#include "common.h" #include "relocatableChunk.h" namespace base { // TODO(LCS): add actual code (all of these are stubs) void* cRelocatableChunk::Load(void* data, bool bShrink) { return nil; } void* cRelocatableChunk::Load(const char* name, bool bShrink) { return nil; } void cRelocatableChunk::Fixup(const sChunkHeader& header, void* data) {} void cRelocatableChunk::Fixup(void* data) {} void* cRelocatableChunk::Shrink(const sChunkHeader& header, void* data) { return nil; } void* cRelocatableChunk::Shrink(void* data) { return nil; } cRelocatableChunkClassInfo::cRelocatableChunkClassInfo(const char* class_name, const void* pVmt, int size) {} cRelocatableChunkWriter::cRelocatableChunkWriter() {} cRelocatableChunkWriter::~cRelocatableChunkWriter() {} void cRelocatableChunkWriter::AddPatch(void* addr) {} void cRelocatableChunkWriter::AddPatchWithInfo(const char* str, int unk, void* addr) {} void cRelocatableChunkWriter::AllocateRaw(void* addr, uint32 size, uint32 align, bool a5, bool a6) {} void cRelocatableChunkWriter::Clear() {} void cRelocatableChunkWriter::Class(void* ptr, const cRelocatableChunkClassInfo& classInfo) {} void cRelocatableChunkWriter::DebugFileLine(void*) {} void cRelocatableChunkWriter::PatchFunc(void* ptr) {} bool cRelocatableChunkWriter::IsAllocated(void* addr) { return false; } void cRelocatableChunkWriter::Reserve(int, int) {} void cRelocatableChunkWriter::Save(const char* filename, uint32 a3, uint32 a4, bool a5) {} void cRelocatableChunkWriter::Save(void* file, uint32 a3, uint32 a4, bool a5, sChunkHeader* pHeader) {} };