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anonymous/re3
lcs
master
miami
fully reversed source code for gta III and gta VC
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path:
root
/
src
/
extras
/
shaders
Mode
Name
Size
-rw-r--r--
colourfilterVC.frag
511
log
stats
plain
blame
-rw-r--r--
colourfilterVC_PS.hlsl
498
log
stats
plain
blame
-rw-r--r--
contrast.frag
318
log
stats
plain
blame
-rw-r--r--
contrastPS.hlsl
384
log
stats
plain
blame
-rw-r--r--
default_UV2.vert
518
log
stats
plain
blame
-rw-r--r--
default_UV2_VS.hlsl
1388
log
stats
plain
blame
-rw-r--r--
im2d.vert
344
log
stats
plain
blame
-rw-r--r--
im2d_UV2.vert
382
log
stats
plain
blame
-rw-r--r--
lighting.h
1135
log
stats
plain
blame
-rw-r--r--
make_glsl.sh
117
log
stats
plain
blame
-rw-r--r--
make_hlsl.cmd
236
log
stats
plain
blame
-rw-r--r--
makeinc_glsl.sh
134
log
stats
plain
blame
-rw-r--r--
makeinc_hlsl.sh
101
log
stats
plain
blame
-rw-r--r--
neoGloss.frag
449
log
stats
plain
blame
-rw-r--r--
neoGloss.vert
550
log
stats
plain
blame
-rw-r--r--
neoGloss_PS.hlsl
501
log
stats
plain
blame
-rw-r--r--
neoGloss_VS.hlsl
847
log
stats
plain
blame
-rw-r--r--
neoRim.vert
764
log
stats
plain
blame
-rw-r--r--
neoRimSkin.vert
1098
log
stats
plain
blame
-rw-r--r--
neoRimSkin_VS.hlsl
2087
log
stats
plain
blame
-rw-r--r--
neoRim_VS.hlsl
1647
log
stats
plain
blame
-rw-r--r--
neoVehicle.frag
654
log
stats
plain
blame
-rw-r--r--
neoVehicle.vert
1423
log
stats
plain
blame
-rw-r--r--
neoVehicle_PS.hlsl
827
log
stats
plain
blame
-rw-r--r--
neoVehicle_VS.hlsl
1796
log
stats
plain
blame
-rw-r--r--
neoWorldVC.frag
481
log
stats
plain
blame
-rw-r--r--
neoWorldVC_PS.hlsl
479
log
stats
plain
blame
d---------
obj
1628
log
stats
plain
-rw-r--r--
screenDroplet.frag
294
log
stats
plain
blame
-rw-r--r--
screenDroplet_PS.hlsl
368
log
stats
plain
blame
-rw-r--r--
simple.frag
272
log
stats
plain
blame
-rw-r--r--
standardConstants.h
773
log
stats
plain
blame