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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::Capture {
class IScreenShotService final : public ServiceFramework<IScreenShotService> {
public:
explicit IScreenShotService(Core::System& system_, std::shared_ptr<AlbumManager> album_manager);
~IScreenShotService() override;
private:
void SaveScreenShotEx0(HLERequestContext& ctx);
void SaveEditedScreenShotEx1(HLERequestContext& ctx);
std::shared_ptr<AlbumManager> manager;
};
} // namespace Service::Capture
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