// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cstring>
#include <random>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/mii/mii_manager.h"
#include "core/hle/service/mii/mii_result.h"
#include "core/hle/service/mii/mii_util.h"
#include "core/hle/service/mii/types/core_data.h"
#include "core/hle/service/mii/types/raw_data.h"
namespace Service::Mii {
namespace {
constexpr std::size_t DefaultMiiCount{RawData::DefaultMii.size()};
constexpr Nickname DefaultMiiName{u'n', u'o', u' ', u'n', u'a', u'm', u'e'};
template <typename T, std::size_t SourceArraySize, std::size_t DestArraySize>
std::array<T, DestArraySize> ResizeArray(const std::array<T, SourceArraySize>& in) {
std::array<T, DestArraySize> out{};
std::memcpy(out.data(), in.data(), sizeof(T) * std::min(SourceArraySize, DestArraySize));
return out;
}
CharInfo ConvertStoreDataToInfo(const StoreData& data) {
const StoreDataBitFields& bf = data.core_data.data;
return {
.create_id = data.create_id,
.name = data.core_data.name,
.font_region = static_cast<u8>(bf.font_region.Value()),
.favorite_color = static_cast<u8>(bf.favorite_color.Value()),
.gender = static_cast<u8>(bf.gender.Value()),
.height = static_cast<u8>(bf.height.Value()),
.build = static_cast<u8>(bf.build.Value()),
.type = static_cast<u8>(bf.type.Value()),
.region_move = static_cast<u8>(bf.region_move.Value()),
.faceline_type = static_cast<u8>(bf.faceline_type.Value()),
.faceline_color = static_cast<u8>(bf.faceline_color.Value()),
.faceline_wrinkle = static_cast<u8>(bf.faceline_wrinkle.Value()),
.faceline_make = static_cast<u8>(bf.faceline_makeup.Value()),
.hair_type = static_cast<u8>(bf.hair_type.Value()),
.hair_color = static_cast<u8>(bf.hair_color.Value()),
.hair_flip = static_cast<u8>(bf.hair_flip.Value()),
.eye_type = static_cast<u8>(bf.eye_type.Value()),
.eye_color = static_cast<u8>(bf.eye_color.Value()),
.eye_scale = static_cast<u8>(bf.eye_scale.Value()),
.eye_aspect = static_cast<u8>(bf.eye_aspect.Value()),
.eye_rotate = static_cast<u8>(bf.eye_rotate.Value()),
.eye_x = static_cast<u8>(bf.eye_x.Value()),
.eye_y = static_cast<u8>(bf.eye_y.Value()),
.eyebrow_type = static_cast<u8>(bf.eyebrow_type.Value()),
.eyebrow_color = static_cast<u8>(bf.eyebrow_color.Value()),
.eyebrow_scale = static_cast<u8>(bf.eyebrow_scale.Value()),
.eyebrow_aspect = static_cast<u8>(bf.eyebrow_aspect.Value()),
.eyebrow_rotate = static_cast<u8>(bf.eyebrow_rotate.Value()),
.eyebrow_x = static_cast<u8>(bf.eyebrow_x.Value()),
.eyebrow_y = static_cast<u8>(bf.eyebrow_y.Value() + 3),
.nose_type = static_cast<u8>(bf.nose_type.Value()),
.nose_scale = static_cast<u8>(bf.nose_scale.Value()),
.nose_y = static_cast<u8>(bf.nose_y.Value()),
.mouth_type = static_cast<u8>(bf.mouth_type.Value()),
.mouth_color = static_cast<u8>(bf.mouth_color.Value()),
.mouth_scale = static_cast<u8>(bf.mouth_scale.Value()),
.mouth_aspect = static_cast<u8>(bf.mouth_aspect.Value()),
.mouth_y = static_cast<u8>(bf.mouth_y.Value()),
.beard_color = static_cast<u8>(bf.beard_color.Value()),
.beard_type = static_cast<u8>(bf.beard_type.Value()),
.mustache_type = static_cast<u8>(bf.mustache_type.Value()),
.mustache_scale = static_cast<u8>(bf.mustache_scale.Value()),
