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author | bunnei <bunneidev@gmail.com> | 2022-12-18 08:25:46 +0100 |
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committer | bunnei <bunneidev@gmail.com> | 2023-06-03 09:05:26 +0200 |
commit | bb2cbbfba3ba255c11953f2bcca912046519cfb1 (patch) | |
tree | b72691480e35039d67c0bd703596f1ae214bdaa7 /src/android/app/src/main/java/org/citra/citra_emu/features/settings/utils/SettingsFile.java | |
parent | cmake: Integrate bundled FFmpeg for Android. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/android/app/src/main/java/org/citra/citra_emu/features/settings/utils/SettingsFile.java | 341 |
1 files changed, 341 insertions, 0 deletions
diff --git a/src/android/app/src/main/java/org/citra/citra_emu/features/settings/utils/SettingsFile.java b/src/android/app/src/main/java/org/citra/citra_emu/features/settings/utils/SettingsFile.java new file mode 100644 index 000000000..8ae6b70d7 --- /dev/null +++ b/src/android/app/src/main/java/org/citra/citra_emu/features/settings/utils/SettingsFile.java @@ -0,0 +1,341 @@ +package org.citra.citra_emu.features.settings.utils; + +import androidx.annotation.NonNull; + +import org.citra.citra_emu.CitraApplication; +import org.citra.citra_emu.NativeLibrary; +import org.citra.citra_emu.R; +import org.citra.citra_emu.features.settings.model.FloatSetting; +import org.citra.citra_emu.features.settings.model.IntSetting; +import org.citra.citra_emu.features.settings.model.Setting; +import org.citra.citra_emu.features.settings.model.SettingSection; +import org.citra.citra_emu.features.settings.model.Settings; +import org.citra.citra_emu.features.settings.model.StringSetting; +import org.citra.citra_emu.features.settings.ui.SettingsActivityView; +import org.citra.citra_emu.utils.BiMap; +import org.citra.citra_emu.utils.DirectoryInitialization; +import org.citra.citra_emu.utils.Log; +import org.ini4j.Wini; + +import java.io.BufferedReader; +import java.io.File; +import java.io.FileNotFoundException; +import java.io.FileReader; +import java.io.IOException; +import java.util.HashMap; +import java.util.Set; +import java.util.TreeMap; +import java.util.TreeSet; + +/** + * Contains static methods for interacting with .ini files in which settings are stored. + */ +public final class SettingsFile { + public static final String FILE_NAME_CONFIG = "config"; + + public static final String KEY_CPU_JIT = "use_cpu_jit"; + + public static final String KEY_DESIGN = "design"; + + public static final String KEY_PREMIUM = "premium"; + + public static final String KEY_HW_RENDERER = "use_hw_renderer"; + public static final String KEY_HW_SHADER = "use_hw_shader"; + public static final String KEY_SHADERS_ACCURATE_MUL = "shaders_accurate_mul"; + public static final String KEY_USE_SHADER_JIT = "use_shader_jit"; + public static final String KEY_USE_DISK_SHADER_CACHE = "use_disk_shader_cache"; + public static final String KEY_USE_VSYNC = "use_vsync_new"; + public static final String KEY_RESOLUTION_FACTOR = "resolution_factor"; + public static final String KEY_FRAME_LIMIT_ENABLED = "use_frame_limit"; + public static final String KEY_FRAME_LIMIT = "frame_limit"; + public static final String KEY_BACKGROUND_RED = "bg_red"; + public static final String KEY_BACKGROUND_BLUE = "bg_blue"; + public static final String KEY_BACKGROUND_GREEN = "bg_green"; + public static final String KEY_RENDER_3D = "render_3d"; + public static final String KEY_FACTOR_3D = "factor_3d"; + public static final String KEY_PP_SHADER_NAME = "pp_shader_name"; + public static final String KEY_FILTER_MODE = "filter_mode"; + public static final String KEY_TEXTURE_FILTER_NAME = "texture_filter_name"; + public static final String KEY_USE_ASYNCHRONOUS_GPU_EMULATION = "use_asynchronous_gpu_emulation"; + + public static final String KEY_LAYOUT_OPTION = "layout_option"; + public static final String KEY_SWAP_SCREEN = "swap_screen"; + public static final String KEY_CARDBOARD_SCREEN_SIZE = "cardboard_screen_size"; + public static final String KEY_CARDBOARD_X_SHIFT = "cardboard_x_shift"; + public static final String KEY_CARDBOARD_Y_SHIFT = "cardboard_y_shift"; + + public static final String KEY_DUMP_TEXTURES = "dump_textures"; + public static final String KEY_CUSTOM_TEXTURES = "custom_textures"; + public static final String KEY_PRELOAD_TEXTURES = "preload_textures"; + + public static final String KEY_AUDIO_OUTPUT_ENGINE = "output_engine"; + public static final String KEY_ENABLE_AUDIO_STRETCHING = "enable_audio_stretching"; + public static final String KEY_VOLUME = "volume"; + public static final String KEY_MIC_INPUT_TYPE = "mic_input_type"; + + public static final String KEY_USE_VIRTUAL_SD = "use_virtual_sd"; + + public static final String KEY_IS_NEW_3DS = "is_new_3ds"; + public static final String KEY_REGION_VALUE = "region_value"; + public static final String KEY_LANGUAGE = "language"; + + public