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fully reversed source code for gta III and gta VC
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animation
Mode
Name
Size
-rw-r--r--
AnimBlendAssocGroup.cpp
3539
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-rw-r--r--
AnimBlendAssocGroup.h
596
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-rw-r--r--
AnimBlendAssociation.cpp
4370
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-rw-r--r--
AnimBlendAssociation.h
2964
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-rw-r--r--
AnimBlendClumpData.cpp
649
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-rw-r--r--
AnimBlendClumpData.h
1080
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-rw-r--r--
AnimBlendHierarchy.cpp
1183
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-rw-r--r--
AnimBlendHierarchy.h
614
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-rw-r--r--
AnimBlendList.h
386
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-rw-r--r--
AnimBlendNode.cpp
3616
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-rw-r--r--
AnimBlendNode.h
843
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-rw-r--r--
AnimBlendSequence.cpp
1026
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-rw-r--r--
AnimBlendSequence.h
1158
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-rw-r--r--
AnimManager.cpp
29894
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-rw-r--r--
AnimManager.h
2598
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-rw-r--r--
AnimationId.h
3413
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-rw-r--r--
Bones.cpp
1414
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-rw-r--r--
Bones.h
354
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-rw-r--r--
CutsceneMgr.cpp
13747
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-rw-r--r--
CutsceneMgr.h
1870
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-rw-r--r--
FrameUpdate.cpp
12178
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-rw-r--r--
RpAnimBlend.cpp
12051
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-rw-r--r--
RpAnimBlend.h
2053
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