.mustache_y = static_cast<u8>(bf.mustache_y.Value()),
.glasses_type = static_cast<u8>(bf.glasses_type.Value()),
.glasses_color = static_cast<u8>(bf.glasses_color.Value()),
.glasses_scale = static_cast<u8>(bf.glasses_scale.Value()),
.glasses_y = static_cast<u8>(bf.glasses_y.Value()),
.mole_type = static_cast<u8>(bf.mole_type.Value()),
.mole_scale = static_cast<u8>(bf.mole_scale.Value()),
.mole_x = static_cast<u8>(bf.mole_x.Value()),
.mole_y = static_cast<u8>(bf.mole_y.Value()),
.padding = 0,
};
}
StoreData BuildRandomStoreData(Age age, Gender gender, Race race, const Common::UUID& user_id) {
StoreDataBitFields bf{};
if (gender == Gender::All) {
gender = MiiUtil::GetRandomValue<Gender>(Gender::Maximum);
}
bf.gender.Assign(gender);
bf.favorite_color.Assign(MiiUtil::GetRandomValue<u8>(11));
bf.region_move.Assign(0);
bf.font_region.Assign(FontRegion::Standard);
bf.type.Assign(0);
bf.height.Assign(64);
bf.build.Assign(64);
if (age == Age::All) {
const auto temp{MiiUtil::GetRandomValue<int>(10)};
if (temp >= 8) {
age = Age::Old;
} else if (temp >= 4) {
age = Age::Normal;
} else {
age = Age::Young;
}
}
if (race == Race::All) {
const auto temp{MiiUtil::GetRandomValue<int>(10)};
if (temp >= 8) {
race = Race::Black;
} else if (temp >= 4) {
race = Race::White;
} else {
race = Race::Asian;
}
}
u32 axis_y{};
if (gender == Gender::Female && age == Age::Young) {
axis_y = MiiUtil::GetRandomValue<u32>(3);
}
const std::size_t index{3 * static_cast<std::size_t>(age) +
9 * static_cast<std::size_t>(gender) + static_cast<std::size_t>(race)};
const auto& faceline_type_info{RawData::RandomMiiFaceline.at(index)};
const auto& faceline_color_info{RawData::RandomMiiFacelineColor.at(
3 * static_cast<std::size_t>(gender) + static_cast<std::size_t>(race))};
const auto& faceline_wrinkle_info{RawData::RandomMiiFacelineWrinkle.at(index)};
const auto& faceline_makeup_info{RawData::RandomMiiFacelineMakeup.at(index)};
const auto& hair_type_info{RawData::RandomMiiHairType.at(index)};
const auto& hair_color_info{RawData::RandomMiiHairColor.at(3 * static_cast<std::size_t>(race) +
static_cast<std::size_t>(age))};
const auto& eye_type_info{RawData::RandomMiiEyeType.at(index)};
const auto& eye_color_info{RawData::RandomMiiEyeColor.at(static_cast<std::size_t>(race))};
const auto& eyebrow_type_info{RawData::RandomMiiEyebrowType.at(index)};
const auto& nose_type_info{RawData::RandomMiiNoseType.at(index)};
const auto& mouth_type_info{RawData::RandomMiiMouthType.at(index)};
const auto& glasses_type_info{RawData::RandomMiiGlassType.at(static_cast<std::size_t>(age))};
bf.faceline_type.Assign(
faceline_type_info
.values[MiiUtil::GetRandomValue<std::size_t>(faceline_type_info.values_count)]);
bf.faceline_color.Assign(
faceline_color_info
.values[MiiUtil::GetRandomValue<std::size_t>(faceline_color_info.values_count)]);
bf.faceline_wrinkle.Assign(
faceline_wrinkle_info
.values[MiiUtil::GetRandomValue<std::size_t>(faceline_wrinkle_info.values_count)]);
bf.faceline_makeup.Assign(
faceline_makeup_info
.values[MiiUtil::GetRandomValue<std::size_t>(faceline_makeup_info.values_count)]);
bf.hair_type.Assign(
