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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-06-23 06:39:21 +0200 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:39 +0200 |
commit | fb166b5ff4b42279b2c63c69f5b5a35feafa259e (patch) | |
tree | 16c302ad248d949b76add9a12be62fe2cbb675e0 | |
parent | shader: Add int64 to int32 lowering pass (diff) | |
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Diffstat (limited to '')
6 files changed, 16 insertions, 2 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/translate_program.cpp b/src/shader_recompiler/frontend/maxwell/translate_program.cpp index e728b43cc..c084f3400 100644 --- a/src/shader_recompiler/frontend/maxwell/translate_program.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate_program.cpp @@ -154,6 +154,9 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo if (!host_info.support_float16) { Optimization::LowerFp16ToFp32(program); } + if (!host_info.support_int64) { + Optimization::LowerInt64ToInt32(program); + } Optimization::SsaRewritePass(program); Optimization::GlobalMemoryToStorageBufferPass(program); diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp index 5838fc02f..b1b5ba1ab 100644 --- a/src/video_core/renderer_opengl/gl_device.cpp +++ b/src/video_core/renderer_opengl/gl_device.cpp @@ -159,6 +159,7 @@ Device::Device() { has_debugging_tool_attached = IsDebugToolAttached(extensions); has_depth_buffer_float = HasExtension(extensions, "GL_NV_depth_buffer_float"); has_nv_gpu_shader_5 = GLAD_GL_NV_gpu_shader5; + has_shader_int64 = HasExtension(extensions, "GL_ARB_gpu_shader_int64"); has_amd_shader_half_float = GLAD_GL_AMD_gpu_shader_half_float; has_sparse_texture_2 = GLAD_GL_ARB_sparse_texture2; warp_size_potentially_larger_than_guest = !is_nvidia && !is_intel; diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h index 0c9d6fe31..0bd277d38 100644 --- a/src/video_core/renderer_opengl/gl_device.h +++ b/src/video_core/renderer_opengl/gl_device.h @@ -124,6 +124,10 @@ public: return has_nv_gpu_shader_5; } + bool HasShaderInt64() const { + return has_shader_int64; + } + bool HasAmdShaderHalfFloat() const { return has_amd_shader_half_float; } @@ -172,6 +176,7 @@ private: bool use_driver_cache{}; bool has_depth_buffer_float{}; bool has_nv_gpu_shader_5{}; + bool has_shader_int64{}; bool has_amd_shader_half_float{}; bool has_sparse_texture_2{}; bool warp_size_potentially_larger_than_guest{}; diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index c36b0d8cf..f2f18b18a 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -211,7 +211,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo }, host_info{ .support_float16 = false, - .support_int64 = true, + .support_int64 = device.HasShaderInt64(), } { if (use_asynchronous_shaders) { workers = CreateWorkers(); diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index e83628c13..ec06b124f 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -315,7 +315,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, Tegra::Engines::Maxw }; host_info = Shader::HostTranslateInfo{ .support_float16 = device.IsFloat16Supported(), - .support_int64 = true, + .support_int64 = device.IsShaderInt64Supported(), }; } diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h index 49605752d..40d00a52f 100644 --- a/src/video_core/vulkan_common/vulkan_device.h +++ b/src/video_core/vulkan_common/vulkan_device.h @@ -164,6 +164,11 @@ public: return is_formatless_image_load_supported; } + /// Returns true if shader int64 is supported. + bool IsShaderInt64Supported() const { + return is_shader_int64_supported; + } + /// Returns true if shader int16 is supported. bool IsShaderInt16Supported() const { return is_shader_int16_supported; |