1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
|
#ifndef RPUSERDATAPLUGIN_H
#define RPUSERDATAPLUGIN_H
/**
* \defgroup rpuserdata RpUserData
* \ingroup rpplugin
*
* User Data Plugin for RenderWare Graphics.
*/
/*
* UserData plugin
*/
#include <rwcore.h>
#include <rpworld.h>
/**
* \ingroup rpuserdata
* User data formats
*/
enum RpUserDataFormat
{
rpNAUSERDATAFORMAT = 0,
rpINTUSERDATA, /**< 32 bit int data */
rpREALUSERDATA, /**< 32 bit float data */
rpSTRINGUSERDATA, /**< unsigned byte pointer data */
rpUSERDATAFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
};
typedef enum RpUserDataFormat RpUserDataFormat;
typedef struct RpUserDataArray RpUserDataArray;
/**
* \ingroup rpuserdata
* \struct RpUserDataArray
* A structure representing an array of user data values
*/
struct RpUserDataArray
{
RwChar *name; /**< Identifier for this data array */
RpUserDataFormat format; /**< Data format of this array */
RwInt32 numElements; /**< Number of elements in this array */
void *data; /**< Pointer to the array data */
};
#ifdef __cplusplus
extern "C"
{
#endif
/* Plugin API */
extern RwBool RpUserDataPluginAttach(void);
/* Geometry API */
extern RwInt32 RpGeometryAddUserDataArray(RpGeometry *geometry, RwChar *name,
RpUserDataFormat format, RwInt32 numElements);
extern RpGeometry *RpGeometryRemoveUserDataArray(RpGeometry *geometry, RwInt32 index);
extern RpUserDataArray *RpGeometryGetUserDataArray(const RpGeometry *geometry, RwInt32 data);
extern RwInt32 RpGeometryGetUserDataArrayCount(const RpGeometry *geometry);
/* World Sector API */
extern RwInt32 RpWorldSectorAddUserDataArray(RpWorldSector *sector, RwChar *name,
RpUserDataFormat format, RwInt32 numElements);
extern RpWorldSector *RpWorldSectorRemoveUserDataArray(RpWorldSector *sector, RwInt32 index);
extern RpUserDataArray *RpWorldSectorGetUserDataArray(const RpWorldSector *sector, RwInt32 data);
extern RwInt32 RpWorldSectorGetUserDataArrayCount(const RpWorldSector *sector);
/* RwFrame API */
extern RwInt32 RwFrameAddUserDataArray(RwFrame *frame, RwChar *name,
RpUserDataFormat format, RwInt32 numElements);
extern RwFrame *RwFrameRemoveUserDataArray(RwFrame *frame, RwInt32 index);
extern RpUserDataArray *RwFrameGetUserDataArray(const RwFrame *frame, RwInt32 data);
extern RwInt32 RwFrameGetUserDataArrayCount(const RwFrame *frame);
/* RwCamera API */
extern RwInt32 RwCameraAddUserDataArray(RwCamera *camera, RwChar *name,
RpUserDataFormat format, RwInt32 numElements);
extern RwCamera *RwCameraRemoveUserDataArray(RwCamera *camera, RwInt32 index);
extern RpUserDataArray *RwCameraGetUserDataArray(const RwCamera *camera, RwInt32 data);
extern RwInt32 RwCameraGetUserDataArrayCount(const RwCamera *camera);
/* RpLight API */
extern RwInt32 RpLightAddUserDataArray(RpLight *light, RwChar *name,
RpUserDataFormat format, RwInt32 numElements);
extern RpLight *RpLightRemoveUserDataArray(RpLight *light, RwInt32 index);
extern RpUserDataArray *RpLightGetUserDataArray(const RpLight *light, RwInt32 data);
extern RwInt32 RpLightGetUserDataArrayCount(const RpLight *light);
/* RpMaterial API */
extern RwInt32 RpMaterialAddUserDataArray(RpMaterial *material, RwChar *name,
RpUserDataFormat format, RwInt32 numElements);
extern RpMaterial *RpMaterialRemoveUserDataArray(RpMaterial *material, RwInt32 index);
extern RpUserDataArray *RpMaterialGetUserDataArray(const RpMaterial *material, RwInt32 data);
extern RwInt32 RpMaterialGetUserDataArrayCount(const RpMaterial *material);
/* RwTexture API */
extern RwInt32 RwTextureAddUserDataArray(RwTexture *texture, RwChar *name,
RpUserDataFormat format, RwInt32 numElements);
extern RwTexture *RwTextureRemoveUserDataArray(RwTexture *texture, RwInt32 index);
extern RpUserDataArray *RwTextureGetUserDataArray(const RwTexture *texture, RwInt32 data);
extern RwInt32 RwTextureGetUserDataArrayCount(const RwTexture *texture);
/* User Data Array API */
extern RwChar *RpUserDataArrayGetName(RpUserDataArray *userData);
extern RpUserDataFormat RpUserDataArrayGetFormat(RpUserDataArray *userData);
extern RwInt32 RpUserDataArrayGetNumElements(RpUserDataArray *userData);
extern RwInt32 RpUserDataArrayGetInt(RpUserDataArray *userData, RwInt32 index);
extern RwReal RpUserDataArrayGetReal(RpUserDataArray *userData, RwInt32 index);
extern RwChar *RpUserDataArrayGetString(RpUserDataArray *userData, RwInt32 index);
extern void RpUserDataArraySetInt(RpUserDataArray *userData, RwInt32 index, RwInt32 value);
extern void RpUserDataArraySetReal(RpUserDataArray *userData, RwInt32 index, RwReal value);
extern void RpUserDataArraySetString(RpUserDataArray *userData, RwInt32 index, RwChar *value);
extern RwInt32 RpUserDataGetFormatSize(RpUserDataFormat format);
#ifdef __cplusplus
}
#endif
#endif /* RPUSERDATAPLUGIN_H */
|