hair_type_info.values[MiiUtil::GetRandomValue<std::size_t>(hair_type_info.values_count)]);
bf.hair_color.Assign(RawData::GetHairColorFromVer3(
hair_color_info
.values[MiiUtil::GetRandomValue<std::size_t>(hair_color_info.values_count)]));
bf.hair_flip.Assign(MiiUtil::GetRandomValue<HairFlip>(HairFlip::Maximum));
bf.eye_type.Assign(
eye_type_info.values[MiiUtil::GetRandomValue<std::size_t>(eye_type_info.values_count)]);
const auto eye_rotate_1{gender != Gender::Male ? 4 : 2};
const auto eye_rotate_2{gender != Gender::Male ? 3 : 4};
const auto eye_rotate_offset{32 - RawData::EyeRotateLookup[eye_rotate_1] + eye_rotate_2};
const auto eye_rotate{32 - RawData::EyeRotateLookup[bf.eye_type]};
bf.eye_color.Assign(RawData::GetEyeColorFromVer3(
eye_color_info.values[MiiUtil::GetRandomValue<std::size_t>(eye_color_info.values_count)]));
bf.eye_scale.Assign(4);
bf.eye_aspect.Assign(3);
bf.eye_rotate.Assign(eye_rotate_offset - eye_rotate);
bf.eye_x.Assign(2);
bf.eye_y.Assign(axis_y + 12);
bf.eyebrow_type.Assign(
eyebrow_type_info
.values[MiiUtil::GetRandomValue<std::size_t>(eyebrow_type_info.values_count)]);
const auto eyebrow_rotate_1{race == Race::Asian ? 6 : 0};
const auto eyebrow_y{race == Race::Asian ? 9 : 10};
const auto eyebrow_rotate_offset{32 - RawData::EyebrowRotateLookup[eyebrow_rotate_1] + 6};
const auto eyebrow_rotate{
32 - RawData::EyebrowRotateLookup[static_cast<std::size_t>(bf.eyebrow_type.Value())]};
bf.eyebrow_color.Assign(bf.hair_color);
bf.eyebrow_scale.Assign(4);
bf.eyebrow_aspect.Assign(3);
bf.eyebrow_rotate.Assign(eyebrow_rotate_offset - eyebrow_rotate);
bf.eyebrow_x.Assign(2);
bf.eyebrow_y.Assign(axis_y + eyebrow_y);
const auto nose_scale{gender == Gender::Female ? 3 : 4};
bf.nose_type.Assign(
nose_type_info.values[MiiUtil::GetRandomValue<std::size_t>(nose_type_info.values_count)]);
bf.nose_scale.Assign(nose_scale);
bf.nose_y.Assign(axis_y + 9);
const auto mouth_color{gender == Gender::Female ? MiiUtil::GetRandomValue<int>(4) : 0};
bf.mouth_type.Assign(
mouth_type_info.values[MiiUtil::GetRandomValue<std::size_t>(mouth_type_info.values_count)]);
bf.mouth_color.Assign(RawData::GetMouthColorFromVer3(mouth_color));
bf.mouth_scale.Assign(4);
bf.mouth_aspect.Assign(3);
bf.mouth_y.Assign(axis_y + 13);
bf.beard_color.Assign(bf.hair_color);
bf.mustache_scale.Assign(4);
if (gender == Gender::Male && age != Age::Young && MiiUtil::GetRandomValue<int>(10) < 2) {
const auto mustache_and_beard_flag{
MiiUtil::GetRandomValue<BeardAndMustacheFlag>(BeardAndMustacheFlag::All)};
auto beard_type{BeardType::None};
auto mustache_type{MustacheType::None};
if ((mustache_and_beard_flag & BeardAndMustacheFlag::Beard) ==
BeardAndMustacheFlag::Beard) {
beard_type = MiiUtil::GetRandomValue<BeardType>(BeardType::Beard1, BeardType::Beard5);
}
if ((mustache_and_beard_flag & BeardAndMustacheFlag::Mustache) ==
BeardAndMustacheFlag::Mustache) {
mustache_type = MiiUtil::GetRandomValue<MustacheType>(MustacheType::Mustache1,
MustacheType::Mustache5);
}
bf.mustache_type.Assign(mustache_type);
bf.beard_type.Assign(beard_type);
bf.mustache_y.Assign(10);
} else {
bf.mustache_type.Assign(MustacheType::None);
bf.beard_type.Assign(BeardType::None);
bf.mustache_y.Assign(axis_y + 10);
