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authorLioncash <mathew1800@gmail.com>2018-04-20 05:01:50 +0200
committerLioncash <mathew1800@gmail.com>2018-04-20 16:14:13 +0200
commitfae2dd034462c5a6b086e46b3437ea6e2456d5eb (patch)
tree3a53e7b4786e4712874d63a2a1cecc6755475051
parentMerge pull request #356 from lioncash/shader (diff)
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Diffstat (limited to '')
-rw-r--r--src/common/math_util.h5
-rw-r--r--src/core/perf_stats.cpp3
-rw-r--r--src/input_common/motion_emu.cpp5
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp25
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp8
5 files changed, 22 insertions, 24 deletions
diff --git a/src/common/math_util.h b/src/common/math_util.h
index 45a1ed367..c6a83c953 100644
--- a/src/common/math_util.h
+++ b/src/common/math_util.h
@@ -17,11 +17,6 @@ inline bool IntervalsIntersect(unsigned start0, unsigned length0, unsigned start
return (std::max(start0, start1) < std::min(start0 + length0, start1 + length1));
}
-template <typename T>
-inline T Clamp(const T val, const T& min, const T& max) {
- return std::max(min, std::min(max, val));
-}
-
template <class T>
struct Rectangle {
T left;
diff --git a/src/core/perf_stats.cpp b/src/core/perf_stats.cpp
index ad3b56fcc..5f53b16d3 100644
--- a/src/core/perf_stats.cpp
+++ b/src/core/perf_stats.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
#include <chrono>
#include <mutex>
#include <thread>
@@ -87,7 +88,7 @@ void FrameLimiter::DoFrameLimiting(u64 current_system_time_us) {
frame_limiting_delta_err += microseconds(current_system_time_us - previous_system_time_us);
frame_limiting_delta_err -= duration_cast<microseconds>(now - previous_walltime);
frame_limiting_delta_err =
- MathUtil::Clamp(frame_limiting_delta_err, -MAX_LAG_TIME_US, MAX_LAG_TIME_US);
+ std::clamp(frame_limiting_delta_err, -MAX_LAG_TIME_US, MAX_LAG_TIME_US);
if (frame_limiting_delta_err > microseconds::zero()) {
std::this_thread::sleep_for(frame_limiting_delta_err);
diff --git a/src/input_common/motion_emu.cpp b/src/input_common/motion_emu.cpp
index 59a035e70..caffe48cb 100644
--- a/src/input_common/motion_emu.cpp
+++ b/src/input_common/motion_emu.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
#include <chrono>
#include <mutex>
#include <thread>
@@ -43,8 +44,8 @@ public:
tilt_angle = 0;
} else {
tilt_direction = mouse_move.Cast<float>();
- tilt_angle = MathUtil::Clamp(tilt_direction.Normalize() * sensitivity, 0.0f,
- MathUtil::PI * 0.5f);
+ tilt_angle =
+ std::clamp(tilt_direction.Normalize() * sensitivity, 0.0f, MathUtil::PI * 0.5f);
}
}
}
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 13e2a77ce..170548528 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
#include <memory>
#include <string>
#include <tuple>
@@ -290,18 +291,18 @@ void RasterizerOpenGL::DrawArrays() {
: (depth_surface == nullptr ? 1u : depth_surface->res_scale);
MathUtil::Rectangle<u32> draw_rect{
- static_cast<u32>(MathUtil::Clamp<s32>(static_cast<s32>(surfaces_rect.left) +
- viewport_rect.left * res_scale,
- surfaces_rect.left, surfaces_rect.right)), // Left
- static_cast<u32>(MathUtil::Clamp<s32>(static_cast<s32>(surfaces_rect.bottom) +
- viewport_rect.top * res_scale,
- surfaces_rect.bottom, surfaces_rect.top)), // Top
- static_cast<u32>(MathUtil::Clamp<s32>(static_cast<s32>(surfaces_rect.left) +
- viewport_rect.right * res_scale,
- surfaces_rect.left, surfaces_rect.right)), // Right
- static_cast<u32>(MathUtil::Clamp<s32>(static_cast<s32>(surfaces_rect.bottom) +
- viewport_rect.bottom * res_scale,
- surfaces_rect.bottom, surfaces_rect.top))}; // Bottom
+ static_cast<u32>(
+ std::clamp<s32>(static_cast<s32>(surfaces_rect.left) + viewport_rect.left * res_scale,
+ surfaces_rect.left, surfaces_rect.right)), // Left
+ static_cast<u32>(
+ std::clamp<s32>(static_cast<s32>(surfaces_rect.bottom) + viewport_rect.top * res_scale,
+ surfaces_rect.bottom, surfaces_rect.top)), // Top
+ static_cast<u32>(
+ std::clamp<s32>(static_cast<s32>(surfaces_rect.left) + viewport_rect.right * res_scale,
+ surfaces_rect.left, surfaces_rect.right)), // Right
+ static_cast<u32>(std::clamp<s32>(static_cast<s32>(surfaces_rect.bottom) +
+ viewport_rect.bottom * res_scale,
+ surfaces_rect.bottom, surfaces_rect.top))}; // Bottom
// Bind the framebuffer surfaces
BindFramebufferSurfaces(color_surface, depth_surface, has_stencil);
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 561c6913d..6c1c6775a 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -1086,10 +1086,10 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(
}
MathUtil::Rectangle<u32> viewport_clamped{
- static_cast<u32>(MathUtil::Clamp(viewport.left, 0, static_cast<s32>(config.width))),
- static_cast<u32>(MathUtil::Clamp(viewport.top, 0, static_cast<s32>(config.height))),
- static_cast<u32>(MathUtil::Clamp(viewport.right, 0, static_cast<s32>(config.width))),
- static_cast<u32>(MathUtil::Clamp(viewport.bottom, 0, static_cast<s32>(config.height)))};
+ static_cast<u32>(std::clamp(viewport.left, 0, static_cast<s32>(config.width))),
+ static_cast<u32>(std::clamp(viewport.top, 0, static_cast<s32>(config.height))),
+ static_cast<u32>(std::clamp(viewport.right, 0, static_cast<s32>(config.width))),
+ static_cast<u32>(std::clamp(viewport.bottom, 0, static_cast<s32>(config.height)))};
// get color and depth surfaces
SurfaceParams color_params;