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authorLioncash <mathew1800@gmail.com>2018-09-10 01:09:37 +0200
committerLioncash <mathew1800@gmail.com>2018-09-10 01:45:25 +0200
commitbd8065295c4c000c341c7638d809979da26859c1 (patch)
treef186a863ebd59be02e99902b9b8a9d3c086a0043
parentMerge pull request #1277 from jroweboy/update-xbyak (diff)
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Diffstat (limited to '')
-rw-r--r--src/yuzu/CMakeLists.txt2
-rw-r--r--src/yuzu/compatibility_list.cpp18
-rw-r--r--src/yuzu/compatibility_list.h17
-rw-r--r--src/yuzu/game_list.cpp1
-rw-r--r--src/yuzu/game_list.h9
-rw-r--r--src/yuzu/game_list_p.h11
-rw-r--r--src/yuzu/game_list_worker.cpp6
-rw-r--r--src/yuzu/game_list_worker.h8
-rw-r--r--src/yuzu/main.cpp10
-rw-r--r--src/yuzu/main.h5
10 files changed, 54 insertions, 33 deletions
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index a2b6e984e..f48b69809 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -9,6 +9,8 @@ add_executable(yuzu
about_dialog.h
bootmanager.cpp
bootmanager.h
+ compatibility_list.cpp
+ compatibility_list.h
configuration/config.cpp
configuration/config.h
configuration/configure_audio.cpp
diff --git a/src/yuzu/compatibility_list.cpp b/src/yuzu/compatibility_list.cpp
new file mode 100644
index 000000000..2d2cfd03c
--- /dev/null
+++ b/src/yuzu/compatibility_list.cpp
@@ -0,0 +1,18 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+
+#include <fmt/format.h>
+
+#include "yuzu/compatibility_list.h"
+
+CompatibilityList::const_iterator FindMatchingCompatibilityEntry(
+ const CompatibilityList& compatibility_list, u64 program_id) {
+ return std::find_if(compatibility_list.begin(), compatibility_list.end(),
+ [program_id](const auto& element) {
+ std::string pid = fmt::format("{:016X}", program_id);
+ return element.first == pid;
+ });
+}
diff --git a/src/yuzu/compatibility_list.h b/src/yuzu/compatibility_list.h
new file mode 100644
index 000000000..bc0175bd3
--- /dev/null
+++ b/src/yuzu/compatibility_list.h
@@ -0,0 +1,17 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <string>
+#include <unordered_map>
+
+#include <QString>
+
+#include "common/common_types.h"
+
+using CompatibilityList = std::unordered_map<std::string, std::pair<QString, QString>>;
+
+CompatibilityList::const_iterator FindMatchingCompatibilityEntry(
+ const CompatibilityList& compatibility_list, u64 program_id);
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index 86532e4a9..8c6e16d47 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -19,6 +19,7 @@
#include "common/file_util.h"
#include "common/logging/log.h"
#include "core/file_sys/patch_manager.h"
+#include "yuzu/compatibility_list.h"
#include "yuzu/game_list.h"
#include "yuzu/game_list_p.h"
#include "yuzu/game_list_worker.h"
diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h
index 3fcb298ed..e01b44c20 100644
--- a/src/yuzu/game_list.h
+++ b/src/yuzu/game_list.h
@@ -4,8 +4,6 @@
#pragma once
-#include <unordered_map>
-
#include <QFileSystemWatcher>
#include <QHBoxLayout>
#include <QLabel>
@@ -21,6 +19,7 @@
#include <QWidget>
#include "common/common_types.h"
+#include "yuzu/compatibility_list.h"
class GameListWorker;
class GMainWindow;
@@ -90,9 +89,7 @@ signals:
void GameChosen(QString game_path);
void ShouldCancelWorker();
void OpenFolderRequested(u64 program_id, GameListOpenTarget target);
- void NavigateToGamedbEntryRequested(
- u64 program_id,
- std::unordered_map<std::string, std::pair<QString, QString>>& compatibility_list);
+ void NavigateToGamedbEntryRequested(u64 program_id, CompatibilityList& compatibility_list);
private slots:
void onTextChanged(const QString& newText);
@@ -114,7 +111,7 @@ private:
QStandardItemModel* item_model = nullptr;
GameListWorker* current_worker = nullptr;
QFileSystemWatcher* watcher = nullptr;
- std::unordered_map<std::string, std::pair<QString, QString>> compatibility_list;
+ CompatibilityList compatibility_list;
};
Q_DECLARE_METATYPE(GameListOpenTarget);
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h
index 2720bf143..f22e422e5 100644
--- a/src/yuzu/game_list_p.h
+++ b/src/yuzu/game_list_p.h
@@ -176,14 +176,3 @@ public:
return data(SizeRole).toULongLong() < other.data(SizeRole).toULongLong();
}
};
-
-inline auto FindMatchingCompatibilityEntry(