}
const auto glasses_type_start{MiiUtil::GetRandomValue<std::size_t>(100)};
u8 glasses_type{};
while (glasses_type_start < glasses_type_info.values[glasses_type]) {
if (++glasses_type >= glasses_type_info.values_count) {
ASSERT(false);
break;
}
}
bf.glasses_type.Assign(glasses_type);
bf.glasses_color.Assign(RawData::GetGlassColorFromVer3(0));
bf.glasses_scale.Assign(4);
bf.glasses_y.Assign(axis_y + 10);
bf.mole_type.Assign(0);
bf.mole_scale.Assign(4);
bf.mole_x.Assign(2);
bf.mole_y.Assign(20);
return {DefaultMiiName, bf, user_id};
}
StoreData BuildDefaultStoreData(const DefaultMii& info, const Common::UUID& user_id) {
StoreDataBitFields bf{};
bf.font_region.Assign(info.font_region);
bf.favorite_color.Assign(info.favorite_color);
bf.gender.Assign(info.gender);
bf.height.Assign(info.height);
bf.build.Assign(info.weight);
bf.type.Assign(info.type);
bf.region_move.Assign(info.region_move);
bf.faceline_type.Assign(info.face_type);
bf.faceline_color.Assign(info.face_color);
bf.faceline_wrinkle.Assign(info.face_wrinkle);
bf.faceline_makeup.Assign(info.face_makeup);
bf.hair_type.Assign(info.hair_type);
bf.hair_color.Assign(RawData::GetHairColorFromVer3(info.hair_color));
bf.hair_flip.Assign(static_cast<HairFlip>(info.hair_flip));
bf.eye_type.Assign(info.eye_type);
bf.eye_color.Assign(RawData::GetEyeColorFromVer3(info.eye_color));
bf.eye_scale.Assign(info.eye_scale);
bf.eye_aspect.Assign(info.eye_aspect);
bf.eye_rotate.Assign(info.eye_rotate);
bf.eye_x.Assign(info.eye_x);
bf.eye_y.Assign(info.eye_y);
bf.eyebrow_type.Assign(info.eyebrow_type);
bf.eyebrow_color.Assign(RawData::GetHairColorFromVer3(info.eyebrow_color));
bf.eyebrow_scale.Assign(info.eyebrow_scale);
bf.eyebrow_aspect.Assign(info.eyebrow_aspect);
bf.eyebrow_rotate.Assign(info.eyebrow_rotate);
bf.eyebrow_x.Assign(info.eyebrow_x);
bf.eyebrow_y.Assign(info.eyebrow_y - 3);
bf.nose_type.Assign(info.nose_type);
bf.nose_scale.Assign(info.nose_scale);
bf.nose_y.Assign(info.nose_y);
bf.mouth_type.Assign(info.mouth_type);
bf.mouth_color.Assign(RawData::GetMouthColorFromVer3(info.mouth_color));
bf.mouth_scale.Assign(info.mouth_scale);
bf.mouth_aspect.Assign(info.mouth_aspect);
bf.mouth_y.Assign(info.mouth_y);
bf.beard_color.Assign(RawData::GetHairColorFromVer3(info.beard_color));
bf.beard_type.Assign(static_cast<BeardType>(info.beard_type));
bf.mustache_type.Assign(static_cast<MustacheType>(info.mustache_type));
bf.mustache_scale.Assign(info.mustache_scale);
bf.mustache_y.Assign(info.mustache_y);
bf.glasses_type.Assign(info.glasses_type);
bf.glasses_color.Assign(RawData::GetGlassColorFromVer3(static_cast<u8>(info.glasses_color)));
bf.glasses_scale.Assign(info.glasses_scale);
bf.glasses_y.Assign(info.glasses_y);
bf.mole_type.Assign(info.mole_type);
bf.mole_scale.Assign(info.mole_scale);
bf.mole_x.Assign(info.mole_x);
bf.mole_y.Assign(info.mole_y);
return {DefaultMiiName, bf, user_id};
}
} // namespace
StoreData::StoreData() = default;
StoreData::StoreData(const Nickname& name, const StoreDataBitFields& bit_fields,
const Common::UUID& user_id) {
core_data.name = name;
create_id = Common::UUID::MakeRandomRFC4122V4();
core_data.data = bit_fields;
