summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorLioncash <mathew1800@gmail.com>2018-08-06 20:57:14 +0200
committerLioncash <mathew1800@gmail.com>2018-08-06 21:06:29 +0200
commit10d693b9c2b6c7d7fa158c25ff075c16280be7be (patch)
treedee76bea8e310a83d7229c40aa53901292835352
parentgame_list: Use QString::fromStdString() where applicable instead of c_str() (diff)
downloadyuzu-10d693b9c2b6c7d7fa158c25ff075c16280be7be.tar
yuzu-10d693b9c2b6c7d7fa158c25ff075c16280be7be.tar.gz
yuzu-10d693b9c2b6c7d7fa158c25ff075c16280be7be.tar.bz2
yuzu-10d693b9c2b6c7d7fa158c25ff075c16280be7be.tar.lz
yuzu-10d693b9c2b6c7d7fa158c25ff075c16280be7be.tar.xz
yuzu-10d693b9c2b6c7d7fa158c25ff075c16280be7be.tar.zst
yuzu-10d693b9c2b6c7d7fa158c25ff075c16280be7be.zip
Diffstat (limited to '')
-rw-r--r--src/yuzu/game_list.cpp18
1 files changed, 10 insertions, 8 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index 166c16225..bfce3671f 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -258,18 +258,20 @@ void GameList::AddEntry(const QList<QStandardItem*>& entry_items) {
void GameList::ValidateEntry(const QModelIndex& item) {
// We don't care about the individual QStandardItem that was selected, but its row.
- int row = item_model->itemFromIndex(item)->row();
- QStandardItem* child_file = item_model->invisibleRootItem()->child(row, COLUMN_NAME);
- QString file_path = child_file->data(GameListItemPath::FullPathRole).toString();
+ const int row = item_model->itemFromIndex(item)->row();
+ const QStandardItem* child_file = item_model->invisibleRootItem()->child(row, COLUMN_NAME);
+ const QString file_path = child_file->data(GameListItemPath::FullPathRole).toString();
if (file_path.isEmpty())
return;
- std::string std_file_path(file_path.toStdString());
- if (!FileUtil::Exists(std_file_path))
+
+ if (!QFileInfo::exists(file_path))
return;
- if (FileUtil::IsDirectory(std_file_path)) {
- QDir dir(std_file_path.c_str());
- QStringList matching_main = dir.entryList(QStringList("main"), QDir::Files);
+
+ const QFileInfo file_info{file_path};
+ if (file_info.isDir()) {
+ const QDir dir{file_path};
+ const QStringList matching_main = dir.entryList(QStringList("main"), QDir::Files);
if (matching_main.size() == 1) {
emit GameChosen(dir.path() + DIR_SEP + matching_main[0]);
}