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authorLiam <byteslice@airmail.cc>2023-12-27 07:02:51 +0100
committerLiam <byteslice@airmail.cc>2023-12-27 16:42:27 +0100
commitadb2af0a2ba1285312484ca279903686c4676121 (patch)
treec4d4502be5d7babc94994e65954041917b34feed
parentcore: track separate heap allocation for linux (diff)
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Diffstat (limited to '')
-rw-r--r--src/common/heap_tracker.cpp36
-rw-r--r--src/common/heap_tracker.h1
2 files changed, 28 insertions, 9 deletions
diff --git a/src/common/heap_tracker.cpp b/src/common/heap_tracker.cpp
index 95dc8aa1e..683208795 100644
--- a/src/common/heap_tracker.cpp
+++ b/src/common/heap_tracker.cpp
@@ -1,7 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
-#include <algorithm>
+#include <fstream>
#include <vector>
#include "common/heap_tracker.h"
@@ -11,11 +11,25 @@ namespace Common {
namespace {
-constexpr s64 MaxResidentMapCount = 0x8000;
+s64 GetMaxPermissibleResidentMapCount() {
+ // Default value.
+ s64 value = 65530;
+
+ // Try to read how many mappings we can make.
+ std::ifstream s("/proc/sys/vm/max_map_count");
+ s >> value;
+
+ // Print, for debug.
+ LOG_INFO(HW_Memory, "Current maximum map count: {}", value);
+
+ // Allow 20000 maps for other code and to account for split inaccuracy.
+ return std::max<s64>(value - 20000, 0);
+}
} // namespace
-HeapTracker::HeapTracker(Common::HostMemory& buffer) : m_buffer(buffer) {}
+HeapTracker::HeapTracker(Common::HostMemory& buffer)
+ : m_buffer(buffer), m_max_resident_map_count(GetMaxPermissibleResidentMapCount()) {}
HeapTracker::~HeapTracker() = default;
void HeapTracker::Map(size_t virtual_offset, size_t host_offset, size_t length,
@@ -74,8 +88,8 @@ void HeapTracker::Unmap(size_t virtual_offset, size_t size, bool is_separate_hea
}
// Erase from map.
- it = m_mappings.erase(it);
ASSERT(--m_map_count >= 0);
+ it = m_mappings.erase(it);
// Free the item.
delete item;
@@ -94,8 +108,8 @@ void HeapTracker::Protect(size_t virtual_offset, size_t size, MemoryPermission p
this->SplitHeapMap(virtual_offset, size);
// Declare tracking variables.
+ const VAddr end = virtual_offset + size;
VAddr cur = virtual_offset;
- VAddr end = virtual_offset + size;
while (cur < end) {
VAddr next = cur;
@@ -167,7 +181,7 @@ bool HeapTracker::DeferredMapSeparateHeap(size_t virtual_offset) {
it->tick = m_tick++;
// Check if we need to rebuild.
- if (m_resident_map_count > MaxResidentMapCount) {
+ if (m_resident_map_count > m_max_resident_map_count) {
rebuild_required = true;
}
@@ -193,8 +207,12 @@ void HeapTracker::RebuildSeparateHeapAddressSpace() {
ASSERT(!m_resident_mappings.empty());
- // Unmap so we have at least 4 maps available.
- const size_t desired_count = std::min(m_resident_map_count, MaxResidentMapCount - 4);
+ // Dump half of the mappings.
+ //
+ // Despite being worse in theory, this has proven to be better in practice than more
+ // regularly dumping a smaller amount, because it significantly reduces average case
+ // lock contention.
+ const size_t desired_count = std::min(m_resident_map_count, m_max_resident_map_count) / 2;
const size_t evict_count = m_resident_map_count - desired_count;
auto it = m_resident_mappings.begin();
@@ -247,8 +265,8 @@ void HeapTracker::SplitHeapMapLocked(VAddr offset) {
// If resident, also insert into resident map.
if (right->is_resident) {
- m_resident_mappings.insert(*right);
m_resident_map_count++;
+ m_resident_mappings.insert(*right);
}
}
diff --git a/src/common/heap_tracker.h b/src/common/heap_tracker.h
index cc16041d9..ee5b0bf43 100644
--- a/src/common/heap_tracker.h
+++ b/src/common/heap_tracker.h
@@ -86,6 +86,7 @@ private:
private:
Common::HostMemory& m_buffer;
+ const s64 m_max_resident_map_count;
std::shared_mutex m_rebuild_lock{};
std::mutex m_lock{};