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authorMarkus Wick <markus@selfnet.de>2018-08-10 09:30:35 +0200
committerMarkus Wick <markus@selfnet.de>2018-08-12 15:47:35 +0200
commit6f6bba3ff16641f92fbc70b31e41be80d4a3c5c8 (patch)
treebc4fb622062c9447ec12cd29b49887d3c1960195
parentUpdate the stream_buffer helper from Citra. (diff)
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Diffstat (limited to '')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp33
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h4
2 files changed, 22 insertions, 15 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 94e3f59a7..0a62b7383 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -192,7 +192,7 @@ static GLShader::ProgramCode GetShaderProgramCode(Maxwell::ShaderProgram program
return program_code;
}
-void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) {
+std::pair<u8*, GLintptr> RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) {
// Helper function for uploading uniform data
const auto copy_buffer = [&](GLuint handle, GLintptr offset, GLsizeiptr size) {
if (has_ARB_direct_state_access) {
@@ -290,6 +290,8 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) {
}
shader_program_manager->UseTrivialGeometryShader();
+
+ return {buffer_ptr, buffer_offset};
}
size_t RasterizerOpenGL::CalculateVertexArraysSize() const {
@@ -423,6 +425,14 @@ void RasterizerOpenGL::Clear() {
}
}
+std::pair<u8*, GLintptr> RasterizerOpenGL::AlignBuffer(u8* buffer_ptr, GLintptr buffer_offset,
+ size_t alignment) {
+ // Align the offset, not the mapped pointer
+ GLintptr offset_aligned =
+ static_cast<GLintptr>(Common::AlignUp(static_cast<size_t>(buffer_offset), alignment));
+ return {buffer_ptr + (offset_aligned - buffer_offset), offset_aligned};
+}
+
void RasterizerOpenGL::DrawArrays() {
if (accelerate_draw == AccelDraw::Disabled)
return;
@@ -464,13 +474,11 @@ void RasterizerOpenGL::DrawArrays() {
GLintptr buffer_offset;
std::tie(buffer_ptr, buffer_offset, std::ignore) =
stream_buffer.Map(static_cast<GLsizeiptr>(buffer_size), 4);
+ u8* buffer_ptr_base = buffer_ptr;
- u8* offseted_buffer;
- std::tie(offseted_buffer, buffer_offset) = SetupVertexArrays(buffer_ptr, buffer_offset);
+ std::tie(buffer_ptr, buffer_offset) = SetupVertexArrays(buffer_ptr, buffer_offset);
- offseted_buffer =
- reinterpret_cast<u8*>(Common::AlignUp(reinterpret_cast<size_t>(offseted_buffer), 4));
- buffer_offset = Common::AlignUp<size_t>(buffer_offset, 4);
+ std::tie(buffer_ptr, buffer_offset) = AlignBuffer(buffer_ptr, buffer_offset, 4);
// If indexed mode, copy the index buffer
GLintptr index_buffer_offset = 0;
@@ -478,21 +486,18 @@ void RasterizerOpenGL::DrawArrays() {
const auto& memory_manager = Core::System::GetInstance().GPU().memory_manager;
const boost::optional<VAddr> index_data_addr{
memory_manager->GpuToCpuAddress(regs.index_array.StartAddress())};
- Memory::ReadBlock(*index_data_addr, offseted_buffer, index_buffer_size);
+ Memory::ReadBlock(*index_data_addr, buffer_ptr, index_buffer_size);
index_buffer_offset = buffer_offset;
- offseted_buffer += index_buffer_size;
+ buffer_ptr += index_buffer_size;
buffer_offset += index_buffer_size;
}
- offseted_buffer =
- reinterpret_cast<u8*>(Common::AlignUp(reinterpret_cast<size_t>(offseted_buffer), 4));
- buffer_offset = Common::AlignUp<size_t>(buffer_offset, 4);
+ std::tie(buffer_ptr, buffer_offset) = AlignBuffer(buffer_ptr, buffer_offset, 4);
- SetupShaders(offseted_buffer, buffer_offset);
+ std::tie(buffer_ptr, buffer_offset) = SetupShaders(buffer_ptr, buffer_offset);
- // TODO: Don't use buffer_size here, use the updated buffer_offset.
- stream_buffer.Unmap(buffer_size);
+ stream_buffer.Unmap(buffer_ptr - buffer_ptr_base);
shader_program_manager->ApplyTo(state);
state.Apply();
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 19146777c..d9d4e04b9 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -169,7 +169,9 @@ private:
std::array<OGLBuffer, Tegra::Engines::Maxwell3D::Regs::MaxShaderStage> uniform_buffers;
- void SetupShaders(u8* buffer_ptr, GLintptr buffer_offset);
+ std::pair<u8*, GLintptr> SetupShaders(u8* buffer_ptr, GLintptr buffer_offset);
+
+ std::pair<u8*, GLintptr> AlignBuffer(u8* buffer_ptr, GLintptr buffer_offset, size_t alignment);
enum class AccelDraw { Disabled, Arrays, Indexed };
AccelDraw accelerate_draw = AccelDraw::Disabled;