static final String KEY_INIT_CLOCK = "init_clock"; + public static final String KEY_INIT_TIME = "init_time"; + + public static final String KEY_BUTTON_A = "button_a"; + public static final String KEY_BUTTON_B = "button_b"; + public static final String KEY_BUTTON_X = "button_x"; + public static final String KEY_BUTTON_Y = "button_y"; + public static final String KEY_BUTTON_SELECT = "button_select"; + public static final String KEY_BUTTON_START = "button_start"; + public static final String KEY_BUTTON_UP = "button_up"; + public static final String KEY_BUTTON_DOWN = "button_down"; + public static final String KEY_BUTTON_LEFT = "button_left"; + public static final String KEY_BUTTON_RIGHT = "button_right"; + public static final String KEY_BUTTON_L = "button_l"; + public static final String KEY_BUTTON_R = "button_r"; + public static final String KEY_BUTTON_ZL = "button_zl"; + public static final String KEY_BUTTON_ZR = "button_zr"; + public static final String KEY_CIRCLEPAD_AXIS_VERTICAL = "circlepad_axis_vertical"; + public static final String KEY_CIRCLEPAD_AXIS_HORIZONTAL = "circlepad_axis_horizontal"; + public static final String KEY_CSTICK_AXIS_VERTICAL = "cstick_axis_vertical"; + public static final String KEY_CSTICK_AXIS_HORIZONTAL = "cstick_axis_horizontal"; + public static final String KEY_DPAD_AXIS_VERTICAL = "dpad_axis_vertical"; + public static final String KEY_DPAD_AXIS_HORIZONTAL = "dpad_axis_horizontal"; + public static final String KEY_CIRCLEPAD_UP = "circlepad_up"; + public static final String KEY_CIRCLEPAD_DOWN = "circlepad_down"; + public static final String KEY_CIRCLEPAD_LEFT = "circlepad_left"; + public static final String KEY_CIRCLEPAD_RIGHT = "circlepad_right"; + public static final String KEY_CSTICK_UP = "cstick_up"; + public static final String KEY_CSTICK_DOWN = "cstick_down"; + public static final String KEY_CSTICK_LEFT = "cstick_left"; + public static final String KEY_CSTICK_RIGHT = "cstick_right"; + + public static final String KEY_CAMERA_OUTER_RIGHT_NAME = "camera_outer_right_name"; + public static final String KEY_CAMERA_OUTER_RIGHT_CONFIG = "camera_outer_right_config"; + public static final String KEY_CAMERA_OUTER_RIGHT_FLIP = "camera_outer_right_flip"; + public static final String KEY_CAMERA_OUTER_LEFT_NAME = "camera_outer_left_name"; + public static final String KEY_CAMERA_OUTER_LEFT_CONFIG = "camera_outer_left_config"; + public static final String KEY_CAMERA_OUTER_LEFT_FLIP = "camera_outer_left_flip"; + public static final String KEY_CAMERA_INNER_NAME = "camera_inner_name"; + public static final String KEY_CAMERA_INNER_CONFIG = "camera_inner_config"; + public static final String KEY_CAMERA_INNER_FLIP = "camera_inner_flip"; + + public static final String KEY_LOG_FILTER = "log_filter"; + + private static BiMap<String, String> sectionsMap = new BiMap<>(); + + static { + //TODO: Add members to sectionsMap when game-specific settings are added + } + + + private SettingsFile() { + } + + /** + * Reads a given .ini file from disk and returns it as a HashMap of Settings, themselves + * effectively a HashMap of key/value settings. If unsuccessful, outputs an error telling why it + * failed. + * + * @param ini The ini file to load the settings from + * @param isCustomGame + * @param view The current view. + * @return An Observable that emits a HashMap of the file's contents, then completes. + */ + static HashMap<String, SettingSection> readFile(final File ini, boolean isCustomGame, SettingsActivityView view) { + HashMap<String, SettingSection> sections = new Settings.SettingsSectionMap(); + + BufferedReader reader = null; + + try { + reader = new BufferedReader(new FileReader(ini)); + + SettingSection current = null; + for (String line; (line = reader.readLine()) != null; ) { + if (line.startsWith("[") && line.endsWith("]")) { + current = sectionFromLine(line, isCustomGame); + sections.put(current.getName(), current); + } else if ((current != null)) { + Setting setting = settingFromLine(current, line); + if (setting != null) { + current.putSetting(setting); + } + } + } + } catch (FileNotFoundException e) { + Log.error("[SettingsFile] File not found: " + ini.getAbsolutePath() + e.getMessage()); + if (view != null) + view.onSettingsFileNotFound(); + } catch (IOException e) { + Log.error("[SettingsFile] Error reading from: " + ini.getAbsolutePath() + e.getMessage()); + if (view != null) + view.onSettingsFileNotFound(); + } finally { + if (reader != null) { + try { + reader.close(); + } catch (IOException e) { + Log.error("[SettingsFile] Error closing: " + ini.getAbsolutePath() + e.getMessage()); + } + } + } + + return sections; + } + + public static HashMap<String, SettingSection> readFile(final String fileName, SettingsActivityView view) { + return readFile(getSettingsFile(fileName), false, view); + } + + /** + * Reads a given .ini file from disk and returns it as a HashMap of