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author | bunnei <bunneidev@gmail.com> | 2023-04-16 10:05:28 +0200 |
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committer | bunnei <bunneidev@gmail.com> | 2023-06-03 09:05:50 +0200 |
commit | d2e55558dfe2b04eab5073b54e932c34bd1e9064 (patch) | |
tree | 64086267ef2666a123c5316eccbe6626052a93de /src/android/app/src/main/res/values/strings.xml | |
parent | android: video_core: Add support for disk shader cache. (#64) (diff) | |
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Diffstat (limited to 'src/android/app/src/main/res/values/strings.xml')
-rw-r--r-- | src/android/app/src/main/res/values/strings.xml | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/src/android/app/src/main/res/values/strings.xml b/src/android/app/src/main/res/values/strings.xml index 45a9694d4..75d1f2293 100644 --- a/src/android/app/src/main/res/values/strings.xml +++ b/src/android/app/src/main/res/values/strings.xml @@ -29,6 +29,8 @@ <string name="renderer_accuracy">Accuracy level</string> <string name="renderer_resolution">Resolution</string> <string name="renderer_aspect_ratio">Aspect Ratio</string> + <string name="renderer_scaling_filter">Window Adapting Filter</string> + <string name="renderer_anti_aliasing">Anti-Aliasing Method</string> <string name="renderer_force_max_clock">Force maximum clocks (Adreno only)</string> <string name="renderer_force_max_clock_description">Forces the GPU to run at the maximum possible clocks (thermal constraints will still be applied).</string> <string name="renderer_asynchronous_shaders">Use asynchronous shaders</string> @@ -166,6 +168,19 @@ <string name="resolution_three">3X (2160p/3240p) (Slow)</string> <string name="resolution_four">4X (2880p/4320p) (Slow)</string> + <!-- Scaling Filters --> + <string name="scaling_filter_nearest_neighbor">Nearest Neighbor</string> + <string name="scaling_filter_bilinear">Bilinear</string> + <string name="scaling_filter_bicubic">Bicubic</string> + <string name="scaling_filter_gaussian">Gaussian</string> + <string name="scaling_filter_scale_force">ScaleForce</string> + <string name="scaling_filter_fsr">AMD FidelityFX™ Super Resolution</string> + + <!-- Anti-Aliasing --> + <string name="anti_aliasing_none">None</string> + <string name="anti_aliasing_fxaa">FXAA</string> + <string name="anti_aliasing_smaa">SMAA</string> + <!-- Aspect Ratios --> <string name="ratio_default">Default (16:9)</string> <string name="ratio_force_four_three">Force 4:3</string> |