summaryrefslogtreecommitdiffstats
path: root/src/control/OnscreenTimer.cpp
blob: ec49401956cdfa809462fc59c88431fe965bbf1d (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
#include "common.h"


#include "DMAudio.h"
#include "Hud.h"
#include "Replay.h"
#include "Timer.h"
#include "Script.h"
#include "OnscreenTimer.h"

//--MIAMI: file done

void COnscreenTimer::Init() {
	m_bDisabled = false;

	for (uint32 i = 0; i < NUMONSCREENCOUNTERENTRIES; i++) {
		m_sCounters[i].m_nOffset = 0;

		for (uint32 j = 0; j < 10; j++)
			m_sCounters[i].m_aText[j] = 0;

		m_sCounters[i].m_nType = COUNTER_DISPLAY_NUMBER;
		m_sCounters[i].m_bProcessed = false;
	}
	for (uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
		m_sTimers[i].m_nOffset = 0;

		for (uint32 j = 0; j < 10; j++)
			m_sTimers[i].m_aText[j] = 0;

		m_sTimers[i].m_bProcessed = false;
		m_sTimers[i].m_bGoingDown = true;
	}
}

void COnscreenTimer::Process() {
	if(!CReplay::IsPlayingBack() && !m_bDisabled) {
		for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
			m_sTimers[i].Process();
		}
	}
}

void COnscreenTimer::ProcessForDisplay() {
	if(CHud::m_Wants_To_Draw_Hud) {
		m_bProcessed = false;
		for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
			if(m_sTimers[i].ProcessForDisplay()) {
				m_bProcessed = true;
			}
		}
		for (uint32 i = 0; i < NUMONSCREENCOUNTERENTRIES; i++) {
			if (m_sCounters[i].ProcessForDisplay()) {
				m_bProcessed = true;
			}
		}
	}
}

void COnscreenTimer::ClearCounter(uint32 offset) {
	for(uint32 i = 0; i < NUMONSCREENCOUNTERENTRIES; i++) {
		if(offset == m_sCounters[i].m_nOffset) {
			m_sCounters[i].m_nOffset = 0;
			m_sCounters[i].m_aText[0] = 0;
			m_sCounters[i].m_nType = COUNTER_DISPLAY_NUMBER;
			m_sCounters[i].m_bProcessed = 0;
		}
	}
}

void COnscreenTimer::ClearClock(uint32 offset) {
	for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
		if(offset == m_sTimers[i].m_nOffset) {
			m_sTimers[i].m_nOffset = 0;
			m_sTimers[i].m_aText[0] = 0;
			m_sTimers[i].m_bProcessed = 0;
		}
	}
}

void COnscreenTimer::AddCounter(uint32 offset, uint16 type, char* text, uint16 pos) {

	m_sCounters[pos].m_nOffset = offset;
	if (m_sCounters[pos].m_aText[0] != '\0')
		return;
	if(text) {
		strncpy(m_sCounters[pos].m_aText, text, 10);
	} else {
		m_sCounters[pos].m_aText[0] = 0;
	}

	m_sCounters[pos].m_nType = type;
}

void COnscreenTimer::AddClock(uint32 offset, char* text, bool bGoingDown) {
	uint32 i = 0;
	for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
		if(m_sTimers[i].m_nOffset == 0) {
			break;
		}
		return;
	}

	m_sTimers[i].m_nOffset = offset;
	m_sTimers[i].m_bGoingDown = bGoingDown;
	if(text) {
		strncpy(m_sTimers[i].m_aText, text, 10);
	} else {
		m_sTimers[i].m_aText[0] = 0;
	}
}

void COnscreenTimerEntry::Process() {
	if(m_nOffset == 0) {
		return;
	}

	int32* timerPtr = CTheScripts::GetPointerToScriptVariable(m_nOffset);
	int32 oldTime = *timerPtr;
	if (m_bGoingDown) {
		int32 newTime = oldTime - int32(CTimer::GetTimeStepInMilliseconds());
		if (newTime < 0) {
			*timerPtr = 0;
			m_bProcessed = 0;
			m_nOffset = 0;
			m_aText[0] = 0;
		}
		else {
			*timerPtr = newTime;
			int32 oldTimeSeconds = oldTime / 1000;
			if (oldTimeSeconds < 12 && newTime / 1000 != oldTimeSeconds) {
				DMAudio.PlayFrontEndSound(SOUND_CLOCK_TICK, newTime / 1000);
			}
		}
	}
	else
		*timerPtr = oldTime + int32(CTimer::GetTimeStepInMilliseconds());
}

bool COnscreenTimerEntry::ProcessForDisplay() {
	m_bProcessed = false;

	if(m_nOffset == 0)
		return false;

	m_bProcessed = true;
	ProcessForDisplayClock();
	return true;
}

bool COnscreenCounterEntry::ProcessForDisplay() {
	m_bProcessed = false;

	if (m_nOffset == 0)
		return false;

	m_bProcessed = true;
	ProcessForDisplayCounter();
	return true;
}

void COnscreenTimerEntry::ProcessForDisplayClock() {
	uint32 time = *CTheScripts::GetPointerToScriptVariable(m_nOffset);
	sprintf(m_bBuffer, "%02d:%02d", time / 1000 / 60,
				   time / 1000 % 60);
}

void COnscreenCounterEntry::ProcessForDisplayCounter() {
	uint32 counter = *CTheScripts::GetPointerToScriptVariable(m_nOffset);
	sprintf(m_bBuffer, "%d", counter);
}