From c22d2522468cbc9046da8640cc7c5bad07f21ade Mon Sep 17 00:00:00 2001 From: Fire-Head Date: Sun, 30 Aug 2020 17:50:03 +0300 Subject: fix melee car damage --- src/weapons/Weapon.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp index d5705ace..48f90897 100644 --- a/src/weapons/Weapon.cpp +++ b/src/weapons/Weapon.cpp @@ -744,7 +744,7 @@ CWeapon::FireMelee(CEntity *shooter, CVector &fireSource) } else { - nearCar->VehicleDamage(info->m_nDamage* (0.00075f * nearCar->pHandling->fMass), gaTempSphereColPoints[0].pieceB); + nearCar->VehicleDamage(info->m_nDamage* (0.01f * nearCar->pHandling->fMass), gaTempSphereColPoints[0].pieceB); } if (nearCar->m_fHealth < oldHealth) { -- cgit v1.2.3