowInfoTracker.getOrCreate(this@EmulationActivity)
+ .windowLayoutInfo(this@EmulationActivity)
+ .collect { emulationFragment?.updateCurrentLayout(this@EmulationActivity, it) }
+ }
+ }
+
// Start a foreground service to prevent the app from getting killed in the background
val startIntent = Intent(this, ForegroundService::class.java)
startForegroundService(startIntent)
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt
index e00f02f86..1a9843fcc 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt
@@ -8,10 +8,13 @@ import android.app.AlertDialog
import android.content.Context
import android.content.DialogInterface
import android.content.SharedPreferences
+import android.content.pm.ActivityInfo
+import android.content.res.Resources
import android.graphics.Color
import android.os.Bundle
import android.os.Handler
import android.os.Looper
+import android.util.TypedValue
import android.view.*
import android.widget.TextView
import androidx.activity.OnBackPressedCallback
@@ -20,8 +23,11 @@ import androidx.core.content.res.ResourcesCompat
import androidx.core.graphics.Insets
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
+import androidx.core.view.updatePadding
import androidx.fragment.app.Fragment
import androidx.preference.PreferenceManager
+import androidx.window.layout.FoldingFeature
+import androidx.window.layout.WindowLayoutInfo
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import com.google.android.material.slider.Slider
import org.yuzu.yuzu_emu.NativeLibrary
@@ -211,6 +217,33 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
}
+ private val Number.toPx get() = TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, this.toFloat(), Resources.getSystem().displayMetrics).toInt()
+
+ fun updateCurrentLayout(emulationActivity: EmulationActivity, newLayoutInfo: WindowLayoutInfo) {
+ val isFolding = (newLayoutInfo.displayFeatures.find { it is FoldingFeature } as? FoldingFeature)?.let {
+ if (it.isSeparating) {
+ emulationActivity.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED
+ if (it.orientation == FoldingFeature.Orientation.HORIZONTAL) {
+ binding.surfaceEmulation.layoutParams.height = it.bounds.top
+ binding.inGameMenu.layoutParams.height = it.bounds.bottom
+ binding.overlayContainer.layoutParams.height = it.bounds.bottom - 48.toPx
+ binding.overlayContainer.updatePadding(0, 0, 0, 24.toPx)
+ }
+ }
+ it.isSeparating
+ } ?: false
+ if (!isFolding) {
+ binding.surfaceEmulation.layoutParams.height = ViewGroup.LayoutParams.MATCH_PARENT
+ binding.inGameMenu.layoutParams.height = ViewGroup.LayoutParams.MATCH_PARENT
+ binding.overlayContainer.layoutParams.height = ViewGroup.LayoutParams.MATCH_PARENT
+ binding.overlayContainer.updatePadding(0, 0, 0, 0)
+ emulationActivity.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE
+ }
+ binding.surfaceInputOverlay.requestLayout()
+ binding.inGameMenu.requestLayout()
+ binding.overlayContainer.requestLayout()
+ }
+
override fun surfaceCreated(holder: SurfaceHolder) {
// We purposely don't do anything here.
// All work is done in surfaceChanged, which we are guaranteed to get even for surface creation.
diff --git a/src/android/app/src/main/res/layout/fragment_emulation.xml b/src/android/app/src/main/res/layout/fragment_emulation.xml
index 74ec512af..940dbd4bf 100644
--- a/src/android/app/src/main/res/layout/fragment_emulation.xml
+++ b/src/android/app/src/main/res/layout/fragment_emulation.xml
@@ -20,6 +20,12 @@
android:focusable="false"
android:focusableInTouchMode="false" />
+ <FrameLayout
+ android:id="@+id/overlay_container"
+ android:layout_width="match_parent"
+ android:layout_height="match_parent"
+ android:layout_gravity="bottom">
+
<!-- This is the onscreen input overlay -->
<org.yuzu.yuzu_emu.overlay.InputOverlay
android:id="@+id/surface_input_overlay"
@@ -48,6 +54,7 @@
android:layout_gravity="center"
android:text="@string/emulation_done"
android:visibility="gone" />
+ </FrameLayout>
</androidx.coordinatorlayout.widget.CoordinatorLayout>
@@ -55,7 +62,7 @@
android:id="@+id/in_game_menu"
android:layout_width="wrap_content"
android:layout_height="match_parent"
- android:layout_gravity="start"
+ android:layout_gravity="start|bottom"
app:headerLayout="@layout/header_in_game"
app:menu="@menu/menu_in_game" />