From a202e6734991060d921e22aff0358862530e47a4 Mon Sep 17 00:00:00 2001 From: aap Date: Sun, 24 Jan 2021 17:14:16 +0100 Subject: CPedModelInfo and CTempColModels --- src/weapons/Weapon.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/weapons/Weapon.cpp') diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp index 1d12e548..78d21b0a 100644 --- a/src/weapons/Weapon.cpp +++ b/src/weapons/Weapon.cpp @@ -513,7 +513,7 @@ CWeapon::FireMelee(CEntity *shooter, CVector &fireSource) if ( SQR(victimPedRadius) > (victimPedPos-fireSource).MagnitudeSqr() ) { CVector collisionDist; - CColModel* victimPedCol = &CTempColModels::ms_colModelPed1; + CColModel* victimPedCol = &gpTempColModels->ms_colModelPed1; bool useLocalPos = false; if (victimPed->m_nPedState == PED_FALL || victimPed->m_nPedState == PED_DIE && victimPed->bIsPedDieAnimPlaying -- cgit v1.2.3