- const std::unordered_map<std::string, std::pair<QString, QString>>& compatibility_list,
- u64 program_id) {
- return std::find_if(
- compatibility_list.begin(), compatibility_list.end(),
- [program_id](const std::pair<std::string, std::pair<QString, QString>>& element) {
- std::string pid = fmt::format("{:016X}", program_id);
- return element.first == pid;
- });
-}
diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp
index 9f26935d6..e228d61bd 100644
--- a/src/yuzu/game_list_worker.cpp
+++ b/src/yuzu/game_list_worker.cpp
@@ -20,6 +20,7 @@
#include "core/file_sys/registered_cache.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
+#include "yuzu/compatibility_list.h"
#include "yuzu/game_list.h"
#include "yuzu/game_list_p.h"
#include "yuzu/game_list_worker.h"
@@ -75,9 +76,8 @@ QString FormatPatchNameVersions(const FileSys::PatchManager& patch_manager, bool
}
} // Anonymous namespace
-GameListWorker::GameListWorker(
- FileSys::VirtualFilesystem vfs, QString dir_path, bool deep_scan,
- const std::unordered_map<std::string, std::pair<QString, QString>>& compatibility_list)
+GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs, QString dir_path, bool deep_scan,
+ const CompatibilityList& compatibility_list)
: vfs(std::move(vfs)), dir_path(std::move(dir_path)), deep_scan(deep_scan),
compatibility_list(compatibility_list) {}
diff --git a/src/yuzu/game_list_worker.h b/src/yuzu/game_list_worker.h
index 42c93fc31..09d20c42f 100644
--- a/src/yuzu/game_list_worker.h
+++ b/src/yuzu/game_list_worker.h
@@ -16,6 +16,7 @@
#include <QString>
#include "common/common_types.h"
+#include "yuzu/compatibility_list.h"
class QStandardItem;
@@ -32,9 +33,8 @@ class GameListWorker : public QObject, public QRunnable {
Q_OBJECT
public:
- GameListWorker(
- std::shared_ptr<FileSys::VfsFilesystem> vfs, QString dir_path, bool deep_scan,
- const std::unordered_map<std::string, std::pair<QString, QString>>& compatibility_list);
+ GameListWorker(std::shared_ptr<FileSys::VfsFilesystem> vfs, QString dir_path, bool deep_scan,
+ const CompatibilityList& compatibility_list);
~GameListWorker() override;
/// Starts the processing of directory tree information.
@@ -67,6 +67,6 @@ private:
QStringList watch_list;
QString dir_path;
bool deep_scan;
- const std::unordered_map<std::string, std::pair<QString, QString>>& compatibility_list;
+ const CompatibilityList& compatibility_list;
std::atomic_bool stop_processing;
};
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 811e7cd3f..366169eef 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -47,6 +47,7 @@
#include "video_core/debug_utils/debug_utils.h"
#include "yuzu/about_dialog.h"
#include "yuzu/bootmanager.h"
+#include "yuzu/compatibility_list.h"
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_dialog.h"
#include "yuzu/debugger/console.h"
@@ -725,14 +726,11 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
QDesktopServices::openUrl(QUrl::fromLocalFile(qpath));
}
-void GMainWindow::OnGameListNavigateToGamedbEntry(
- u64 program_id,
- std::unordered_map<std::string, std::pair<QString, QString>>& compatibility_list) {
-
- auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
+void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id,
+ CompatibilityList& compatibility_list) {
+ const auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
QString directory;
-
if (it != compatibility_list.end())
directory = it->second.second;
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 089ea2445..64516a332 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -13,6 +13,7 @@
#include "common/common_types.h"
#include "core/core.h"
#include "ui_main.h"
+#include "yuzu/compatibility_list.h"
#include "yuzu/hotkeys.h"
class Config;
@@ -137,9 +138,7 @@ private slots:
/// Called whenever a user selects a game in the game list widget.
void OnGameListLoadFile(QString game_path);
void OnGameListOpenFolder(u64 program_id, GameListOpenTarget target);
- void OnGameListNavigateToGamedbEntry(
- u64 program_id,
- std::unordered_map<std::string, std::pair<QString, QString>>& compatibility_list);
+ void OnGameListNavigateToGamedbEntry(u64 program_id, CompatibilityList& compatibility_list);
void OnMenuLoadFile();
void OnMenuLoadFolder();
void OnMenuInstallToNAND();