data_crc = MiiUtil::CalculateCrc16(&core_data.data, sizeof(core_data.data));
device_crc = MiiUtil::CalculateCrc16(&user_id, sizeof(Common::UUID));
}
MiiManager::MiiManager() : user_id{Service::Account::ProfileManager().GetLastOpenedUser()} {}
bool MiiManager::CheckAndResetUpdateCounter(SourceFlag source_flag, u64& current_update_counter) {
if ((source_flag & SourceFlag::Database) == SourceFlag::None) {
return false;
}
const bool result{current_update_counter != update_counter};
current_update_counter = update_counter;
return result;
}
bool MiiManager::IsFullDatabase() const {
// TODO(bunnei): We don't implement the Mii database, so it cannot be full
return false;
}
u32 MiiManager::GetCount(SourceFlag source_flag) const {
std::size_t count{};
if ((source_flag & SourceFlag::Database) != SourceFlag::None) {
// TODO(bunnei): We don't implement the Mii database, but when we do, update this
count += 0;
}
if ((source_flag & SourceFlag::Default) != SourceFlag::None) {
count += DefaultMiiCount;
}
return static_cast<u32>(count);
}
Result MiiManager::UpdateLatest(CharInfo* out_info, const CharInfo& info, SourceFlag source_flag) {
if ((source_flag & SourceFlag::Database) == SourceFlag::None) {
return ResultNotFound;
}
// TODO(bunnei): We don't implement the Mii database, so we can't have an entry
return ResultNotFound;
}
CharInfo MiiManager::BuildRandom(Age age, Gender gender, Race race) {
return ConvertStoreDataToInfo(BuildRandomStoreData(age, gender, race, user_id));
}
CharInfo MiiManager::BuildBase(Gender gender) {
const std::size_t index = gender == Gender::Female ? 1 : 0;
return ConvertStoreDataToInfo(BuildDefaultStoreData(RawData::BaseMii.at(index), user_id));
}
CharInfo MiiManager::BuildDefault(std::size_t index) {
return ConvertStoreDataToInfo(BuildDefaultStoreData(RawData::DefaultMii.at(index), user_id));
}
CharInfo MiiManager::ConvertV3ToCharInfo(const Ver3StoreData& mii_v3) const {
CharInfo char_info{};
mii_v3.BuildToStoreData(char_info);
return char_info;
}
NfpStoreDataExtension MiiManager::SetFromStoreData(const CharInfo& mii) const {
return {
.faceline_color = static_cast<u8>(mii.faceline_color & 0xf),
.hair_color = static_cast<u8>(mii.hair_color & 0x7f),
.eye_color = static_cast<u8>(mii.eyebrow_color & 0x7f),
.eyebrow_color = static_cast<u8>(mii.eyebrow_color & 0x7f),
.mouth_color = static_cast<u8>(mii.mouth_color & 0x7f),
.beard_color = static_cast<u8>(mii.beard_color & 0x7f),
.glass_color = static_cast<u8>(mii.glasses_color & 0x7f),
.glass_type = static_cast<u8>(mii.glasses_type & 0x1f),
};
}
std::vector<CharInfoElement> MiiManager::GetDefault(SourceFlag source_flag) {
std::vector<CharInfoElement> result;
if ((source_flag & SourceFlag::Default) == SourceFlag::None) {
return result;
}
for (std::size_t index = 0; index < DefaultMiiCount; index++) {
result.emplace_back(BuildDefault(index), Source::Default);
}
return result;
}
Result MiiManager::GetIndex([[maybe_unused]] const CharInfo& info, u32& index) {
constexpr u32 INVALID_INDEX{0xFFFFFFFF};
index = INVALID_INDEX;
// TODO(bunnei): We don't implement the Mii database, so we can't have an index
return ResultNotFound;
}
} // namespace Service::Mii