diff options
author | Ameer J <52414509+ameerj@users.noreply.github.com> | 2021-10-12 20:08:37 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-10-12 20:08:37 +0200 |
commit | 018cf3853eac463ac3ca4a7231197349c45f91ae (patch) | |
tree | 79a5f1956cb80a96cf1062ebe71e446d235b2e96 | |
parent | Merge pull request #7166 from FearlessTobi/port-5811 (diff) | |
parent | h264: Use max allowed max_num_ref_frames when using CPU decoding (diff) | |
download | yuzu-018cf3853eac463ac3ca4a7231197349c45f91ae.tar yuzu-018cf3853eac463ac3ca4a7231197349c45f91ae.tar.gz yuzu-018cf3853eac463ac3ca4a7231197349c45f91ae.tar.bz2 yuzu-018cf3853eac463ac3ca4a7231197349c45f91ae.tar.lz yuzu-018cf3853eac463ac3ca4a7231197349c45f91ae.tar.xz yuzu-018cf3853eac463ac3ca4a7231197349c45f91ae.tar.zst yuzu-018cf3853eac463ac3ca4a7231197349c45f91ae.zip |
Diffstat (limited to '')
-rw-r--r-- | src/video_core/command_classes/codecs/h264.cpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/video_core/command_classes/codecs/h264.cpp b/src/video_core/command_classes/codecs/h264.cpp index 51ee14c13..5519c4705 100644 --- a/src/video_core/command_classes/codecs/h264.cpp +++ b/src/video_core/command_classes/codecs/h264.cpp @@ -20,6 +20,8 @@ #include <array> #include <bit> + +#include "common/settings.h" #include "video_core/command_classes/codecs/h264.h" #include "video_core/gpu.h" #include "video_core/memory_manager.h" @@ -96,7 +98,10 @@ const std::vector<u8>& H264::ComposeFrameHeader(const NvdecCommon::NvdecRegister (context.h264_parameter_set.frame_mbs_only_flag ? 1 : 2); // TODO (ameerj): Where do we get this number, it seems to be particular for each stream - writer.WriteUe(6); // Max number of reference frames + const auto nvdec_decoding = Settings::values.nvdec_emulation.GetValue(); + const bool uses_gpu_decoding = nvdec_decoding == Settings::NvdecEmulation::GPU; + const u32 max_num_ref_frames = uses_gpu_decoding ? 6u : 16u; + writer.WriteUe(max_num_ref_frames); writer.WriteBit(false); writer.WriteUe(context.h264_parameter_set.pic_width_in_mbs - 1); writer.WriteUe(pic_height - 1); |