SettingSections, themselves + * effectively a HashMap of key/value settings. If unsuccessful, outputs an error telling why it + * failed. + * + * @param gameId the id of the game to load it's settings. + * @param view The current view. + */ + public static HashMap<String, SettingSection> readCustomGameSettings(final String gameId, SettingsActivityView view) { + return readFile(getCustomGameSettingsFile(gameId), true, view); + } + + /** + * Saves a Settings HashMap to a given .ini file on disk. If unsuccessful, outputs an error + * telling why it failed. + * + * @param fileName The target filename without a path or extension. + * @param sections The HashMap containing the Settings we want to serialize. + * @param view The current view. + */ + public static void saveFile(final String fileName, TreeMap<String, SettingSection> sections, + SettingsActivityView view) { + File ini = getSettingsFile(fileName); + + try { + Wini writer = new Wini(ini); + + Set<String> keySet = sections.keySet(); + for (String key : keySet) { + SettingSection section = sections.get(key); + writeSection(writer, section); + } + writer.store(); + } catch (IOException e) { + Log.error("[SettingsFile] File not found: " + fileName + ".ini: " + e.getMessage()); + view.showToastMessage(CitraApplication.getAppContext().getString(R.string.error_saving, fileName, e.getMessage()), false); + } + } + + + public static void saveCustomGameSettings(final String gameId, final HashMap<String, SettingSection> sections) { + Set<String> sortedSections = new TreeSet<>(sections.keySet()); + + for (String sectionKey : sortedSections) { + SettingSection section = sections.get(sectionKey); + + HashMap<String, Setting> settings = section.getSettings(); + Set<String> sortedKeySet = new TreeSet<>(settings.keySet()); + + for (String settingKey : sortedKeySet) { + Setting setting = settings.get(settingKey); + NativeLibrary.SetUserSetting(gameId, mapSectionNameFromIni(section.getName()), setting.getKey(), setting.getValueAsString()); + } + } + } + + private static String mapSectionNameFromIni(String generalSectionName) { + if (sectionsMap.getForward(generalSectionName) != null) { + return sectionsMap.getForward(generalSectionName); + } + + return generalSectionName; + } + + private static String mapSectionNameToIni(String generalSectionName) { + if (sectionsMap.getBackward(generalSectionName) != null) { + return sectionsMap.getBackward(generalSectionName); + } + + return generalSectionName; + } + + @NonNull + private static File getSettingsFile(String fileName) { + return new File( + DirectoryInitialization.getUserDirectory() + "/config/" + fileName + ".ini"); + } + + private static File getCustomGameSettingsFile(String gameId) { + return new File(DirectoryInitialization.getUserDirectory() + "/GameSettings/" + gameId + ".ini"); + } + + private static SettingSection sectionFromLine(String line, boolean isCustomGame) { + String sectionName = line.substring(1, line.length() - 1); + if (isCustomGame) { + sectionName = mapSectionNameToIni(sectionName); + } + return new SettingSection(sectionName); + } + + /** + * For a line of text, determines what type of data is being represented, and returns + * a Setting object containing this data. + * + * @param current The section currently being parsed by the consuming method. + * @param line The line of text being parsed. + * @return A typed Setting containing the key/value contained in the line. + */ + private static Setting settingFromLine(SettingSection current, String line) { + String[] splitLine = line.split("="); + + if (splitLine.length != 2) { + Log.warning("Skipping invalid config line \"" + line + "\""); + return null; + } + + String key = splitLine[0].trim(); + String value = splitLine[1].trim(); + + if (value.isEmpty()) { + Log.warning("Skipping null value in config line \"" + line + "\""); + return null; + } + + try { + int valueAsInt = Integer.parseInt(value); + + return new IntSetting(key, current.getName(), valueAsInt); + } catch (NumberFormatException ex) { + } + + try { + float valueAsFloat = Float.parseFloat(value); + + return new FloatSetting(key, current.getName(), valueAsFloat); + } catch (NumberFormatException ex) { + } + + return new StringSetting(key, current.getName(), value); + } + + /** + * Writes the contents of a Section HashMap to disk. + * + * @param parser A Wini pointed at a file on disk. + * @param section A section containing settings to be written to the file. + */ + private static void writeSection(Wini parser, SettingSection section) { + // Write the section header. + String header = section.getName(); + + // Write this section's values. + HashMap<String, Setting> settings = section.getSettings(); + Set<String> keySet = settings.keySet(); + + for (String key : keySet) { + Setting setting = settings.get(key); + parser.put(header, setting.getKey(), setting.getValueAsString()); + } + } +} |