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author | Lioncash <mathew1800@gmail.com> | 2021-07-08 21:06:14 +0200 |
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committer | Lioncash <mathew1800@gmail.com> | 2021-07-08 21:06:16 +0200 |
commit | 5c541b0b423e7a289623ed2b8f13747f03f05af2 (patch) | |
tree | 740af4bcbef97c1d239281321065df08a61aee6b | |
parent | Merge pull request #6539 from lat9nq/default-setting (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/yuzu/main.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 5ed3b90b8..567e06099 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1428,8 +1428,10 @@ void GMainWindow::BootGame(const QString& filename, std::size_t program_index, S std::filesystem::path{filename.toStdU16String()}.filename()); } const bool is_64bit = system.Kernel().CurrentProcess()->Is64BitProcess(); - const auto instruction_set_suffix = is_64bit ? " (64-bit)" : " (32-bit)"; - title_name += instruction_set_suffix; + const auto instruction_set_suffix = is_64bit ? tr("(64-bit)") : tr("(32-bit)"); + title_name = tr("%1 %2", "%1 is the title name. %2 indicates if the title is 64-bit or 32-bit") + .arg(QString::fromStdString(title_name), instruction_set_suffix) + .toStdString(); LOG_INFO(Frontend, "Booting game: {:016X} | {} | {}", title_id, title_name, title_version); const auto gpu_vendor = system.GPU().Renderer().GetDeviceVendor(); UpdateWindowTitle(title_name, title_version, gpu_vendor); |