From 2f7d2fa3ad697b6fa1896ac75f97c23f52ed843e Mon Sep 17 00:00:00 2001 From: Nikolay Korolev Date: Sun, 10 May 2020 12:25:30 +0300 Subject: more car control --- src/vehicles/Vehicle.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/vehicles/Vehicle.h') diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h index c03e9209..3b6d778e 100644 --- a/src/vehicles/Vehicle.h +++ b/src/vehicles/Vehicle.h @@ -182,6 +182,7 @@ public: uint8 bIsCarParkVehicle : 1; // Car has been created using the special CAR_PARK script command uint8 bHasAlreadyBeenRecorded : 1; // Used for replays + uint8 bPartOfConvoy : 1; uint8 bCreatedAsPoliceVehicle : 1;// True if this guy was created as a police vehicle (enforcer, policecar, miamivice car etc) uint8 bParking : 1; @@ -287,6 +288,7 @@ public: bool ShufflePassengersToMakeSpace(void); void InflictDamage(CEntity *damagedBy, eWeaponType weaponType, float damage); void DoFixedMachineGuns(void); + void FireFixedMachineGuns(void); bool IsAlarmOn(void) { return m_nAlarmState != 0 && m_nAlarmState != -1; } -- cgit v1.2.3